1 | //////////////////////////////////////////////////////////////////////////
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2 | // SimpleVector.h
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3 | //////////////////////////////////////////////////////////////////////////
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4 | #ifndef HEPMC_SIMPLEVECTOR_H
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5 | #define HEPMC_SIMPLEVECTOR_H
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6 |
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7 | //////////////////////////////////////////////////////////////////////////
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8 | // garren@fnal.gov, July 2006
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9 | //
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10 | // This header provides a place to hold the doubles which are part of one of
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11 | // three types of physics vectors:
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12 | // momentum 4 vector
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13 | // position or displacement 4 vector
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14 | // position or displacement 3 vector
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15 | //
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16 | // For compatibility with existing code,
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17 | // the basic expected geometrical access methods are povided
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18 | // Also, both FourVector and ThreeVector have a templated constructor that will
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19 | // take another vector (HepLorentzVector, GenVector, ...)
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20 | // --> this vector must have the following methods: x(), y(), z()
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21 | // --> FourVector also requires the t() method
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22 | //
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23 | //////////////////////////////////////////////////////////////////////////
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24 |
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25 |
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26 | #include "enable_if.h"
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27 | #include "is_arithmetic.h"
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28 |
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29 |
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30 | namespace HepMC {
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31 |
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32 | //! FourVector is a simple representation of a physics 4 vector
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33 |
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34 | ///
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35 | /// \class FourVector
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36 | /// For compatibility with existing code,
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37 | /// the basic expected geometrical access methods are povided.
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38 | /// Also, there is a templated constructor that will
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39 | /// take another vector (HepLorentzVector, GenVector, ...)
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40 | /// which must have the following methods: x(), y(), z(), t().
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41 | ///
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42 | class FourVector {
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43 |
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44 | public:
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45 |
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46 | /// constructor requiring at least x, y, and z
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47 | FourVector( double xin, double yin, double zin, double tin=0)
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48 | : m_x(xin), m_y(yin), m_z(zin), m_t(tin) {}
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49 |
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50 | /// constructor requiring only t
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51 | FourVector(double t)
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52 | : m_x(0), m_y(0), m_z(0), m_t(t) {}
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53 |
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54 | FourVector()
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55 | : m_x(0), m_y(0), m_z(0), m_t(0) {}
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56 |
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57 | /// templated constructor
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58 | /// this is used ONLY if T is not arithmetic
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59 | template <class T >
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60 | FourVector( const T& v,
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61 | typename detail::disable_if< detail::is_arithmetic<T>::value, void >::type * = 0 )
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62 | : m_x(v.x()), m_y(v.y()), m_z(v.z()), m_t(v.t()) {}
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63 |
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64 | /// copy constructor
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65 | FourVector(const FourVector & v)
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66 | : m_x(v.x()), m_y(v.y()), m_z(v.z()), m_t(v.t()) {}
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67 |
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68 | void swap( FourVector & other ); //!< swap
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69 |
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70 | double px() const { return m_x; } //!< return px
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71 | double py() const { return m_y; } //!< return py
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72 | double pz() const { return m_z; } //!< return pz
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73 | double e() const { return m_t; } //!< return E
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74 |
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75 | double x() const { return m_x; } //!< return x
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76 | double y() const { return m_y; } //!< return y
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77 | double z() const { return m_z; } //!< return z
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78 | double t() const { return m_t; } //!< return t
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79 |
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80 | double m2() const; //!< Invariant mass squared.
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81 | double m() const; //!< Invariant mass. If m2() is negative then -sqrt(-m2()) is returned.
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82 |
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83 | double perp2() const; //!< Transverse component of the spatial vector squared.
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84 | double perp() const; //!< Transverse component of the spatial vector (R in cylindrical system).
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85 | double mag() const; //!< Magnitude of the spatial vector
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86 |
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87 | // Get spatial vector components in spherical coordinate system.
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88 | double theta() const; //!< The polar angle.
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89 | double phi() const; //!< The azimuth angle.
