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source: git/modules/PileUpMerger.cc@ a24426f

ImprovedOutputFile Timing dual_readout llp
Last change on this file since a24426f was cab38f6, checked in by Pavel Demin <pavel.demin@…>, 10 years ago

remove svn tags and fix formatting

  • Property mode set to 100644
File size: 5.7 KB
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1/*
2 * Delphes: a framework for fast simulation of a generic collider experiment
3 * Copyright (C) 2012-2014 Universite catholique de Louvain (UCL), Belgium
4 *
5 * This program is free software: you can redistribute it and/or modify
6 * it under the terms of the GNU General Public License as published by
7 * the Free Software Foundation, either version 3 of the License, or
8 * (at your option) any later version.
9 *
10 * This program is distributed in the hope that it will be useful,
11 * but WITHOUT ANY WARRANTY; without even the implied warranty of
12 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
13 * GNU General Public License for more details.
14 *
15 * You should have received a copy of the GNU General Public License
16 * along with this program. If not, see <http://www.gnu.org/licenses/>.
17 */
18
19/** \class PileUpMerger
20 *
21 * Merges particles from pile-up sample into event
22 *
23 * \author M. Selvaggi - UCL, Louvain-la-Neuve
24 *
25 */
26
27#include "modules/PileUpMerger.h"
28
29#include "classes/DelphesClasses.h"
30#include "classes/DelphesFactory.h"
31#include "classes/DelphesTF2.h"
32#include "classes/DelphesPileUpReader.h"
33
34#include "ExRootAnalysis/ExRootResult.h"
35#include "ExRootAnalysis/ExRootFilter.h"
36#include "ExRootAnalysis/ExRootClassifier.h"
37
38#include "TMath.h"
39#include "TString.h"
40#include "TFormula.h"
41#include "TRandom3.h"
42#include "TObjArray.h"
43#include "TDatabasePDG.h"
44#include "TLorentzVector.h"
45
46#include <algorithm>
47#include <stdexcept>
48#include <iostream>
49#include <sstream>
50
51using namespace std;
52
53//------------------------------------------------------------------------------
54
55PileUpMerger::PileUpMerger() :
56 fFunction(0), fReader(0), fItInputArray(0)
57{
58 fFunction = new DelphesTF2;
59}
60
61
62//------------------------------------------------------------------------------
63
64PileUpMerger::~PileUpMerger()
65{
66 delete fFunction;
67}
68
69//------------------------------------------------------------------------------
70
71void PileUpMerger::Init()
72{
73 const char *fileName;
74
75 fPileUpDistribution = GetInt("PileUpDistribution", 0);
76
77 fMeanPileUp = GetDouble("MeanPileUp", 10);
78
79 fZVertexSpread = GetDouble("ZVertexSpread", 0.15);
80 fTVertexSpread = GetDouble("TVertexSpread", 1.5E-09);
81
82 // read vertex smearing formula
83
84 fFunction->Compile(GetString("VertexDistributionFormula", "0.0"));
85 fFunction->SetRange(-fZVertexSpread, -fTVertexSpread, fZVertexSpread, fTVertexSpread);
86
87 fileName = GetString("PileUpFile", "MinBias.pileup");
88 fReader = new DelphesPileUpReader(fileName);
89
90 // import input array
91 fInputArray = ImportArray(GetString("InputArray", "Delphes/stableParticles"));
92 fItInputArray = fInputArray->MakeIterator();
93
94 // create output arrays
95 fParticleOutputArray = ExportArray(GetString("ParticleOutputArray", "stableParticles"));
96 fVertexOutputArray = ExportArray(GetString("VertexOutputArray", "vertices"));
97}
98
99//------------------------------------------------------------------------------
100
101void PileUpMerger::Finish()
102{
103 if(fReader) delete fReader;
104}
105
106//------------------------------------------------------------------------------
107
108void PileUpMerger::Process()
109{
110 TDatabasePDG *pdg = TDatabasePDG::Instance();
111 TParticlePDG *pdgParticle;
112 Int_t pid;
113 Float_t x, y, z, t;
114 Float_t px, py, pz, e;
115 Double_t dz, dphi, dt;
116 Int_t numberOfEvents, event;
117 Long64_t allEntries, entry;
118 Candidate *candidate, *vertexcandidate;
119 DelphesFactory *factory;
120
121 const Double_t c_light = 2.99792458E8;
122
123 fItInputArray->Reset();
124
125 // --- Deal with Primary vertex first ------
126
127 fFunction->GetRandom2(dz, dt);
128
129 dt *= c_light*1.0E3; // necessary in order to make t in mm/c
130 dz *= 1.0E3; // necessary in order to make z in mm
131
132 while((candidate = static_cast<Candidate*>(fItInputArray->Next())))
133 {
134 z = candidate->Position.Z();
135 t = candidate->Position.T();
136 candidate->Position.SetZ(z + dz);
137 candidate->Position.SetT(t + dt);
138 fParticleOutputArray->Add(candidate);
139 }
140
141 factory = GetFactory();
142
143 vertexcandidate = factory->NewCandidate();
144 vertexcandidate->Position.SetXYZT(0.0, 0.0, dz, dt);
145 fVertexOutputArray->Add(vertexcandidate);
146
147 // --- Then with pile-up vertices ------
148
149 switch(fPileUpDistribution)
150 {
151 case 0:
152 numberOfEvents = gRandom->Poisson(fMeanPileUp);
153 break;
154 case 1:
155 numberOfEvents = gRandom->Integer(2*fMeanPileUp + 1);
156 break;
157 default:
158 numberOfEvents = gRandom->Poisson(fMeanPileUp);
159 break;
160 }
161
162 allEntries = fReader->GetEntries();
163
164 for(event = 0; event < numberOfEvents; ++event)
165 {
166 do
167 {
168 entry = TMath::Nint(gRandom->Rndm()*allEntries);
169 }
170 while(entry >= allEntries);
171
172 fReader->ReadEntry(entry);
173
174 // --- Pile-up vertex smearing
175
176 fFunction->GetRandom2(dz, dt);
177
178 dt *= c_light*1.0E3; // necessary in order to make t in mm/c
179 dz *= 1.0E3; // necessary in order to make z in mm
180
181 dphi = gRandom->Uniform(-TMath::Pi(), TMath::Pi());
182
183 vertexcandidate = factory->NewCandidate();
184 vertexcandidate->Position.SetXYZT(0.0, 0.0, dz, dt);
185 vertexcandidate->IsPU = 1;
186
187 fVertexOutputArray->Add(vertexcandidate);
188
189 while(fReader->ReadParticle(pid, x, y, z, t, px, py, pz, e))
190 {
191 candidate = factory->NewCandidate();
192
193 candidate->PID = pid;
194
195 candidate->Status = 1;
196
197 pdgParticle = pdg->GetParticle(pid);
198 candidate->Charge = pdgParticle ? Int_t(pdgParticle->Charge()/3.0) : -999;
199 candidate->Mass = pdgParticle ? pdgParticle->Mass() : -999.9;
200
201 candidate->IsPU = 1;
202
203 candidate->Momentum.SetPxPyPzE(px, py, pz, e);
204 candidate->Momentum.RotateZ(dphi);
205
206 candidate->Position.SetXYZT(x, y, z + dz, t + dt);
207 candidate->Position.RotateZ(dphi);
208
209 fParticleOutputArray->Add(candidate);
210 }
211 }
212}
213
214//------------------------------------------------------------------------------
215
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