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source: svn/trunk/external/fastjet/DnnPlane.cc@ 1097

Last change on this file since 1097 was 859, checked in by Pavel Demin, 12 years ago

update fastjet to version 3.0.3

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1//STARTHEADER
2// $Id: DnnPlane.cc 859 2012-11-28 01:49:23Z pavel $
3//
4// Copyright (c) 2005-2011, Matteo Cacciari, Gavin P. Salam and Gregory Soyez
5//
6//----------------------------------------------------------------------
7// This file is part of FastJet.
8//
9// FastJet is free software; you can redistribute it and/or modify
10// it under the terms of the GNU General Public License as published by
11// the Free Software Foundation; either version 2 of the License, or
12// (at your option) any later version.
13//
14// The algorithms that underlie FastJet have required considerable
15// development and are described in hep-ph/0512210. If you use
16// FastJet as part of work towards a scientific publication, please
17// include a citation to the FastJet paper.
18//
19// FastJet is distributed in the hope that it will be useful,
20// but WITHOUT ANY WARRANTY; without even the implied warranty of
21// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
22// GNU General Public License for more details.
23//
24// You should have received a copy of the GNU General Public License
25// along with FastJet. If not, see <http://www.gnu.org/licenses/>.
26//----------------------------------------------------------------------
27//ENDHEADER
28
29
30#ifndef DROP_CGAL // in case we do not have the code for CGAL
31
32#include<set>
33#include<list>
34#include "fastjet/internal/DnnPlane.hh"
35using namespace std;
36
37FASTJET_BEGIN_NAMESPACE // defined in fastjet/internal/base.hh
38
39
40/// Initialiser from a set of points on an Eta-Phi plane, where both
41/// eta and phi can have arbitrary ranges
42DnnPlane::DnnPlane(const vector<EtaPhi> & input_points,
43 const bool & verbose ) {
44
45 _verbose = verbose;
46 int n = input_points.size();
47
48 // construct Voronoi diagram in such a way as to get the vertex handles
49 // and remember to set CGAL info with the index of the vertex
50 SuperVertex sv;
51 for (int i = 0; i < n; i++) {
52 sv.vertex =
53 _TR.insert(Point(input_points[i].first, input_points[i].second));
54
55 // we are not up to dealing with coincident vertices, so make
56 // sure the user knows!
57 _CrashIfVertexPresent(sv.vertex, i);
58
59 // we need to assicate an index to each vertex -- thus when we get
60 // a vertex (e.g. as a nearest neighbour) from CGAL, we will be
61 // able to figure out which particle it corresponded to.
62 sv.vertex->info() = i;
63 _supervertex.push_back(sv);
64 }
65
66 // label infinite vertex info with negative index
67 _TR.infinite_vertex()->info() = INFINITE_VERTEX;
68
69 // set up the structure that holds nearest distances and neighbours
70 for (int j = 0; j < n; j++) {_SetNearest(j);}
71
72}
73
74
75//----------------------------------------------------------------------
76/// Crashes if the given vertex handle already exists. Otherwise
77/// it does the bookkeeping for future such tests
78void DnnPlane::_CrashIfVertexPresent(
79 const Vertex_handle & vertex, const int & its_index) {
80 if (!_crash_on_coincidence) return;
81
82 // vertices that do not have the same geometric position as any
83 // other vertex so far added have info().val() == NEW_VERTEX -- this
84 // is ensured by the InitialisedInt class, which forms the "info"
85 // part of our
86 // CGAL::Triangulation_vertex_base_with_info_2<InitialisedInt,K>
87 //
88 // If the vertex coincides with one that already exists, then
89 // info().val() it's info().val() will have been updated (in
90 // DNN:DNN) to be equal to a vertex "index".
