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source: git/modules/TrackPileUpSubtractor.h@ 3051358a

ImprovedOutputFile
Last change on this file since 3051358a was 341014c, checked in by Pavel Demin <pavel-demin@…>, 6 years ago

apply .clang-format to all .h, .cc and .cpp files

  • Property mode set to 100644
File size: 1.5 KB
RevLine 
[b443089]1/*
2 * Delphes: a framework for fast simulation of a generic collider experiment
3 * Copyright (C) 2012-2014 Universite catholique de Louvain (UCL), Belgium
[1fa50c2]4 *
[b443089]5 * This program is free software: you can redistribute it and/or modify
6 * it under the terms of the GNU General Public License as published by
7 * the Free Software Foundation, either version 3 of the License, or
8 * (at your option) any later version.
[1fa50c2]9 *
[b443089]10 * This program is distributed in the hope that it will be useful,
11 * but WITHOUT ANY WARRANTY; without even the implied warranty of
12 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
13 * GNU General Public License for more details.
[1fa50c2]14 *
[b443089]15 * You should have received a copy of the GNU General Public License
16 * along with this program. If not, see <http://www.gnu.org/licenses/>.
17 */
18
[d7d2da3]19#ifndef TrackPileUpSubtractor_h
20#define TrackPileUpSubtractor_h
21
22/** \class TrackPileUpSubtractor
23 *
24 * Subtract pile-up contribution from tracks.
25 *
26 * \author P. Demin - UCL, Louvain-la-Neuve
27 *
28 */
29
30#include "classes/DelphesModule.h"
31
32#include <map>
33
34class TIterator;
35class TObjArray;
[b1fd38d]36class DelphesFormula;
[d7d2da3]37
38class TrackPileUpSubtractor: public DelphesModule
39{
40public:
41 TrackPileUpSubtractor();
42 ~TrackPileUpSubtractor();
43
44 void Init();
45 void Process();
46 void Finish();
47
48private:
[b1fd38d]49 DelphesFormula *fFormula; //!
[d7d2da3]50
[715ab7c]51 Double_t fPTMin;
[e2d3977]52
[341014c]53 std::map<TIterator *, TObjArray *> fInputMap; //!
[d7d2da3]54
55 ClassDef(TrackPileUpSubtractor, 1)
[22dc7fd]56
[341014c]57 TIterator *fItVertexInputArray; //!
[22dc7fd]58
59 const TObjArray *fVertexInputArray; //!
[d7d2da3]60};
61
62#endif
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