Changeset 49234af in git for external/fastjet/DnnPlane.cc
- Timestamp:
- Dec 9, 2014, 1:27:13 PM (10 years ago)
- Branches:
- ImprovedOutputFile, Timing, dual_readout, llp, master
- Children:
- 37deb3b, 9e991f8
- Parents:
- f6b6ee7 (diff), e7e90df (diff)
Note: this is a merge changeset, the changes displayed below correspond to the merge itself.
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external/fastjet/DnnPlane.cc
rf6b6ee7 r49234af 1 // STARTHEADER2 // $Id $1 //FJSTARTHEADER 2 // $Id: DnnPlane.cc 3442 2014-07-24 07:20:49Z salam $ 3 3 // 4 // Copyright (c) 2005-201 1, Matteo Cacciari, Gavin P. Salam and Gregory Soyez4 // Copyright (c) 2005-2014, Matteo Cacciari, Gavin P. Salam and Gregory Soyez 5 5 // 6 6 //---------------------------------------------------------------------- … … 13 13 // 14 14 // The algorithms that underlie FastJet have required considerable 15 // development and are described in hep-ph/0512210. If you use 15 // development. They are described in the original FastJet paper, 16 // hep-ph/0512210 and in the manual, arXiv:1111.6097. If you use 16 17 // FastJet as part of work towards a scientific publication, please 17 // include a citation to the FastJet paper. 18 // quote the version you use and include a citation to the manual and 19 // optionally also to hep-ph/0512210. 18 20 // 19 21 // FastJet is distributed in the hope that it will be useful, … … 25 27 // along with FastJet. If not, see <http://www.gnu.org/licenses/>. 26 28 //---------------------------------------------------------------------- 27 // ENDHEADER29 //FJENDHEADER 28 30 29 31 … … 33 35 #include<list> 34 36 #include "fastjet/internal/DnnPlane.hh" 37 35 38 using namespace std; 36 39 37 40 FASTJET_BEGIN_NAMESPACE // defined in fastjet/internal/base.hh 41 42 const double DnnPlane::DISTANCE_FOR_CGAL_CHECKS=1.0e-12; 38 43 39 44 … … 53 58 _TR.insert(Point(input_points[i].first, input_points[i].second)); 54 59 55 // we are not up to dealing with coincident vertices, so make 56 // sure the user knows! 57 _CrashIfVertexPresent(sv.vertex, i); 58 59 // we need to assicate an index to each vertex -- thus when we get 60 // a vertex (e.g. as a nearest neighbour) from CGAL, we will be 61 // able to figure out which particle it corresponded to. 62 sv.vertex->info() = i; 60 // check if we are dealing with coincident vertices 61 int coinciding_index = _CheckIfVertexPresent(sv.vertex, i); 62 if (coinciding_index == i){ 63 // we need to associate an index to each vertex -- thus when we get 64 // a vertex (e.g. as a nearest neighbour) from CGAL, we will be 65 // able to figure out which particle it corresponded to. 66 sv.vertex->info() = sv.coincidence = i; 67 } else { 68 //cout << " coincident with " << coinciding_index << endl; 69 // the new vertex points to the already existing one and we 70 // record the coincidence 71 // 72 // Note that we must not only set the coincidence of the 73 // currently-added particle, the one it coincides with also 74 // needs be updated (taking into account that it might already 75 // coincide with another one) 76 // 77 // An example may help. Say coinciding_index = i1 and we're adding i2==i. 78 // Then _sv[i2].coincidence = i1; _sv[i1].coincidence = i2. In both 79 // cases sv.vertex->info() == i1; 80 // 81 // Later on we add i3; we find out that its coinciding index is i1; 82 // so we set _sv[i3].coincidence = i2 and sv[i1].coincidence = i3. 83 // 84 // This gives us the structure 85 // _supervertex[i1].coincidence == in 86 // _supervertex[i2].coincidence == i1 87 // ... 88 // _supervertex[in].coincidence == in-1 89 // 90 sv.coincidence = _supervertex[coinciding_index].coincidence; // handles cases with previous coincidences 91 _supervertex[coinciding_index].coincidence = i; 92 } 93 63 94 _supervertex.push_back(sv); 64 95 } … … 76 107 /// Crashes if the given vertex handle already exists. Otherwise 77 108 /// it does the bookkeeping for future such tests 78 void DnnPlane::_CrashIfVertexPresent( 79 const Vertex_handle & vertex, const int & its_index) { 80 if (!_crash_on_coincidence) return; 81 109 int DnnPlane::_CheckIfVertexPresent( 110 const Vertex_handle & vertex, const int its_index) { 82 111 // vertices that do not have the same geometric position as any 83 112 // other vertex so far added have info().val() == NEW_VERTEX -- this … … 90 119 // DNN:DNN) to be equal to a vertex "index". 