91 if (vertex->info().val() != NEW_VERTEX) {
92 ostringstream err;
93 err << "ERROR in DnnPlane::_CrashIfVertexPresent"
94 <<endl << "Point "<<its_index<<" coincides with point "
95 <<vertex->info().val() << endl;
96 throw DnnError(err.str());
97 }
98}
99
100
101//----------------------------------------------------------------------
102/// remove the points labelled by the vector indices_to_remove, and
103/// add the points specified by the vector points_to_add
104/// (corresponding indices will be calculated automatically); the
105/// idea behind this routine is that the points to be added will
106/// somehow be close to the one or other of the points being removed
107/// and this can be used by the implementation to provide hints for
108/// inserting the new points in whatever structure it is using. In a
109/// kt-algorithm the points being added will be a result of a
110/// combination of the points to be removed -- hence the proximity
111/// is (more or less) guaranteed.
112void DnnPlane::RemoveAndAddPoints(
113 const vector<int> & indices_to_remove,
114 const vector<EtaPhi> & points_to_add,
115 vector<int> & indices_added,
116 vector<int> & indices_of_updated_neighbours) {
117
118
119 // build set of UNION of Voronoi neighbours of a pair of nearest
120 // neighbours
121 set<int> NeighbourUnion;
122 // later on it will be convenient to have access to a set (rather
123 // than vector) of indices being removed
124 set<int> indices_removed;
125
126 // for each of the indices to be removed add the voronoi neighbourhood to
127 // the NeighbourUnion set.
128 for (size_t ir = 0; ir < indices_to_remove.size(); ir++) {
129 int index = indices_to_remove[ir];
130 indices_removed.insert(index);
131 if (_verbose) cout << " Starting RemoveAndAddPoints" << endl;
132 if (_verbose) cout << " point " << index << endl;
133 // have a circulators that will go round the Voronoi neighbours of
134 // _supervertex[index1].vertex
135 Vertex_circulator vc = _TR.incident_vertices(_supervertex[index].vertex);
136 Vertex_circulator done = vc;
137 do {
138 // if a neighbouring vertex not the infinite vertex, then add it
139 // to our union of neighbouring vertices.
140 if (_verbose) cout << "examining " << vc->info().val() << endl;
141 if (vc->info().val() != INFINITE_VERTEX) {
142 // NB: from it=1 onwards occasionally it might already have
143 // been inserted -- but double insertion still leaves only one
144 // copy in the set, so there's no problem
145 NeighbourUnion.insert(vc->info().val());
146 if (_verbose) cout << "inserted " << vc->info().val() << endl;
147 }
148 } while (++vc != done);
149 }
150
151 if (_verbose) {
152 set<int>::iterator it = NeighbourUnion.begin();
153 cout << "Union of neighbours of combined points" << endl;
154 for ( ; it != NeighbourUnion.end(); ++it ) {
155 cout << *it << endl;
156 }
157 }
158
159 // update set, triangulation and supervertex info
160 for (size_t ir = 0; ir < indices_to_remove.size(); ir++) {
161 int index = indices_to_remove[ir];
162
163 // NeighbourUnion should not contain the points to be removed
164 // (because later we will assume they still exist).
165 NeighbourUnion.erase(indices_to_remove[ir]);
166
167 // points to be removed should also be eliminated from the
168 // triangulation and the supervertex structure should be updated
169 // to reflect the fact that the points are no longer valid.
170 _TR.remove(_supervertex[index].vertex);
171 _supervertex[index].vertex = NULL;
172 }
173
174 // add new point: give a "hint" to the inserter that
175 // the new point should be added close to old points -- the easiest way
176 // of getting this is to take a point from the NeighbourUnion AFTER we have
177 // removed point1, point2, and to get one of its incident faces.
178 //
179 // This hinting improves speed by c. 25% for 10^4 points because it
180 // avoids the need for a costly (sqrt{N}) location step (at least
181 // with a non-hierarchical triangulation -- with a hierarchical one,
182 // this step could be done away with, though there will still be a
183 // cost of O(ln N) to pay.
