1 | /*
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2 | * Delphes: a framework for fast simulation of a generic collider experiment
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3 | * Copyright (C) 2012-2014 Universite catholique de Louvain (UCL), Belgium
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4 | *
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5 | * This program is free software: you can redistribute it and/or modify
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6 | * it under the terms of the GNU General Public License as published by
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7 | * the Free Software Foundation, either version 3 of the License, or
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8 | * (at your option) any later version.
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9 | *
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10 | * This program is distributed in the hope that it will be useful,
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11 | * but WITHOUT ANY WARRANTY; without even the implied warranty of
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12 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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13 | * GNU General Public License for more details.
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14 | *
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15 | * You should have received a copy of the GNU General Public License
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16 | * along with this program. If not, see <http://www.gnu.org/licenses/>.
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17 | */
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18 |
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19 | /** \class TrackPileUpSubtractor
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20 | *
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21 | * Subtract pile-up contribution from tracks.
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22 | *
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23 | * \author P. Demin - UCL, Louvain-la-Neuve
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24 | *
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25 | */
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26 |
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27 | #include "modules/TrackPileUpSubtractor.h"
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28 |
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29 | #include "classes/DelphesClasses.h"
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30 | #include "classes/DelphesFactory.h"
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31 | #include "classes/DelphesFormula.h"
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32 |
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33 | #include "ExRootAnalysis/ExRootClassifier.h"
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34 | #include "ExRootAnalysis/ExRootFilter.h"
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35 | #include "ExRootAnalysis/ExRootResult.h"
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36 |
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37 | #include "TDatabasePDG.h"
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38 | #include "TFormula.h"
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39 | #include "TLorentzVector.h"
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40 | #include "TMath.h"
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41 | #include "TObjArray.h"
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42 | #include "TRandom3.h"
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43 | #include "TString.h"
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44 |
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45 | #include <algorithm>
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46 | #include <iostream>
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47 | #include <sstream>
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48 | #include <stdexcept>
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49 |
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50 | using namespace std;
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51 |
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52 | //------------------------------------------------------------------------------
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53 |
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54 | TrackPileUpSubtractor::TrackPileUpSubtractor() :
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55 | fFormula(0)
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56 | {
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57 | fFormula = new DelphesFormula;
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58 | }
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59 |
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60 | //------------------------------------------------------------------------------
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61 |
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62 | TrackPileUpSubtractor::~TrackPileUpSubtractor()
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63 | {
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64 | if(fFormula) delete fFormula;
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65 | }
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66 |
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67 | //------------------------------------------------------------------------------
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68 |
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69 | void TrackPileUpSubtractor::Init()
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70 | {
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71 | // import input array
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72 |
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73 | fVertexInputArray = ImportArray(GetString("VertexInputArray", "PileUpMerger/vertices"));
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74 | fItVertexInputArray = fVertexInputArray->MakeIterator();
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75 |
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76 | // read resolution formula in m
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77 | fFormula->Compile(GetString("ZVertexResolution", "0.001"));
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78 |
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79 | fPTMin = GetDouble("PTMin", 0.);
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80 |
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81 | // import arrays with output from other modules
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82 |
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83 | ExRootConfParam param = GetParam("InputArray");
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84 | Long_t i, size;
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85 | const TObjArray *array;
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86 | TIterator *iterator;
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87 |
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88 | size = param.GetSize();
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89 | for(i = 0; i < size / 2; ++i)
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90 | {
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91 | array = ImportArray(param[i * 2].GetString());
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92 | iterator = array->MakeIterator();
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93 |
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94 | fInputMap[iterator] = ExportArray(param[i * 2 + 1].GetString());
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95 | }
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96 | }
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97 |
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98 | //------------------------------------------------------------------------------
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99 |
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100 | void TrackPileUpSubtractor::Finish()
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101 | {
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102 | map<TIterator *, TObjArray *>::iterator itInputMap;
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103 | TIterator *iterator;
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104 |
