[349] | 1 | //////////////////////////////////////////////////////////////////////////
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| 2 | // SimpleVector.h
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| 3 | //////////////////////////////////////////////////////////////////////////
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| 4 | #ifndef HEPMC_SIMPLEVECTOR_H
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| 5 | #define HEPMC_SIMPLEVECTOR_H
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| 6 |
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| 7 | //////////////////////////////////////////////////////////////////////////
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| 8 | // garren@fnal.gov, July 2006
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| 9 | //
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| 10 | // This header provides a place to hold the doubles which are part of one of
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| 11 | // three types of physics vectors:
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| 12 | // momentum 4 vector
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| 13 | // position or displacement 4 vector
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| 14 | // position or displacement 3 vector
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| 15 | //
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| 16 | // For compatibility with existing code,
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| 17 | // the basic expected geometrical access methods are povided
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| 18 | // Also, both FourVector and ThreeVector have a templated constructor that will
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| 19 | // take another vector (HepLorentzVector, GenVector, ...)
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| 20 | // --> this vector must have the following methods: x(), y(), z()
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| 21 | // --> FourVector also requires the t() method
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| 22 | //
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| 23 | //////////////////////////////////////////////////////////////////////////
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| 24 |
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| 25 |
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| 26 | #include "enable_if.h"
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| 27 | #include "is_arithmetic.h"
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| 28 |
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| 29 |
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| 30 | namespace HepMC {
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| 31 |
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| 32 | //! FourVector is a simple representation of a physics 4 vector
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| 33 |
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| 34 | ///
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| 35 | /// \class FourVector
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| 36 | /// For compatibility with existing code,
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| 37 | /// the basic expected geometrical access methods are povided.
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| 38 | /// Also, there is a templated constructor that will
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| 39 | /// take another vector (HepLorentzVector, GenVector, ...)
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| 40 | /// which must have the following methods: x(), y(), z(), t().
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| 41 | ///
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| 42 | class FourVector {
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| 43 |
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| 44 | public:
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| 45 |
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| 46 | /// constructor requiring at least x, y, and z
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| 47 | FourVector( double xin, double yin, double zin, double tin=0)
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| 48 | : m_x(xin), m_y(yin), m_z(zin), m_t(tin) {}
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| 49 |
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| 50 | /// constructor requiring only t
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| 51 | FourVector(double t)
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| 52 | : m_x(0), m_y(0), m_z(0), m_t(t) {}
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| 53 |
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| 54 | FourVector()
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| 55 | : m_x(0), m_y(0), m_z(0), m_t(0) {}
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| 56 |
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| 57 | /// templated constructor
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| 58 | /// this is used ONLY if T is not arithmetic
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| 59 | template <class T >
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| 60 | FourVector( const T& v,
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| 61 | typename detail::disable_if< detail::is_arithmetic<T>::value, void >::type * = 0 )
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| 62 | : m_x(v.x()), m_y(v.y()), m_z(v.z()), m_t(v.t()) {}
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| 63 |
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| 64 | /// copy constructor
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| 65 | FourVector(const FourVector & v)
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| 66 | : m_x(v.x()), m_y(v.y()), m_z(v.z()), m_t(v.t()) {}
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| 67 |
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| 68 | void swap( FourVector & other ); //!< swap
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| 69 |
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| 70 | double px() const { return m_x; } //!< return px
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| 71 | double py() const { return m_y; } //!< return py
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| 72 | double pz() const { return m_z; } //!< return pz
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| 73 | double e() const { return m_t; } //!< return E
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| 74 |
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| 75 | double x() const { return m_x; } //!< return x
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| 76 | double y() const { return m_y; } //!< return y
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| 77 | double z() const { return m_z; } //!< return z
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| 78 | double t() const { return m_t; } //!< return t
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| 79 |
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| 80 | double m2() const; //!< Invariant mass squared.
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| 81 | double m() const; //!< Invariant mass. If m2() is negative then -sqrt(-m2()) is returned.
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| 82 |
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| 83 | double perp2() const; //!< Transverse component of the spatial vector squared.
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| 84 | double perp() const; //!< Transverse component of the spatial vector (R in cylindrical system).
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| 85 | double mag() const; //!< Magnitude of the spatial vector
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| 86 |
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| 87 | // Get spatial vector components in spherical coordinate system.
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| 88 | double theta() const; //!< The polar angle.
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| 89 | double phi() const; //!< The azimuth angle.
