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[583] | 1 | #ifndef _FROG_Prim_CIRCLE_H__
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| 2 | #define _FROG_Prim_CIRCLE_H__
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| 3 |
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| 4 | #include "Base.h"
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| 5 |
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| 6 | namespace FROG{
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| 7 |
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| 8 | class Prim_Circle : public BaseColl_Id {
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| 9 | public :
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| 10 | float Radius;
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| 11 | float PosX; float PosY; float PosZ;
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| 12 | float DirX; float DirY; float DirZ;
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| 13 | unsigned short NPhi;
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| 14 |
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| 15 | virtual unsigned int chunkId(){ return 43030;}
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| 16 | virtual bool isCompactible(){ return true; }
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| 17 |
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| 18 | Prim_Circle(){}
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| 19 | Prim_Circle(
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| 20 | unsigned int detId, float radius,
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| 21 | float posX, float posY, float posZ,
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| 22 | float dirX, float dirY, float dirZ,
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| 23 | unsigned short nPhi = 10):
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| 24 | BaseColl_Id(detId),
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| 25 | Radius(radius),
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| 26 | PosX(posX), PosY(posY), PosZ(posZ),
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| 27 | DirX(dirX), DirY(dirY), DirZ(dirZ),
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| 28 | NPhi(nPhi){}
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| 29 |
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| 30 |
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| 31 | virtual ByteBuffer writeData(){
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| 32 | ByteBuffer toReturn(34);
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| 33 | toReturn.putUInt(detId_);
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| 34 | toReturn.putFloat(Radius);
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| 35 | toReturn.putFloat(PosX);
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| 36 | toReturn.putFloat(PosY);
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| 37 | toReturn.putFloat(PosZ);
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| 38 | toReturn.putFloat(DirX);
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| 39 | toReturn.putFloat(DirY);
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| 40 | toReturn.putFloat(DirZ);
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| 41 | toReturn.putUShort(NPhi);
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| 42 | return toReturn;
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| 43 | }
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| 44 | };
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| 45 |
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| 46 | }//FROG Namespace
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| 47 | #endif
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