[95] | 1 |
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| 2 | // main.h
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| 3 | //
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| 4 | //////////////////////////////////////////////////////////////////////
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| 5 |
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| 6 | #ifndef _MAIN_H__
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| 7 | #define _MAIN_H__
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| 8 |
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[100] | 9 | #define FROG_VERSION 1.106
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[95] | 10 | #define FROG_AUTHORLIST "Loic.Quertenmont@cern.ch\nVincent.Roberfroid@cern.ch"
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| 11 |
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| 12 | #include "Includes/GL/glew.h"
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| 13 | #ifdef linux
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| 14 | #include "Includes/GL/glxew.h"
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| 15 | #include <GL/gl.h>
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| 16 | #include <GL/glu.h>
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| 17 | #include "Includes/GLUT/glut.h"
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| 18 | #elif macos
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| 19 | #include "Includes/GL/glxew.h"
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| 20 | #include <OpenGL/gl.h>
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| 21 | #include <OpenGL/glu.h>
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| 22 | #include <GLUT/glut.h>
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| 23 | #else
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| 24 | #include <windows.h>
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| 25 | #include <atlconv.h>
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| 26 | #include "Includes/GL/wglew.h"
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| 27 | #include <gl/gl.h>
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| 28 | #include <gl/glu.h>
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| 29 | #include <gl/glut.h>
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| 30 | #pragma comment (lib,"glaux.lib")
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| 31 | #pragma comment (lib,"glu32.lib")
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| 32 | #pragma comment (lib,"opengl32.lib")
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| 33 | #pragma comment (lib,"glut.lib")
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| 34 | #pragma comment (lib,"glut32.lib")
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| 35 | #pragma comment (lib,"Includes/CURL/Lib/libcurl.lib")
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| 36 | #pragma comment (lib,"Includes/ZLIB/Lib/zdll.lib")
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| 37 |
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| 38 | #endif
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| 39 |
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| 40 | bool SCREENSAVER = false;
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| 41 | bool SHOOTER = false;
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| 42 |
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| 43 | #include <time.h>
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| 44 | time_t start;
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| 45 | time_t end;
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| 46 |
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| 47 | #include <stdio.h>
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| 48 | #include <math.h>
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| 49 |
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| 50 | #include "Includes/FROG/FROG_Objects.h"
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| 51 | #include "Includes/FROG/FROG_Events.h"
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| 52 | #include "Includes/FROG/FROG_Geometry.h"
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| 53 |
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| 54 | #include "Includes/FROG/FROG_Fonts.h"
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| 55 | #include "Includes/FROG/FROG_Element_Tools.h"
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| 56 |
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| 57 | #include "Includes/FROG/FROG_Texture.h"
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| 58 | #include "Includes/FROG/FROG_ReadCards.h"
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| 59 | #include "Includes/FROG/FROG_Net_Tools.h"
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| 60 | #include "Includes/FROG/FROG_View_Tools.h"
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| 61 |
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| 62 | FROG_Fonts* Fonts;
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| 63 | FROG_ReadCards* Card;
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| 64 | FROG_Objects_Extended* frogObjects_;
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| 65 |
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| 66 | std::vector<FROG_View*> ActiveViews;
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| 67 | FROG_View_Screen* ViewScreen;
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| 68 | FROG_View* ViewMain;
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| 69 | FROG_View_Menu* ViewMenu;
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| 70 |
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| 71 | int SAVE_WINDOW_W = 800;
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| 72 | int SAVE_WINDOW_H = 600;
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| 73 | int SAVE_WINDOW_X = 10;
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| 74 | int SAVE_WINDOW_Y = 10;
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| 75 |
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| 76 |
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| 77 | bool FULLSCREEN = false;
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| 78 | int WINDOW_WIDTH = 800;
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| 79 | int WINDOW_HEIGHT = 600;
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| 80 | int SCREENSHOT = 0;
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| 81 | char SCREENSHOT_FORMAT[255] = {"png"};
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| 82 |
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| 83 |
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| 84 |
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| 85 | int TEMP_I = 0;
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| 86 | bool MouseStates[3];
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| 87 |
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| 88 | GLuint LogoTexture;