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105 | for(itInputMap = fInputMap.begin(); itInputMap != fInputMap.end(); ++itInputMap)
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106 | {
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107 | iterator = itInputMap->first;
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108 |
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109 | if(iterator) delete iterator;
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110 | }
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111 |
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112 | if(fItVertexInputArray) delete fItVertexInputArray;
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113 | }
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114 |
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115 | //------------------------------------------------------------------------------
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116 |
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117 | void TrackPileUpSubtractor::Process()
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118 | {
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119 | Candidate *candidate, *particle, *particleTest;
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120 | map<TIterator *, TObjArray *>::iterator itInputMap;
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121 | TIterator *iterator;
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122 | TObjArray *array;
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123 | Double_t z, zvtx = 0;
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124 | Double_t pt, eta, phi, e;
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125 | Double_t sumPT2 = 0;
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126 | Double_t sumSquare = 0;
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127 | int counter = 0;
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128 | Double_t tempPTSquare = 0;
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129 | Double_t tempZVertex = 0;
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130 | // find z position of primary vertex
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131 |
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132 | cout << " ---------- NEW EVENT --------- " << endl;
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133 |
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134 | fItVertexInputArray->Reset();
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135 | cout << " NUMBER OF VERTICES : " << fVertexInputArray->GetEntriesFast() << endl;
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136 | while((candidate = static_cast<Candidate *>(fItVertexInputArray->Next())))
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137 | {
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138 | cout << " ---------- NEW VERTEX --------- " << candidate->IsPU << endl;
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139 | tempZVertex = candidate->Position.Z();
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140 | tempPTSquare = candidate->SumPT2;
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141 | if(tempPTSquare > sumSquare)
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142 | {
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143 | sumSquare = tempPTSquare;
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144 | zvtx = tempZVertex;
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145 | cout << " Sum Square : " << sumSquare << " Z of Vertex : " << zvtx << " Is PileUp : " << candidate->IsPU << endl;
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146 | }
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147 |
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148 | /*
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149 | for(int i = 0; i < candidate->GetCandidates()->GetEntriesFast(); i++)
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150 | {
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151 | particleTest = static_cast<Candidate *>(candidate->GetCandidates()->At(i));
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152 | TLorentzVector &candidateMomentumNew = particleTest->Momentum;
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153 | if(candidateMomentumNew.Pt() > 1.0)
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154 | sumSquare += (candidateMomentumNew.Pt()*candidateMomentumNew.Pt());
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155 | cout << candidateMomentumNew.Pt() << " " << candidate->SumPT2 << " counter : " << candidate->GetCandidates()->GetEntriesFast() << endl;
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156 | }
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157 | */
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158 | }
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159 |
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160 | // loop over all input arrays
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161 | for(itInputMap = fInputMap.begin(); itInputMap != fInputMap.end(); ++itInputMap)
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162 | {
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163 | iterator = itInputMap->first;
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164 | array = itInputMap->second;
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165 |
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166 | // loop over all candidates
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167 | iterator->Reset();
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168 | while((candidate = static_cast<Candidate *>(iterator->Next())))
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169 | {
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170 | particle = static_cast<Candidate *>(candidate->GetCandidates()->At(0));
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171 | const TLorentzVector &candidateMomentum = candidate->Momentum;
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172 |
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173 | eta = candidateMomentum.Eta();
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174 | pt = candidateMomentum.Pt();
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175 | phi = candidateMomentum.Phi();
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176 | e = candidateMomentum.E();
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177 |
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178 | z = candidate->Position.Z();
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179 | counter ++;
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180 | //sum = pt*pt;
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181 | if(pt > 1.0)
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182 | sumPT2 += pt*pt;
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183 |
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184 | // apply pile-up subtraction
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185 | // assume perfect pile-up subtraction for tracks outside fZVertexResolution
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186 | // cout << particle->IsRecoPU << " ParticleSumSquare : " << sumPT2 << " VertexResult : " << sumSquare << " Added SumSquare : " << zvtx << endl;
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187 | //cout << pt << " " << candidate->IsPU << " " << TMath::Abs(z - zvtx) << " " << sumPT2 << " " << sumPT2 << endl;
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188 |
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189 |
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190 | if(particle->Charge != 0 && TMath::Abs(z - zvtx) > fFormula->Eval(pt, eta, phi, e) * 1.0e3)
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191 | {
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192 | candidate->IsRecoPU = 1;
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193 | //cout << TMath::Abs(z - zvtx) << " " << fFormula->Eval(pt, eta, phi, e) * 1.0e3 << endl;
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194 | }
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195 | else
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196 | {
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197 | candidate->IsRecoPU = 0;
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198 | if(candidate->Momentum.Pt() > fPTMin) array->Add(candidate);
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199 | }
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200 | }
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201 | }
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202 | }
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