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source: svn/trunk/Utilities/FROG/config.txt@ 338

Last change on this file since 338 was 308, checked in by Xavier Rouby, 16 years ago

black and white text-menu

File size: 3.2 KB
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[95]1// input geometry file
[106]2InputGeom = {../../DelphesToFrog.geom};
3InputVisFile ={../../DelphesToFrog.vis};
[95]4
[264]5//GeomToDisplay = {910000000,920000000,930000000,940000000};
[95]6EventToDisplay = {21000000};
7
8View3D_Type = 3D;
9View3D_Viewport_X = 0.3;
10View3D_Viewport_Y = 0.0;
11View3D_Viewport_W = 0.7;
12View3D_Viewport_H = 1.0;
13View3D_Cam_Pos_Theta = 0.2;
14View3D_Cam_Pos_Phi =-0.6;
15View3D_Cam_Pos_R = 150;
16View3D_Animate_Rotate = true;
17View3D_Animate_dphi = 0.001;
18
19View2DZ_Type = 2D;
20View2DZ_Viewport_X = 0.0;
21View2DZ_Viewport_Y = 0.3;
22View2DZ_Viewport_W = 0.3;
23View2DZ_Viewport_H = 0.3;
24View2DZ_Cam_Pos_Phi = 0.01;
25View2DZ_Cam_Pos_R = 150;
26View2DZ_Slice_Depth = 800;
27
28View2DR_Type = 2D;
29View2DR_Viewport_X = 0.0;
30View2DR_Viewport_Y = 0.6;
31View2DR_Viewport_W = 0.3;
32View2DR_Viewport_H = 0.3;
33View2DR_Cam_Pos_Phi = 1.57;
34View2DR_Cam_Pos_R = 150;
35View2DR_Slice_Depth = 800;
36
37ViewMenu_Type = Menu;
38ViewMenu_Viewport_X = 0.10;
39ViewMenu_Viewport_Y = 0.05;
40ViewMenu_Viewport_W = 0.80;
41ViewMenu_Viewport_H = 0.90;
42ViewMenu_ShowId = false;
43ViewMenu_ShowBox = false;
44ViewMenu_Alpha = 0.8;
45
46//ActiveViews = {View3D};
47ActiveViews = {View3D, View2DZ, View2DR, ViewMenu};
48
49
50// Current event number
[109]51Event_Number = 35;
[95]52Event_Time = -1; // automatic event changing every Event_Time Sec (if Event_Time>0)
53
54
55// The Extension of File Containing ScreenShots
56// PNG, PS, EPS, TEX, PDF, SVG and PGF(Experimental) Can be used
57Screenshot_Format = png;
58
59Geometry_WireFrame = true;
60
61//COLORS
62ZAxis_Color = {0.14 , 0.026 , 0.026 , 1.0}; // ZAXIS (Z Opacity to 0, in order to switch it off)
[107]63BackGround_Color = {1.0 , 1.0 , 1.0 , 1.0};
[95]64
65Id_900000000_Color = {1.0 , 1.0 , 0.0 , 1.0}; // Detecteur
66Id_910000000_Color = {0.3 , 0.0 , 0.3 , 1.0}; // Tracker
67Id_920000000_Color = {0.0 , 0.3 , 0.3 , 1.0}; // Calo
[109]68Id_930000000_Color = {0.25 , 0.01 , 0.05 , 1.0}; // FWCalo
69Id_940000000_Color = {0.0, 0.0 , 0.3 , 1.0}; // Muon
[95]70//Id_9000020_Color = {1.0 , 0.0 , 1.0 , 1.0}; // Tracker
71//Id_9000010_Color = {0.3 , 1.0 , 0.3 , 1.0}; // PIB
72//Id_9000030_Color = {1.0 , 1.0 , 0.3 , 1.0}; // PIE
73//Id_9000040_Color = {1.0 , 1.0 , 0.3 , 1.0}; // PIE
74
75Id_21000000_Color = {1.0 , 0.0 , 1.0 , 1.0}; // SIM
76
[109]77//Id_21001000_Color = {0.0 , 1.0 , 0.0 , 1.0}; // Electrons
78//Id_21002000_Color = {0.0 , 0.0 , 1.0 , 1.0}; // Muons
79//Id_21003000_Color = {1.0 , 0.0 , 0.0 , 1.0}; // Taus
80//Id_21004000_Color = {1.0 , 1.0 , 0.0 , 1.0}; // Photons
81//Id_21005000_Color = {0.0 , 1.0 , 1.0 , 1.0}; // Jets
82//Id_21006000_Color = {1.0 , 1.0 , 1.0 , 1.0}; // MET
83
84Id_21001000_Color = {0.4 , 0.0 , 0.0 , 1.0}; // Electrons
85Id_21002000_Color = {0.0 , 0.0 , 0.4 , 1.0}; // Muons
86Id_21003000_Color = {0.0 , 0.3 , 0.3 , 1.0}; // Taus
87Id_21004000_Color = {0.2 , 0.2 , 0.8 , 1.0}; // Photons
88Id_21005000_Color = {0.0 , 1.0 , 1.0 , 1.0}; // Jets
89Id_21006000_Color = {0.5 , 0.5 , 0.5 , 1.0}; // MET
[95]90
[308]91BackGround_Color = {1.0 , 1.0 , 1.0 }; // White
92Txt_Color = {0.0 , 0.0 , 0.0 , 1.0}; // Black
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