[95] | 1 | // input geometry file
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[106] | 2 | InputGeom = {../../DelphesToFrog.geom};
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| 3 | InputVisFile ={../../DelphesToFrog.vis};
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[95] | 4 |
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[264] | 5 | //GeomToDisplay = {910000000,920000000,930000000,940000000};
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[95] | 6 | EventToDisplay = {21000000};
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| 7 |
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| 8 | View3D_Type = 3D;
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| 9 | View3D_Viewport_X = 0.3;
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| 10 | View3D_Viewport_Y = 0.0;
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| 11 | View3D_Viewport_W = 0.7;
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| 12 | View3D_Viewport_H = 1.0;
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| 13 | View3D_Cam_Pos_Theta = 0.2;
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| 14 | View3D_Cam_Pos_Phi =-0.6;
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| 15 | View3D_Cam_Pos_R = 150;
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| 16 | View3D_Animate_Rotate = true;
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| 17 | View3D_Animate_dphi = 0.001;
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| 18 |
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| 19 | View2DZ_Type = 2D;
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| 20 | View2DZ_Viewport_X = 0.0;
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| 21 | View2DZ_Viewport_Y = 0.3;
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| 22 | View2DZ_Viewport_W = 0.3;
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| 23 | View2DZ_Viewport_H = 0.3;
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| 24 | View2DZ_Cam_Pos_Phi = 0.01;
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| 25 | View2DZ_Cam_Pos_R = 150;
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| 26 | View2DZ_Slice_Depth = 800;
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| 27 |
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| 28 | View2DR_Type = 2D;
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| 29 | View2DR_Viewport_X = 0.0;
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| 30 | View2DR_Viewport_Y = 0.6;
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| 31 | View2DR_Viewport_W = 0.3;
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| 32 | View2DR_Viewport_H = 0.3;
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| 33 | View2DR_Cam_Pos_Phi = 1.57;
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| 34 | View2DR_Cam_Pos_R = 150;
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| 35 | View2DR_Slice_Depth = 800;
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| 36 |
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| 37 | ViewMenu_Type = Menu;
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| 38 | ViewMenu_Viewport_X = 0.10;
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| 39 | ViewMenu_Viewport_Y = 0.05;
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| 40 | ViewMenu_Viewport_W = 0.80;
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| 41 | ViewMenu_Viewport_H = 0.90;
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| 42 | ViewMenu_ShowId = false;
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| 43 | ViewMenu_ShowBox = false;
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| 44 | ViewMenu_Alpha = 0.8;
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| 45 |
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| 46 | //ActiveViews = {View3D};
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| 47 | ActiveViews = {View3D, View2DZ, View2DR, ViewMenu};
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| 48 |
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| 49 |
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| 50 | // Current event number
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[109] | 51 | Event_Number = 35;
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[95] | 52 | Event_Time = -1; // automatic event changing every Event_Time Sec (if Event_Time>0)
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| 53 |
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| 54 |
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| 55 | // The Extension of File Containing ScreenShots
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| 56 | // PNG, PS, EPS, TEX, PDF, SVG and PGF(Experimental) Can be used
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| 57 | Screenshot_Format = png;
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| 58 |
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| 59 | Geometry_WireFrame = true;
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| 60 |
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| 61 | //COLORS
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| 62 | ZAxis_Color = {0.14 , 0.026 , 0.026 , 1.0}; // ZAXIS (Z Opacity to 0, in order to switch it off)
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[107] | 63 | BackGround_Color = {1.0 , 1.0 , 1.0 , 1.0};
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[95] | 64 |
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| 65 | Id_900000000_Color = {1.0 , 1.0 , 0.0 , 1.0}; // Detecteur
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| 66 | Id_910000000_Color = {0.3 , 0.0 , 0.3 , 1.0}; // Tracker
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| 67 | Id_920000000_Color = {0.0 , 0.3 , 0.3 , 1.0}; // Calo
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[109] | 68 | Id_930000000_Color = {0.25 , 0.01 , 0.05 , 1.0}; // FWCalo
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| 69 | Id_940000000_Color = {0.0, 0.0 , 0.3 , 1.0}; // Muon
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[95] | 70 | //Id_9000020_Color = {1.0 , 0.0 , 1.0 , 1.0}; // Tracker
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| 71 | //Id_9000010_Color = {0.3 , 1.0 , 0.3 , 1.0}; // PIB
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| 72 | //Id_9000030_Color = {1.0 , 1.0 , 0.3 , 1.0}; // PIE
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| 73 | //Id_9000040_Color = {1.0 , 1.0 , 0.3 , 1.0}; // PIE
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| 74 |
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| 75 | Id_21000000_Color = {1.0 , 0.0 , 1.0 , 1.0}; // SIM
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| 76 |
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[109] | 77 | //Id_21001000_Color = {0.0 , 1.0 , 0.0 , 1.0}; // Electrons
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| 78 | //Id_21002000_Color = {0.0 , 0.0 , 1.0 , 1.0}; // Muons
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| 79 | //Id_21003000_Color = {1.0 , 0.0 , 0.0 , 1.0}; // Taus
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| 80 | //Id_21004000_Color = {1.0 , 1.0 , 0.0 , 1.0}; // Photons
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| 81 | //Id_21005000_Color = {0.0 , 1.0 , 1.0 , 1.0}; // Jets
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| 82 | //Id_21006000_Color = {1.0 , 1.0 , 1.0 , 1.0}; // MET
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| 83 |
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| 84 | Id_21001000_Color = {0.4 , 0.0 , 0.0 , 1.0}; // Electrons
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| 85 | Id_21002000_Color = {0.0 , 0.0 , 0.4 , 1.0}; // Muons
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| 86 | Id_21003000_Color = {0.0 , 0.3 , 0.3 , 1.0}; // Taus
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| 87 | Id_21004000_Color = {0.2 , 0.2 , 0.8 , 1.0}; // Photons
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| 88 | Id_21005000_Color = {0.0 , 1.0 , 1.0 , 1.0}; // Jets
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| 89 | Id_21006000_Color = {0.5 , 0.5 , 0.5 , 1.0}; // MET
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[95] | 90 |
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[308] | 91 | BackGround_Color = {1.0 , 1.0 , 1.0 }; // White
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| 92 | Txt_Color = {0.0 , 0.0 , 0.0 , 1.0}; // Black
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