91 120 if (vertex->info().val() != NEW_VERTEX) { 92 ostringstream err; 93 err << "ERROR in DnnPlane::_CrashIfVertexPresent" 94 <<endl << "Point "<<its_index<<" coincides with point " 95 <<vertex->info().val() << endl; 96 throw DnnError(err.str()); 97 } 121 if (_crash_on_coincidence){ 122 ostringstream err; 123 err << "Error: DnnPlane::_CheckIfVertexPresent" 124 << "Point "<<its_index<<" coincides with point " 125 <<vertex->info().val() << endl; 126 throw DnnError(err.str()); 127 } 128 return vertex->info().val(); 129 } 130 131 return its_index; 98 132 } 99 133 … … 116 150 vector<int> & indices_of_updated_neighbours) { 117 151 152 if (_verbose) cout << "Starting DnnPlane::RemoveAndAddPoints" << endl; 118 153 119 154 // build set of UNION of Voronoi neighbours of a pair of nearest … … 124 159 set<int> indices_removed; 125 160 126 // for each of the indices to be removed add the voronoi neighbourhood to 127 // the NeighbourUnion set. 161 // for each of the indices to be removed add the voronoi 162 // neighbourhood to the NeighbourUnion set as well as the coinciding 163 // points that had the current point as coincidence before. 128 164 for (size_t ir = 0; ir < indices_to_remove.size(); ir++) { 129 165 int index = indices_to_remove[ir]; 130 166 indices_removed.insert(index); 131 if (_verbose) cout << " Starting RemoveAndAddPoints" << endl; 132 if (_verbose) cout << " point " << index << endl; 167 if (_verbose) cout << " scheduling point " << index << " for removal" << endl; 168 169 if (_supervertex[index].coincidence != index){ 170 // we have a coincidence 171 // 172 // The only one of the coincident points that has to be 173 // inserted in the neighbourhood list (and thus updated) is the 174 // one that has 'index' as coincidence. 175 int new_index = _supervertex[index].coincidence; 176 while (_supervertex[new_index].coincidence != index) 177 new_index = _supervertex[new_index].coincidence; 178 if (_verbose) cout << " inserted coinciding " << new_index << " to neighbours union" << endl; 179 NeighbourUnion.insert(new_index); 180 181 // if this is the point among the coiciding ones that holds the 182 // CGAL vertex, then also insert the CGAL neighbours, otherwise 183 // just skip that step. 184 if (index != _supervertex[index].vertex->info().val()) continue; 185 } 186 133 187 // have a circulators that will go round the Voronoi neighbours of 134 188 // _supervertex[index1].vertex 135 189 Vertex_circulator vc = _TR.incident_vertices(_supervertex[index].vertex); 136 190 Vertex_circulator done = vc; 137 do { 138 // if a neighbouring vertex not the infinite vertex, then add it 139 // to our union of neighbouring vertices. 140 if (_verbose) cout << "examining " << vc->info().val() << endl; 141 if (vc->info().val() != INFINITE_VERTEX) { 142 // NB: from it=1 onwards occasionally it might already have 143 // been inserted -- but double insertion still leaves only one 144 // copy in the set, so there's no problem 145 NeighbourUnion.insert(vc->info().val()); 146 if (_verbose) cout << "inserted " << vc->info().val() << endl; 147 } 148 } while (++vc != done); 191 if (vc != NULL){ // a safety check in case there is no Voronoi 192 // neighbour (which may happen e.g. if we just 193 // have a bunch of coincident points) 194 do { 195 // if a neighbouring vertex is not the infinite vertex, then add it 196 // to our union of neighbouring vertices. 197 if (_verbose) cout << "examining " << vc->info().val() << endl; 198 if (vc->info().val() != INFINITE_VERTEX) { 199 // NB: from it=1 onwards occasionally it might already have 200 // been inserted -- but double insertion still leaves only one 201 // copy in the set, so there's no problem 202 NeighbourUnion.insert(vc->info().val()); 203 if (_verbose) cout << " inserted " << vc->info().val() << " to neighbours union" << endl; 204 } 205 } while (++vc != done); 206 } 149 207 } 150 208 … … 160 218 for (size_t ir = 0; ir < indices_to_remove.size(); ir++) { 161 219 int index = indices_to_remove[ir]; 220 if (_verbose) cout << " removing " << index << endl; 162 221 163 222 // NeighbourUnion should not contain the points to be removed 164 223 // (because later we will assume they still exist). 