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| 89 | GLuint LogoTxtTexture;
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| 90 |
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[100] | 91 | char ScreenShotName[1024] = {"screenshot"};
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| 92 | std::string AbsolutePath;
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| 93 | std::string inputConfig = "config.txt";
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[95] | 94 | std::string inputVisFile;
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| 95 | std::string inputVisFileFromCard;
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[100] | 96 | std::vector<string> inputVisFileFromCommand;
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[95] | 97 | std::vector<std::string> inputGeom;
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| 98 |
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| 99 | // MultiThreading Variables
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| 100 | #ifdef linux
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| 101 | pthread_t Thread_H;
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| 102 | #elif macos
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| 103 | pthread_t Thread_H;
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| 104 | #else
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| 105 | HANDLE Thread_H = NULL;
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| 106 | DWORD Thread_Id = 0;
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| 107 | #endif
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| 108 | bool Thread_Run = false;
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| 109 |
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| 110 | float SelectedObject_color[4] = {1,1,1,1};
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| 111 | int SelectedObject_Counter = 0;
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| 112 | //bool SelectedObject_DrawFlag = true;
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| 113 |
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| 114 | bool Geometry_WireFrame = false;
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| 115 |
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| 116 | int updateVisFileTime = -1;
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| 117 |
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| 118 | FROG_Events* events;
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| 119 | FROG_Element_Event* event;
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| 120 |
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| 121 | FROG_Geometry* geom;
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| 122 |
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| 123 | char gSim = 0;
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| 124 | char gReco = 15;
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| 125 |
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| 126 | //unsigned int mCLicked_DetId = (unsigned int) -1;
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| 127 | bool mDisplayMother = false;
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| 128 | bool mLoading = true;
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| 129 | int mLoading_I = 0;
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| 130 | bool mEventChanging = true;
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| 131 |
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| 132 | unsigned int mAutomaticShooter_LastEvent = 0;
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| 133 | bool mAutomaticShooter = false;
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| 134 |
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| 135 |
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| 136 | int eventNumber = 0;
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| 137 | int eventTime = 5;
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| 138 |
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| 139 | bool mHelpScreen= false;
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| 140 |
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| 141 | bool stateChanged = false;
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| 142 |
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| 143 | bool print_FrameWork = false;
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| 144 |
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| 145 | float BackGround_Color[4] = {0.0 , 0.0 , 0.0 , 1.0};
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| 146 | float Txt_Color[4] = {0.0 , 1.0 , 1.0 , 1.0};
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| 147 | float Framework_Color[4] = {1.0 , 0.5 , 1.0 , 0.3};
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| 148 | float Framework_Thickness = 1.0;
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| 149 | float ZAxis_Color[4] = {1.0 , 0.5 , 1.0 , 0.3};
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| 150 | float ZAxis_Thickness = 3;
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| 151 |
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| 152 | void reshape (int w, int h);
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| 153 | void display();
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| 154 | void display2();
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| 155 | void displayForScreenShot();
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| 156 | void displaytext();
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[100] | 157 | void processNormalKeys(unsigned char key, int x, int y);
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| 158 | void processSpecialKeys(int key, int x, int y) ;
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| 159 | void processMouse(int button, int state, int x, int y);
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| 160 | void processMotion(int x, int y);
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| 161 | void processPassiveMotion(int x, int y);
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[95] | 162 |
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| 163 | void LoadCard(const char* inputCard );
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| 164 | void gl_select(int x, int y);
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| 165 | void list_hits(GLint hits, GLuint *names);
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| 166 |
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| 167 | void AutomaticEventChanging (int Extra);
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| 168 |
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| 169 |
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| 170 | void updateEventsFile();
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| 171 |
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| 172 | #endif
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| 173 |
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