1 | #ifndef _FROG_Prim_RECTANGLE_H__
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2 | #define _FROG_Prim_RECTANGLE_H__
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3 |
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4 | #include "Base.h"
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5 |
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6 | namespace FROG{
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7 |
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8 | class Prim_Rectangle : public BaseColl_Id {
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9 | public :
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10 | float PosX; float PosY; float PosZ;
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11 | float WidthX; float WidthY; float WidthZ;
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12 | float LengthX; float LengthY; float LengthZ;
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13 |
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14 | virtual unsigned int chunkId(){ return 42020;}
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15 | virtual bool isCompactible(){ return true; }
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16 |
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17 | Prim_Rectangle(){}
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18 | Prim_Rectangle(
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19 | unsigned int detId,
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20 | float posX, float posY, float posZ,
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21 | float widthX, float widthY, float widthZ,
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22 | float lengthX, float lengthY, float lengthZ) :
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23 | BaseColl_Id(detId),
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24 | PosX(posX), PosY(posY), PosZ(posZ),
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25 | WidthX(widthX), WidthY(widthY), WidthZ(widthZ),
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26 | LengthX(lengthX), LengthY(lengthY), LengthZ(lengthZ){}
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27 |
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28 | virtual ByteBuffer writeData(){
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29 | ByteBuffer toReturn(40);
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30 | toReturn.putUInt(detId_);
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31 | toReturn.putFloat(PosX);
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32 | toReturn.putFloat(PosY);
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33 | toReturn.putFloat(PosZ);
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34 | toReturn.putFloat(WidthX);
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35 | toReturn.putFloat(WidthY);
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36 | toReturn.putFloat(WidthZ);
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37 | toReturn.putFloat(LengthX);
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38 | toReturn.putFloat(LengthY);
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39 | toReturn.putFloat(LengthZ);
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40 | return toReturn;
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41 | }
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42 | };
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43 |
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44 | }//FROG Namespace
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45 | #endif
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