184 //
185 // For some reason inserting the point before the two removals
186 // slows things down by c. 25%. This importance of the order
187 // is not understood.
188 //
189 // At some point it might be worth trying to select the "nearest"
190 // of the various points in the neighbour union to avoid large
191 // steps in cases where we have 0..2pi periodicity and the first member
192 // of the neighbour union happens to be on the wrong side.
193 Face_handle face;
194 if (indices_to_remove.size() > 0) {
195 // face can only be found if there were points to remove in first place
196 face = _TR.incident_faces(
197 _supervertex[*NeighbourUnion.begin()].vertex);}
198 // make sure the output arrays are empty
199 indices_added.clear();
200 indices_of_updated_neighbours.clear();
201 for (size_t ia = 0; ia < points_to_add.size(); ia++) {
202 SuperVertex sv;
203 _supervertex.push_back(sv);
204 int index = _supervertex.size()-1;
205 indices_added.push_back(index);
206
207 if (indices_to_remove.size() > 0) {
208 // be careful of using face (for location hinting) only when it exists
209 _supervertex[index].vertex = _TR.insert(Point(points_to_add[ia].first,
210 points_to_add[ia].second),face);}
211 else {
212 _supervertex[index].vertex = _TR.insert(Point(points_to_add[ia].first,
213 points_to_add[ia].second));
214 }
215 // we are not up to dealing with coincident vertices, so make
216 // sure the user knows!
217 _CrashIfVertexPresent(_supervertex[index].vertex, index);
218 _supervertex[index].vertex->info() = index;
219
220 // first find nearest neighbour of "newpoint" (shorthand for
221 // _supervertex[index].vertex); while we're at it, for each of the
222 // voronoi neighbours, "D", of newpoint, examine whether newpoint is
223 // closer to "D" than D's current nearest neighbour -- when this
224 // occurs, put D into indices_of_updated_neighbours.
225 //
226 // manually put newpoint on indices_of_updated_neighbours
227 indices_of_updated_neighbours.push_back(index);
228 _SetAndUpdateNearest(index, indices_of_updated_neighbours);
229 }
230
231 // for Voronoi neighbours j of any of the removed points for which
232 // one of those removed points was the nearest neighbour,
233 // redetermine the nearest neighbour of j and add j onto the vector
234 // of indices_of_updated_neighbours.
235 set<int>::iterator it2 = NeighbourUnion.begin();
236 for ( ; it2 != NeighbourUnion.end(); ++it2 ) {
237 int j = *it2;
238 // the if avoids the vertex at infinity, which gets a negative index
239 if( j != INFINITE_VERTEX ) {
240 // this is where we check if the nearest neighbour of j was one
241 // of the removed points
242 if (indices_removed.count(_supervertex[j].NNindex)) {
243 if (_verbose) cout << "j " << j << endl;
244 _SetNearest(j);
245 indices_of_updated_neighbours.push_back(j);
246 if (_verbose) cout << "NN of " << j << " : "
247 << _supervertex[j].NNindex
248 << ", dist = " << _supervertex[j].NNdistance <<endl;
249 }
250 }
251 }
252
253}
254
255
256//----------------------------------------------------------------------
257/// Determines the index and distance of the nearest neighbour to
258/// point j and puts the information into the _supervertex entry for j.
259void DnnPlane::_SetNearest (const int & j) {
260 Vertex_handle current = _supervertex[j].vertex;
261 Vertex_circulator vc = _TR.incident_vertices(current);
262 Vertex_circulator done = vc;
263 double dist;
264 double mindist = HUGE_DOUBLE; // change this to "HUGE" or max_double?