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90 | double rho() const; //!< spatial vector component magnitude
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91 |
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92 | FourVector & operator = (const FourVector &); //!< make a copy
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93 |
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94 | bool operator == (const FourVector &) const; //!< equality
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95 | bool operator != (const FourVector &) const; //!< inequality
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96 |
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97 | double pseudoRapidity() const; //!< Returns the pseudo-rapidity, i.e. -ln(tan(theta/2))
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98 | double eta() const; //!< Pseudorapidity (of the space part)
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99 |
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100 | /// set x, y, z, and t
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101 | void set (double x, double y, double z, double t);
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102 |
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103 | void setX(double x) { m_x=x; } //!< set x
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104 | void setY(double y) { m_y=y; } //!< set y
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105 | void setZ(double z) { m_z=z; } //!< set z
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106 | void setT(double t) { m_t=t; } //!< set t
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107 |
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108 | void setPx(double x) { m_x=x; } //!< set px
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109 | void setPy(double y) { m_y=y; } //!< set py
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110 | void setPz(double z) { m_z=z; } //!< set pz
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111 | void setE(double t) { m_t=t; } //!< set E
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112 |
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113 | private:
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114 |
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115 | double m_x;
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116 | double m_y;
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117 | double m_z;
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118 | double m_t;
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119 |
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120 | };
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121 |
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122 | //! ThreeVector is a simple representation of a position or displacement 3 vector
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123 |
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124 | ///
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125 | /// \class ThreeVector
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126 | /// For compatibility with existing code,
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127 | /// the basic expected geometrical access methods are povided.
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128 | /// Also, there is a templated constructor that will
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129 | /// take another vector (HepLorentzVector, GenVector, ...)
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130 | /// which must have the following methods: x(), y(), z().
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131 | ///
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132 | class ThreeVector {
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133 |
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134 | public:
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135 |
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136 | /// construct using x, y, and z (only x is required)
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137 | ThreeVector( double xin, double yin =0, double zin =0 )
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138 | : m_x(xin), m_y(yin), m_z(zin) {}
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139 |
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140 | ThreeVector( )
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141 | : m_x(0), m_y(0), m_z(0) {}
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142 |
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143 | /// templated constructor
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144 | /// this is used ONLY if T is not arithmetic
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145 | template <class T >
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146 | ThreeVector( const T& v,
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147 | typename detail::disable_if< detail::is_arithmetic<T>::value, void >::type * = 0 )
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148 | : m_x(v.x()), m_y(v.y()), m_z(v.z()) {}
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149 |
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150 | /// copy constructor
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151 | ThreeVector(const ThreeVector & v)
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152 | : m_x(v.x()), m_y(v.y()), m_z(v.z()) {}
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153 |
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154 | void swap( ThreeVector & other ); //!< swap
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155 |
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156 | double x() const { return m_x; } //!< return x
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157 | double y() const { return m_y; } //!< return y
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158 | double z() const { return m_z; } //!< return z
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159 |
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160 | void setX(double x) { m_x=x; } //!< set x
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161 | void setY(double y) { m_y=y; } //!< set y
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162 | void setZ(double z) { m_z=z; } //!< set z
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163 | void set( double x, double y, double z); //!< set x, y, and z
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164 |
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165 | double phi() const; //!< The azimuth angle.
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166 | double theta() const; //!< The polar angle.
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167 | double r() const; //!< The magnitude
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168 |
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169 | double mag() const; //!< The magnitude (r in spherical coordinate system).
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170 |
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171 | void setPhi(double); //!< Set phi keeping mag and theta constant (BaBar).
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172 | void setTheta(double); //!< Set theta keeping mag and phi constant (BaBar).
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173 |
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174 | double perp2() const; //!< The transverse component squared (rho^2 in cylindrical coordinate system).
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175 | double perp() const; //!< The transverse component (rho in cylindrical coordinate system).
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176 |
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177 | ThreeVector & operator = (const ThreeVector &); //!< make a copy
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178 |
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179 | bool operator == (const ThreeVector &) const; //!< equality
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180 | bool operator != (const ThreeVector &) const; //!< inequality
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181 |
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182 | private:
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183 |
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184 | double m_x;
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185 | double m_y;
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186 | double m_z;
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187 |
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188 | };
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189 |
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190 |
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191 | } // HepMC
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192 |
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193 | #include "SimpleVector.icc"
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194 |
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195 | #endif // HEPMC_SIMPLEVECTOR_H
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196 |
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