1 | //FJSTARTHEADER
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2 | // $Id: ClosestPair2DBase.hh 4049 2016-03-03 13:45:47Z salam $
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3 | //
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4 | // Copyright (c) 2005-2014, Matteo Cacciari, Gavin P. Salam and Gregory Soyez
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5 | //
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6 | //----------------------------------------------------------------------
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7 | // This file is part of FastJet.
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8 | //
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9 | // FastJet is free software; you can redistribute it and/or modify
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10 | // it under the terms of the GNU General Public License as published by
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11 | // the Free Software Foundation; either version 2 of the License, or
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12 | // (at your option) any later version.
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13 | //
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14 | // The algorithms that underlie FastJet have required considerable
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15 | // development. They are described in the original FastJet paper,
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16 | // hep-ph/0512210 and in the manual, arXiv:1111.6097. If you use
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17 | // FastJet as part of work towards a scientific publication, please
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18 | // quote the version you use and include a citation to the manual and
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19 | // optionally also to hep-ph/0512210.
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20 | //
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21 | // FastJet is distributed in the hope that it will be useful,
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22 | // but WITHOUT ANY WARRANTY; without even the implied warranty of
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23 | // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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24 | // GNU General Public License for more details.
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25 | //
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26 | // You should have received a copy of the GNU General Public License
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27 | // along with FastJet. If not, see <http://www.gnu.org/licenses/>.
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28 | //----------------------------------------------------------------------
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29 | //FJENDHEADER
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30 |
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31 | #ifndef __FASTJET_CLOSESTPAIR2DBASE__HH__
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32 | #define __FASTJET_CLOSESTPAIR2DBASE__HH__
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33 |
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34 | #include<vector>
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35 | #include "fastjet/internal/base.hh"
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36 |
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37 | FASTJET_BEGIN_NAMESPACE // defined in fastjet/internal/base.hh
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38 |
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39 | //----------------------------------------------------------------------
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40 | /// \if internal_doc
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41 | /// @ingroup internal
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42 | /// \class Coord2D
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43 | /// class for representing 2d coordinates and carrying out some basic
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44 | /// operations on them
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45 | /// \endif
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46 | class Coord2D {
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47 | public:
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48 | double x, y;
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49 |
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50 | Coord2D() : x(0.0), y(0.0) {};
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51 |
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52 | Coord2D(double a, double b): x(a), y(b) {};
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53 |
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54 | /// return the vector difference between two coordinates
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55 | Coord2D operator-(const Coord2D & other) const {
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56 | return Coord2D(x - other.x, y - other.y);};
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57 |
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58 | /// return the vector sum between two coordinates
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59 | Coord2D operator+(const Coord2D & other) const {
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60 | return Coord2D(x + other.x, y + other.y);};
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61 |
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62 | /// return the product of the coordinate with the factor
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63 | Coord2D operator*(double factor) const {return Coord2D(factor*x,factor*y);};
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64 | friend Coord2D operator*(double factor, const Coord2D & coord) {
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65 | return Coord2D(factor*coord.x,factor*coord.y);
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66 | }
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67 |
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68 | /// division of each component of coordinate
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69 | Coord2D operator/(double divisor) const {
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70 | return Coord2D(x / divisor, y / divisor);};
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71 |
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72 | /// return the squared distance between two coordinates
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73 | friend double distance2(const Coord2D & a, const Coord2D & b) {
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74 | double dx = a.x - b.x, dy = a.y-b.y;
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75 | return dx*dx+dy*dy;
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76 | };
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77 | /// return the squared distance between two coordinates
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78 | double distance2(const Coord2D & b) const {
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79 | double dx = x - b.x, dy = y-b.y;
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80 | return dx*dx+dy*dy;
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81 | };
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82 | };
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83 |
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84 |
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85 | //----------------------------------------------------------------------
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86 | /// \if internal_doc
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87 | /// @ingroup internal
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88 | /// \class ClosestPair2DBase
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89 | /// abstract base class for finding closest pairs in 2D
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90 | /// \endif
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91 | class ClosestPair2DBase {
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92 | public:
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93 | /// provides the IDs of the closest pair as well as the squared
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94 | /// distance between them
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95 | virtual void closest_pair(unsigned int & ID1, unsigned int & ID2,
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96 | double & distance2) const = 0;
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97 |
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98 | /// removes the entry labelled by ID from the object;
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99 | virtual void remove(unsigned int ID) = 0;
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100 |
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101 | /// inserts the position into the closest pair structure and returns the
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102 | /// ID that has been allocated for the object.
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103 | virtual unsigned int insert(const Coord2D & position) = 0;
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104 |
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105 | /// replaces the specified ID1 and ID2 with something at a new position
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106 | /// assuming that ID1 and ID2 are in sequence wrt position; it returns
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107 | /// the ID of the new object...
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108 | virtual unsigned int replace(unsigned int ID1, unsigned int ID2,
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109 | const Coord2D & position) {
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110 | remove(ID1);
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111 | remove(ID2);
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112 | unsigned new_ID = insert(position);
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113 | return(new_ID);
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114 | };
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115 |
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116 | /// replaces IDs_to_remove with points at the new_positions
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117 | /// indicating the IDs allocated to the new points in new_IDs
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118 | virtual void replace_many(const std::vector<unsigned int> & IDs_to_remove,
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119 | const std::vector<Coord2D> & new_positions,
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120 | std::vector<unsigned int> & new_IDs) {
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121 | for(unsigned i = 0; i < IDs_to_remove.size(); i++) {
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122 | remove(IDs_to_remove[i]);}
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123 | new_IDs.resize(0);
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124 | for(unsigned i = 0; i < new_positions.size(); i++) {
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125 | new_IDs.push_back(insert(new_positions[i]));}
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126 | }
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127 |
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128 | virtual unsigned int size() = 0;
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129 |
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130 | virtual ~ClosestPair2DBase() {};
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131 |
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132 | };
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133 |
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134 |
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135 | FASTJET_END_NAMESPACE
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136 |
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137 | #endif // __FASTJET_CLOSESTPAIR2DBASE__HH__
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