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1 | #ifndef _EVENT_DEDX_H__
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2 | #define _EVENT_DEDX_H__
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3 |
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4 | #include "Base.h"
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5 |
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6 | namespace FROG{
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7 |
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8 | class Event_dEdX : public Base {
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9 | public :
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10 | float dEdX;
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11 |
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12 | virtual unsigned int chunkId(){ return 12115;}
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13 | virtual bool isCompactible(){ return false; }
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14 |
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15 | Event_dEdX(){}
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16 | Event_dEdX( float dEdX_):
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17 | dEdX(dEdX_){}
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18 |
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19 | virtual ByteBuffer writeData(){
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20 | ByteBuffer toReturn(4);
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21 | toReturn.putFloat(dEdX);
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22 | return toReturn;
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23 | }
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24 |
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25 | };
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26 |
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27 | }//FROG Namespace
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28 | #endif
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