265 Vertex_handle nearest = _TR.infinite_vertex();
266
267 // when there is only one finite point left in the triangulation,
268 // there are no triangles. Presumably this is why voronoi returns
269 // NULL for the incident vertex circulator. Check if this is
270 // happening before circulating over it... (Otherwise it crashes
271 // when looking for neighbours of last point)
272 if (vc != NULL) do {
273 if ( vc->info().val() != INFINITE_VERTEX) {
274 // find distance between j and its Voronoi neighbour (vc)
275 if (_verbose) cout << current->info().val() << " " << vc->info().val() << endl;
276 dist = _euclid_distance(current->point(), vc->point());
277 // check if j is closer to vc than vc's currently registered
278 // nearest neighbour (and update things if it is)
279 if (dist < mindist) {
280 mindist = dist; nearest = vc;
281 if (_verbose) cout << "nearer ";
282 }
283 if (_verbose) cout << vc->point() << "; "<< dist << endl;
284 }
285 } while (++vc != done); // move on to next Voronoi neighbour
286 // set j's supervertex info about nearest neighbour
287 _supervertex[j].NNindex = nearest->info().val();
288 _supervertex[j].NNdistance = mindist;
289}
290
291//----------------------------------------------------------------------
292/// Determines and stores the nearest neighbour of j, and where
293/// necessary update the nearest-neighbour info of Voronoi neighbours
294/// of j;
295///
296/// For each voronoi neighbour D of j if the distance between j and D
297/// is less than D's own nearest neighbour, then update the
298/// nearest-neighbour info in D; push D's index onto
299/// indices_of_updated_neighbours
300///
301/// Note that j is NOT pushed onto indices_of_updated_neighbours --
302/// if you want it there, put it there yourself.
303///
304/// NB: note that we have _SetAndUpdateNearest as a completely
305/// separate routine from _SetNearest because we want to
306/// use one single ciruclation over voronoi neighbours to find the
307/// nearest neighbour and to update the voronoi neighbours if need
308/// be.
309void DnnPlane::_SetAndUpdateNearest(
310 const int & j,
311 vector<int> & indices_of_updated_neighbours) {
312
313 Vertex_handle current = _supervertex[j].vertex;
314 Vertex_circulator vc = _TR.incident_vertices(current);
315 Vertex_circulator done = vc;
316 double dist;
317 double mindist = HUGE_DOUBLE; // change this to "HUGE" or max_double?
318 Vertex_handle nearest = _TR.infinite_vertex();
319
320 // when there is only one finite point left in the triangulation,
321 // there are no triangles. Presumably this is why voronoi returns
322 // NULL for the incident vertex circulator. Check if this is
323 // happening before circulating over it... (Otherwise it crashes
324 // when looking for neighbours of last point)
325 if (vc != NULL) do {
326 if (vc->info().val() != INFINITE_VERTEX) {
327 if (_verbose) cout << current->info().val() << " " << vc->info().val() << endl;
328 // find distance between j and its Voronoi neighbour (vc)
329 dist = _euclid_distance(current->point(), vc->point());
330 // update the mindist if we are closer than anything found so far
331 if (dist < mindist) {
332 mindist = dist; nearest = vc;
333 if (_verbose) cout << "nearer ";
334 }
335 // find index corresponding to vc for easy manipulation
336 int vcindx = vc->info().val();
337 if (_verbose) cout << vc->point() << "; "<< dist << endl;
338 // check if j is closer to vc than vc's currently registered
339 // nearest neighbour (and update things if it is)
340 if (dist < _supervertex[vcindx].NNdistance) {
341 if (_verbose) cout << vcindx << "'s NN becomes " << current->info().val() << endl;
342 _supervertex[vcindx].NNdistance = dist;
343 _supervertex[vcindx].NNindex = j;
344 indices_of_updated_neighbours.push_back(vcindx);
345 }
346 }
347 } while (++vc != done); // move on to next Voronoi neighbour
348 // set j's supervertex info about nearest neighbour
349 _supervertex[j].NNindex = nearest->info().val();
350 _supervertex[j].NNdistance = mindist;
351}
352
353FASTJET_END_NAMESPACE
354
355#endif // DROP_CGAL
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