165 224 NeighbourUnion.erase(indices_to_remove[ir]); 166 225 226 // first deal with coincidences 227 if (_supervertex[index].coincidence != index){ 228 int new_index = _supervertex[index].coincidence; 229 230 // if this is the point among the coiciding ones that "owns" the 231 // CGAL vertex we need to re-label the CGAL vertex so that it 232 // points to the coincident particle and set the current one to 233 // NULL 234 // 235 // This can be done only on the first point as they all share 236 // the same value 237 // 238 // Note that this has to be done before the following step since 239 // it will alter the coincidence information 240 if (index == _supervertex[index].vertex->info().val()) 241 _supervertex[new_index].vertex->info() = new_index; 242 243 // we need to browse the coincidences until we end the loop, at 244 // which point we reset the coincidence of the point that has 245 // the current one as a coincidence 246 while (_supervertex[new_index].coincidence != index) 247 new_index = _supervertex[new_index].coincidence; 248 _supervertex[new_index].coincidence = _supervertex[index].coincidence; 249 250 // remove the coincidence on the point being removed and mark it 251 // as removed 252 _supervertex[index].coincidence = index; 253 _supervertex[index].vertex = NULL; 254 255 continue; 256 } 257 167 258 // points to be removed should also be eliminated from the 168 259 // triangulation and the supervertex structure should be updated … … 192 283 // of the neighbour union happens to be on the wrong side. 193 284 Face_handle face; 194 if (indices_to_remove.size() > 0) { 285 //if (indices_to_remove.size() > 0) { // GS: use NeighbourUnion instead 286 // (safe also in case of coincidences) 287 if (NeighbourUnion.size() > 0) { 195 288 // face can only be found if there were points to remove in first place 196 289 face = _TR.incident_faces( … … 204 297 int index = _supervertex.size()-1; 205 298 indices_added.push_back(index); 206 207 if (indices_to_remove.size() > 0) { 299 if (_verbose) cout << " adding " << index << endl; 300 301 //if (indices_to_remove.size() > 0) { 302 if (NeighbourUnion.size() > 0) { 208 303 // be careful of using face (for location hinting) only when it exists 209 304 _supervertex[index].vertex = _TR.insert(Point(points_to_add[ia].first, … … 213 308 points_to_add[ia].second)); 214 309 } 215 // we are not up to dealing with coincident vertices, so make 216 // sure the user knows! 217 _CrashIfVertexPresent(_supervertex[index].vertex, index); 218 _supervertex[index].vertex->info() = index; 310 311 // check if this leads to a coincidence 312 int coinciding_index = _CheckIfVertexPresent(_supervertex[index].vertex, index); 313 if (coinciding_index == index){ 314 // we need to associate an index to each vertex -- thus when we get 315 // a vertex (e.g. as a nearest neighbour) from CGAL, we will be 316 // able to figure out which particle it corresponded to. 317 _supervertex[index].vertex->info() = _supervertex[index].coincidence = index; 318 } else { 319 if (_verbose) cout << " coinciding with vertex " << coinciding_index << endl; 320 // the new vertex points to an already existing one and we 321 // record the coincidence 322 // 323 // we also update the NN of the coinciding particle (to avoid 324 // having to loop over the list of coinciding neighbours later) 325 // This is done first as it allows us to check if this is a new 326 // coincidence or a coincidence added to a particle that was 327 // previously "alone" 328 _supervertex[coinciding_index].NNindex = index; 329 _supervertex[coinciding_index].NNdistance = 0.0; 330 indices_of_updated_neighbours.push_back(coinciding_index); 331 332 // Note that we must not only set the coincidence of the 333 // currently-added particle, the one it coincides with also 334 // needs be updated (taking into account that it might already 335 // coincide with another one) 336 _supervertex[index].coincidence = _supervertex[coinciding_index].coincidence; // handles cases with previous coincidences 337 _supervertex[coinciding_index].coincidence = index; 338 339 } 219 340 220 341 // first find nearest neighbour of "newpoint" (shorthand for … … 227 348 indices_of_updated_neighbours.push_back(index); 228 349 _SetAndUpdateNearest(index, indices_of_updated_neighbours); 350 351 //cout << "Added: " << setprecision(20) << " (" 352 // << points_to_add[ia].first << "," << points_to_add[ia].second 353 // << ") with index " << index << endl; 229 354 } 230 355 … … 251 376 } 252 377 378 if (_verbose) cout << "Leaving DnnPlane::RemoveAndAddPoints" << endl; 253 379 } 254 255 380 256 381 //---------------------------------------------------------------------- 257 382 /// Determines the index and distance of the nearest neighbour to 258 383 /// point j and puts the information into the _supervertex entry for j. 259 void DnnPlane::_SetNearest (const int & j) { 384 void DnnPlane::_SetNearest (const int j) { 385 // first deal with the cases where we have a coincidence 386 if (_supervertex[j].coincidence != j){ 387 _supervertex[j].NNindex = _supervertex[j].coincidence; 388 _supervertex[j].NNdistance = 0.0; 389 return; 390 } 391 392 // The code below entirely uses CGAL distance comparisons to compute 393 // the nearest neighbour. It has the mais drawback to induice a 394 // 10-20% time penalty so we switched to our own comparison (which 395 // only turns to CGAL for dangerous situations) 396 // 397 // Vertex_handle current = _supervertex[j].vertex; 398 // Vertex_circulator vc = _TR.incident_vertices(current); 399 // Vertex_circulator done = vc; 400 // Vertex_handle nearest = _TR.infinite_vertex(); 401 // double mindist = HUGE_DOUBLE; 402 // 403 // // when there is only one finite point left in the triangulation, 404 // // there are no triangles. Presumably this is why voronoi returns 405 // // NULL for the incident vertex circulator. Check if this is 406 // // happening before circulating over it... (Otherwise it crashes 407 // // when looking for neighbours of last point) 408 // if (vc != NULL){ 409 // // initialise the nearest vertex handle to the first incident 410 // // vertex that is not INFINITE_VERTEX 411 // while (vc->info().val() == INFINITE_VERTEX){ 412 // vc++; 413 // if (vc==done) break; // if vc==done, then INFINITE_VERTEX is the 414 // // only element in the neighbourhood 415 // } 416 // 417 // // if there is just the infinite vertex, we have vc->info().val() 418 // // == INFINITE_VERTEX and nothing has to be done 419 // // otherwise, use the current vc as an initialisation 420 // if (vc->info().val() != INFINITE_VERTEX){ 421 // nearest = vc; // initialisation to the first non-infinite vertex 422 // 423 // // and loop over the following ones 424 // while (++vc != done){ 425 // // we should not compare with the infinite vertex 426 // if (vc->info().val() == INFINITE_VERTEX) continue; 427 // 428 // if (_verbose) cout << current->info().val() << " " << vc->info().val() << endl; 429 // // use CGAL's distance comparison to check if 'vc' is closer to 430 // // 'current' than the nearest so far (we include the == case for 431 // // safety though it should not matter in this precise case) 432 // if (CGAL::compare_distance_to_point(current->point(), vc->point(), nearest->point())!=CGAL::LARGER){ 433 // nearest = vc; 434 // if (_verbose) cout << "nearer"; 435 // } 436 // } 437 // 438 // // now compute the distance 439 // // 440 // // Note that since we're always using CGAL to compare distances 441 // // (and never the distance computed using _euclid_distance) we 442 // // should not worry about rounding errors in mindist 443 // mindist = _euclid_distance(current->point(), nearest->point()); 444 // } 445 // } 446 // 447 // // set j's supervertex info about nearest neighbour 448 // _supervertex[j].NNindex = nearest->info().val(); 449 // _supervertex[j].NNdistance = mindist; 450 260 451 Vertex_handle current = _supervertex[j].vertex; 261 452 Vertex_circulator vc = _TR.incident_vertices(current); … … 264 455 double mindist = HUGE_DOUBLE; // change this to "HUGE" or max_double? 