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[3] | 1 | #ifndef _H_Marker_
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| 2 | #define _H_Marker_
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| 3 |
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| 4 | /*
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| 5 | ---- Hector the simulator ----
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| 6 | A fast simulator of particles through generic beamlines.
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| 7 | J. de Favereau, X. Rouby ~~~ hector_devel@cp3.phys.ucl.ac.be
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| 8 |
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| 9 | http://www.fynu.ucl.ac.be/hector.html
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| 10 |
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| 11 | Centre de Physique des Particules et de Phénoménologie (CP3)
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| 12 | Université Catholique de Louvain (UCL)
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| 13 | */
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| 14 |
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| 15 | /// \file H_Marker.h
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| 16 | /// \brief Class defining a marker in the beamline (e.g. for interaction point)
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| 17 |
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| 18 | // local includes
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| 19 | #include "H_Drift.h"
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| 20 |
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| 21 | /// \brief Class defining a marker in the beamline (e.g. for interaction point)
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| 22 | class H_Marker : public H_Drift {
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| 23 |
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| 24 | public:
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| 25 | /// Constructors and destructor
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| 26 | //@{
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| 27 | H_Marker():H_Drift() { type = MARKER; init();}
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| 28 | H_Marker(const double s):H_Drift(s,0.) { type =MARKER; init();}
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| 29 | H_Marker(const string nameE, const double s):H_Drift(nameE,s,0.) { type=MARKER; init();}
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| 30 | ~H_Marker() { return; };
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| 31 | //@}
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| 32 | virtual void printProperties() const;
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| 33 | H_Marker* clone() const ;
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| 34 | void init();
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| 35 |
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| 36 | private:
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| 37 | virtual void setTypeString() {typestring = MARKERNAME;};
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| 38 | virtual void setMatrix(const float , const float, const float) ;
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| 39 | };
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| 40 |
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| 41 | #endif
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