[35cdc46] | 1 | //FJSTARTHEADER
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[1d208a2] | 2 | // $Id: ClosestPair2DBase.hh 4049 2016-03-03 13:45:47Z salam $
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[d7d2da3] | 3 | //
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[35cdc46] | 4 | // Copyright (c) 2005-2014, Matteo Cacciari, Gavin P. Salam and Gregory Soyez
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[d7d2da3] | 5 | //
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| 6 | //----------------------------------------------------------------------
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| 7 | // This file is part of FastJet.
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| 8 | //
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| 9 | // FastJet is free software; you can redistribute it and/or modify
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| 10 | // it under the terms of the GNU General Public License as published by
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| 11 | // the Free Software Foundation; either version 2 of the License, or
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| 12 | // (at your option) any later version.
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| 13 | //
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| 14 | // The algorithms that underlie FastJet have required considerable
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[35cdc46] | 15 | // development. They are described in the original FastJet paper,
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| 16 | // hep-ph/0512210 and in the manual, arXiv:1111.6097. If you use
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[d7d2da3] | 17 | // FastJet as part of work towards a scientific publication, please
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[35cdc46] | 18 | // quote the version you use and include a citation to the manual and
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| 19 | // optionally also to hep-ph/0512210.
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[d7d2da3] | 20 | //
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| 21 | // FastJet is distributed in the hope that it will be useful,
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| 22 | // but WITHOUT ANY WARRANTY; without even the implied warranty of
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| 23 | // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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| 24 | // GNU General Public License for more details.
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| 25 | //
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| 26 | // You should have received a copy of the GNU General Public License
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| 27 | // along with FastJet. If not, see <http://www.gnu.org/licenses/>.
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| 28 | //----------------------------------------------------------------------
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[35cdc46] | 29 | //FJENDHEADER
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[d7d2da3] | 30 |
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| 31 | #ifndef __FASTJET_CLOSESTPAIR2DBASE__HH__
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| 32 | #define __FASTJET_CLOSESTPAIR2DBASE__HH__
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| 33 |
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| 34 | #include<vector>
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| 35 | #include "fastjet/internal/base.hh"
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| 36 |
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| 37 | FASTJET_BEGIN_NAMESPACE // defined in fastjet/internal/base.hh
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| 38 |
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| 39 | //----------------------------------------------------------------------
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| 40 | /// \if internal_doc
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| 41 | /// @ingroup internal
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| 42 | /// \class Coord2D
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| 43 | /// class for representing 2d coordinates and carrying out some basic
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| 44 | /// operations on them
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| 45 | /// \endif
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| 46 | class Coord2D {
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| 47 | public:
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| 48 | double x, y;
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| 49 |
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[1d208a2] | 50 | Coord2D() : x(0.0), y(0.0) {};
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[d7d2da3] | 51 |
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| 52 | Coord2D(double a, double b): x(a), y(b) {};
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| 53 |
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| 54 | /// return the vector difference between two coordinates
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| 55 | Coord2D operator-(const Coord2D & other) const {
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| 56 | return Coord2D(x - other.x, y - other.y);};
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| 57 |
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| 58 | /// return the vector sum between two coordinates
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| 59 | Coord2D operator+(const Coord2D & other) const {
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| 60 | return Coord2D(x + other.x, y + other.y);};
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| 61 |
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| 62 | /// return the product of the coordinate with the factor
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| 63 | Coord2D operator*(double factor) const {return Coord2D(factor*x,factor*y);};
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| 64 | friend Coord2D operator*(double factor, const Coord2D & coord) {
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| 65 | return Coord2D(factor*coord.x,factor*coord.y);
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| 66 | }
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| 67 |
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| 68 | /// division of each component of coordinate
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| 69 | Coord2D operator/(double divisor) const {
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| 70 | return Coord2D(x / divisor, y / divisor);};
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| 71 |
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| 72 | /// return the squared distance between two coordinates
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| 73 | friend double distance2(const Coord2D & a, const Coord2D & b) {
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| 74 | double dx = a.x - b.x, dy = a.y-b.y;
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| 75 | return dx*dx+dy*dy;
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| 76 | };
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| 77 | /// return the squared distance between two coordinates
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| 78 | double distance2(const Coord2D & b) const {
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| 79 | double dx = x - b.x, dy = y-b.y;
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| 80 | return dx*dx+dy*dy;
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| 81 | };
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| 82 | };
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| 83 |
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| 84 |
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| 85 | //----------------------------------------------------------------------
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| 86 | /// \if internal_doc
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| 87 | /// @ingroup internal
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| 88 | /// \class ClosestPair2DBase
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| 89 | /// abstract base class for finding closest pairs in 2D
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| 90 | /// \endif
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| 91 | class ClosestPair2DBase {
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| 92 | public:
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| 93 | /// provides the IDs of the closest pair as well as the squared
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| 94 | /// distance between them
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| 95 | virtual void closest_pair(unsigned int & ID1, unsigned int & ID2,
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| 96 | double & distance2) const = 0;
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| 97 |
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| 98 | /// removes the entry labelled by ID from the object;
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| 99 | virtual void remove(unsigned int ID) = 0;
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| 100 |
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| 101 | /// inserts the position into the closest pair structure and returns the
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| 102 | /// ID that has been allocated for the object.
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| 103 | virtual unsigned int insert(const Coord2D & position) = 0;
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| 104 |
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| 105 | /// replaces the specified ID1 and ID2 with something at a new position
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| 106 | /// assuming that ID1 and ID2 are in sequence wrt position; it returns
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| 107 | /// the ID of the new object...
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| 108 | virtual unsigned int replace(unsigned int ID1, unsigned int ID2,
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| 109 | const Coord2D & position) {
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| 110 | remove(ID1);
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| 111 | remove(ID2);
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| 112 | unsigned new_ID = insert(position);
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| 113 | return(new_ID);
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| 114 | };
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| 115 |
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| 116 | /// replaces IDs_to_remove with points at the new_positions
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| 117 | /// indicating the IDs allocated to the new points in new_IDs
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| 118 | virtual void replace_many(const std::vector<unsigned int> & IDs_to_remove,
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| 119 | const std::vector<Coord2D> & new_positions,
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| 120 | std::vector<unsigned int> & new_IDs) {
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| 121 | for(unsigned i = 0; i < IDs_to_remove.size(); i++) {
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| 122 | remove(IDs_to_remove[i]);}
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| 123 | new_IDs.resize(0);
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| 124 | for(unsigned i = 0; i < new_positions.size(); i++) {
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| 125 | new_IDs.push_back(insert(new_positions[i]));}
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| 126 | }
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| 127 |
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| 128 | virtual unsigned int size() = 0;
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| 129 |
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| 130 | virtual ~ClosestPair2DBase() {};
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| 131 |
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| 132 | };
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| 133 |
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| 134 |
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| 135 | FASTJET_END_NAMESPACE
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| 136 |
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| 137 | #endif // __FASTJET_CLOSESTPAIR2DBASE__HH__
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