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| 90 | double rho() const; //!< spatial vector component magnitude
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| 91 |
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| 92 | FourVector & operator = (const FourVector &); //!< make a copy
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| 93 |
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| 94 | bool operator == (const FourVector &) const; //!< equality
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| 95 | bool operator != (const FourVector &) const; //!< inequality
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| 96 |
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| 97 | double pseudoRapidity() const; //!< Returns the pseudo-rapidity, i.e. -ln(tan(theta/2))
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| 98 | double eta() const; //!< Pseudorapidity (of the space part)
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| 99 |
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| 100 | /// set x, y, z, and t
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| 101 | void set (double x, double y, double z, double t);
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| 102 |
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| 103 | void setX(double x) { m_x=x; } //!< set x
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| 104 | void setY(double y) { m_y=y; } //!< set y
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| 105 | void setZ(double z) { m_z=z; } //!< set z
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| 106 | void setT(double t) { m_t=t; } //!< set t
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| 107 |
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| 108 | void setPx(double x) { m_x=x; } //!< set px
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| 109 | void setPy(double y) { m_y=y; } //!< set py
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| 110 | void setPz(double z) { m_z=z; } //!< set pz
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| 111 | void setE(double t) { m_t=t; } //!< set E
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| 112 |
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| 113 | private:
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| 114 |
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| 115 | double m_x;
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| 116 | double m_y;
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| 117 | double m_z;
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| 118 | double m_t;
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| 119 |
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| 120 | };
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| 121 |
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| 122 | //! ThreeVector is a simple representation of a position or displacement 3 vector
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| 123 |
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| 124 | ///
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| 125 | /// \class ThreeVector
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| 126 | /// For compatibility with existing code,
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| 127 | /// the basic expected geometrical access methods are povided.
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| 128 | /// Also, there is a templated constructor that will
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| 129 | /// take another vector (HepLorentzVector, GenVector, ...)
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| 130 | /// which must have the following methods: x(), y(), z().
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| 131 | ///
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| 132 | class ThreeVector {
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| 133 |
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| 134 | public:
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| 135 |
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| 136 | /// construct using x, y, and z (only x is required)
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| 137 | ThreeVector( double xin, double yin =0, double zin =0 )
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| 138 | : m_x(xin), m_y(yin), m_z(zin) {}
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| 139 |
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| 140 | ThreeVector( )
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| 141 | : m_x(0), m_y(0), m_z(0) {}
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| 142 |
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| 143 | /// templated constructor
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| 144 | /// this is used ONLY if T is not arithmetic
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| 145 | template <class T >
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| 146 | ThreeVector( const T& v,
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| 147 | typename detail::disable_if< detail::is_arithmetic<T>::value, void >::type * = 0 )
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| 148 | : m_x(v.x()), m_y(v.y()), m_z(v.z()) {}
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| 149 |
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| 150 | /// copy constructor
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| 151 | ThreeVector(const ThreeVector & v)
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| 152 | : m_x(v.x()), m_y(v.y()), m_z(v.z()) {}
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| 153 |
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| 154 | void swap( ThreeVector & other ); //!< swap
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| 155 |
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| 156 | double x() const { return m_x; } //!< return x
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| 157 | double y() const { return m_y; } //!< return y
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| 158 | double z() const { return m_z; } //!< return z
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| 159 |
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| 160 | void setX(double x) { m_x=x; } //!< set x
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| 161 | void setY(double y) { m_y=y; } //!< set y
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| 162 | void setZ(double z) { m_z=z; } //!< set z
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| 163 | void set( double x, double y, double z); //!< set x, y, and z
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| 164 |
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| 165 | double phi() const; //!< The azimuth angle.
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| 166 | double theta() const; //!< The polar angle.
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| 167 | double r() const; //!< The magnitude
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| 168 |
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| 169 | double mag() const; //!< The magnitude (r in spherical coordinate system).
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| 170 |
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| 171 | void setPhi(double); //!< Set phi keeping mag and theta constant (BaBar).
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| 172 | void setTheta(double); //!< Set theta keeping mag and phi constant (BaBar).
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| 173 |
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| 174 | double perp2() const; //!< The transverse component squared (rho^2 in cylindrical coordinate system).
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| 175 | double perp() const; //!< The transverse component (rho in cylindrical coordinate system).
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| 176 |
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| 177 | ThreeVector & operator = (const ThreeVector &); //!< make a copy
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| 178 |
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| 179 | bool operator == (const ThreeVector &) const; //!< equality
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| 180 | bool operator != (const ThreeVector &) const; //!< inequality
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| 181 |
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| 182 | private:
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| 183 |
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| 184 | double m_x;
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| 185 | double m_y;
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| 186 | double m_z;
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| 187 |
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| 188 | };
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| 189 |
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| 190 |
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| 191 | } // HepMC
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| 192 |
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| 193 | #include "SimpleVector.icc"
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| 194 |
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| 195 | #endif // HEPMC_SIMPLEVECTOR_H
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| 196 |
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