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1 | #ifndef _FROG_Prim_LINE_H__
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2 | #define _FROG_Prim_LINE_H__
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3 |
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4 | #include "Base.h"
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5 |
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6 | namespace FROG{
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7 |
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8 | class Prim_Line : public BaseColl_Id {
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9 | public :
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10 | float P1X; float P1Y; float P1Z;
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11 | float P2X; float P2Y; float P2Z;
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12 |
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13 | virtual unsigned int chunkId(){ return 43020;}
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14 | virtual bool isCompactible(){ return true; }
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15 |
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16 | Prim_Line(){}
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17 | Prim_Line(
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18 | unsigned int detId,
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19 | float p1X, float p1Y, float p1Z,
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20 | float p2X, float p2Y, float p2Z):
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21 | BaseColl_Id(detId),
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22 | P1X(p1X), P1Y(p1Y), P1Z(p1Z),
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23 | P2X(p2X), P2Y(p2Y), P2Z(p2Z){}
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24 |
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25 | virtual ByteBuffer writeData(){
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26 | ByteBuffer toReturn(28);
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27 | toReturn.putUInt(detId_);
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28 | toReturn.putFloat(P1X);
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29 | toReturn.putFloat(P1Y);
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30 | toReturn.putFloat(P1Z);
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31 | toReturn.putFloat(P2X);
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32 | toReturn.putFloat(P2Y);
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33 | toReturn.putFloat(P2Z);
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34 | return toReturn;
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35 | }
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36 | };
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37 |
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38 | }//FROG Namespace
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39 | #endif
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