265 456 Vertex_handle nearest = _TR.infinite_vertex(); 266 457 267 458 // when there is only one finite point left in the triangulation, 268 459 // there are no triangles. Presumably this is why voronoi returns … … 274 465 // find distance between j and its Voronoi neighbour (vc) 275 466 if (_verbose) cout << current->info().val() << " " << vc->info().val() << endl; 276 dist = _euclid_distance(current->point(), vc->point()); 467 277 468 // check if j is closer to vc than vc's currently registered 278 469 // nearest neighbour (and update things if it is) 279 if ( dist < mindist){280 mindist = dist;nearest = vc;281 if (_verbose) cout << "nearer ";470 if (_is_closer_to(current->point(), vc->point(), nearest, dist, mindist)){ 471 nearest = vc; 472 if (_verbose) cout << "nearer "; 282 473 } 283 474 if (_verbose) cout << vc->point() << "; "<< dist << endl; 284 475 } 285 476 } while (++vc != done); // move on to next Voronoi neighbour 477 286 478 // set j's supervertex info about nearest neighbour 287 479 _supervertex[j].NNindex = nearest->info().val(); … … 291 483 //---------------------------------------------------------------------- 292 484 /// Determines and stores the nearest neighbour of j, and where 293 /// necessary update the nearest-neighbour info of Voronoi neighbours485 /// necessary updates the nearest-neighbour info of Voronoi neighbours 294 486 /// of j; 295 487 /// … … 304 496 /// NB: note that we have _SetAndUpdateNearest as a completely 305 497 /// separate routine from _SetNearest because we want to 306 /// use one single cir uclation over voronoi neighbours to find the498 /// use one single circulation over voronoi neighbours to find the 307 499 /// nearest neighbour and to update the voronoi neighbours if need 308 500 /// be. 309 501 void DnnPlane::_SetAndUpdateNearest( 310 const int &j,502 const int j, 311 503 vector<int> & indices_of_updated_neighbours) { 504 //cout << "SetAndUpdateNearest for point " << j << endl; 505 // first deal with coincidences 506 if (_supervertex[j].coincidence != j){ 507 _supervertex[j].NNindex = _supervertex[j].coincidence; 508 _supervertex[j].NNdistance = 0.0; 509 //cout << " set to coinciding point " << _supervertex[j].coincidence << endl; 510 return; 511 } 312 512 313 513 Vertex_handle current = _supervertex[j].vertex; … … 326 526 if (vc->info().val() != INFINITE_VERTEX) { 327 527 if (_verbose) cout << current->info().val() << " " << vc->info().val() << endl; 328 // find distance between j and its Voronoi neighbour (vc) 329 dist = _euclid_distance(current->point(), vc->point()); 528 330 529 // update the mindist if we are closer than anything found so far 331 if ( dist < mindist){332 mindist = dist;nearest = vc;333 if (_verbose) cout << "nearer ";530 if (_is_closer_to(current->point(), vc->point(), nearest, dist, mindist)){ 531 nearest = vc; 532 if (_verbose) cout << "nearer "; 334 533 } 534 335 535 // find index corresponding to vc for easy manipulation 336 536 int vcindx = vc->info().val(); 337 537 if (_verbose) cout << vc->point() << "; "<< dist << endl; 338 // check if j is closer to vc than vc's currently registered 339 // nearest neighbour (and update things if it is) 340 if (dist < _supervertex[vcindx].NNdistance) { 538 539 if (_is_closer_to_with_hint(vc->point(), current->point(), 540 _supervertex[_supervertex[vcindx].NNindex].vertex, 541 dist, _supervertex[vcindx].NNdistance)){ 341 542 if (_verbose) cout << vcindx << "'s NN becomes " << current->info().val() << endl; 342 _supervertex[vcindx].NNdistance = dist;343 543 _supervertex[vcindx].NNindex = j; 344 544 indices_of_updated_neighbours.push_back(vcindx); 345 545 } 546 547 // original code without the use of CGAL distance in potentially 548 // dangerous cases 549 // 550 // // check if j is closer to vc than vc's currently registered 551 // // nearest neighbour (and update things if it is) 552 // // 553 // // GS: originally, the distance test below was a strict <. It 554 // // has to be <= because if the two distances are ==, it is 555 // // possible that the old NN is no longer connected to vc in 556 // // the triangulation, and we are sure that the newly 557 // // inserted point (j) is (since we loop over j's 558 // // neighbouring points in the triangulation). 559 // if (dist <= _supervertex[vcindx].NNdistance) { 560 // if (_verbose) cout << vcindx << "'s NN becomes " << current->info().val() << endl; 561 // _supervertex[vcindx].NNdistance = dist; 562 // _supervertex[vcindx].NNindex = j; 563 // indices_of_updated_neighbours.push_back(vcindx); 564 // } 346 565 } 347 566 } while (++vc != done); // move on to next Voronoi neighbour 348 567 // set j's supervertex info about nearest neighbour 568 //cout << " set to point " << nearest->info().val() << endl; 349 569 _supervertex[j].NNindex = nearest->info().val(); 350 570 _supervertex[j].NNdistance = mindist;
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