[583] | 1 | #ifndef _FROG_Prim_RECTANGLE_H__
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| 2 | #define _FROG_Prim_RECTANGLE_H__
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| 3 |
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| 4 | #include "Base.h"
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| 5 |
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| 6 | namespace FROG{
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| 7 |
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| 8 | class Prim_Rectangle : public BaseColl_Id {
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| 9 | public :
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| 10 | float PosX; float PosY; float PosZ;
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| 11 | float WidthX; float WidthY; float WidthZ;
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| 12 | float LengthX; float LengthY; float LengthZ;
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| 13 |
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| 14 | virtual unsigned int chunkId(){ return 42020;}
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| 15 | virtual bool isCompactible(){ return true; }
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| 16 |
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| 17 | Prim_Rectangle(){}
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| 18 | Prim_Rectangle(
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| 19 | unsigned int detId,
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| 20 | float posX, float posY, float posZ,
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| 21 | float widthX, float widthY, float widthZ,
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| 22 | float lengthX, float lengthY, float lengthZ) :
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| 23 | BaseColl_Id(detId),
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| 24 | PosX(posX), PosY(posY), PosZ(posZ),
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| 25 | WidthX(widthX), WidthY(widthY), WidthZ(widthZ),
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| 26 | LengthX(lengthX), LengthY(lengthY), LengthZ(lengthZ){}
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| 27 |
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| 28 | virtual ByteBuffer writeData(){
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| 29 | ByteBuffer toReturn(40);
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| 30 | toReturn.putUInt(detId_);
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| 31 | toReturn.putFloat(PosX);
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| 32 | toReturn.putFloat(PosY);
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| 33 | toReturn.putFloat(PosZ);
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| 34 | toReturn.putFloat(WidthX);
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| 35 | toReturn.putFloat(WidthY);
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| 36 | toReturn.putFloat(WidthZ);
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| 37 | toReturn.putFloat(LengthX);
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| 38 | toReturn.putFloat(LengthY);
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| 39 | toReturn.putFloat(LengthZ);
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| 40 | return toReturn;
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| 41 | }
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| 42 | };
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| 43 |
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| 44 | }//FROG Namespace
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| 45 | #endif
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