1 | #ifndef _FROG_Prim_CUBE_H__
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2 | #define _FROG_Prim_CUBE_H__
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3 |
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4 |
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5 | #include "Base.h"
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6 |
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7 | namespace FROG{
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8 |
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9 | class Prim_Cube : public BaseColl_Id {
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10 | public :
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11 | float PosX; float PosY; float PosZ;
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12 | float WidthX; float WidthY; float WidthZ;
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13 | float LengthX; float LengthY; float LengthZ;
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14 | float ThickX; float ThickY; float ThickZ;
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15 |
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16 | virtual unsigned int chunkId(){ return 41020;}
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17 | virtual bool isCompactible(){ return true; }
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18 |
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19 | Prim_Cube(){}
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20 | Prim_Cube(
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21 | unsigned int detId,
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22 | float posX, float posY, float posZ,
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23 | float widthX, float widthY, float widthZ,
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24 | float lengthX, float lengthY, float lengthZ,
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25 | float thickX, float thickY, float thickZ) :
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26 | BaseColl_Id(detId),
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27 | PosX(posX), PosY(posY), PosZ(posZ),
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28 | WidthX(widthX), WidthY(widthY), WidthZ(widthZ),
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29 | LengthX(lengthX), LengthY(lengthY), LengthZ(lengthZ),
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30 | ThickX(thickX), ThickY(thickY), ThickZ(thickZ){}
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31 |
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32 |
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33 | virtual ByteBuffer writeData(){
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34 | ByteBuffer toReturn(52);
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35 | toReturn.putUInt(detId_);
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36 | toReturn.putFloat(PosX);
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37 | toReturn.putFloat(PosY);
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38 | toReturn.putFloat(PosZ);
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39 | toReturn.putFloat(WidthX);
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40 | toReturn.putFloat(WidthY);
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41 | toReturn.putFloat(WidthZ);
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42 | toReturn.putFloat(LengthX);
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43 | toReturn.putFloat(LengthY);
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44 | toReturn.putFloat(LengthZ);
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45 | toReturn.putFloat(ThickX);
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46 | toReturn.putFloat(ThickY);
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47 | toReturn.putFloat(ThickZ);
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48 | return toReturn;
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49 | }
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50 | };
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51 |
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52 | }//FROG Namespace
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53 | #endif
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