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source: git/modules/PileUpMerger.cc@ 6fbd089

ImprovedOutputFile Timing dual_readout llp
Last change on this file since 6fbd089 was 6fbd089, checked in by Michele Selvaggi <michele.selvaggi@…>, 8 years ago

fill gen vertex

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[b443089]1/*
2 * Delphes: a framework for fast simulation of a generic collider experiment
3 * Copyright (C) 2012-2014 Universite catholique de Louvain (UCL), Belgium
[1fa50c2]4 *
[b443089]5 * This program is free software: you can redistribute it and/or modify
6 * it under the terms of the GNU General Public License as published by
7 * the Free Software Foundation, either version 3 of the License, or
8 * (at your option) any later version.
[1fa50c2]9 *
[b443089]10 * This program is distributed in the hope that it will be useful,
11 * but WITHOUT ANY WARRANTY; without even the implied warranty of
12 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
13 * GNU General Public License for more details.
[1fa50c2]14 *
[b443089]15 * You should have received a copy of the GNU General Public License
16 * along with this program. If not, see <http://www.gnu.org/licenses/>.
17 */
18
[d7d2da3]19/** \class PileUpMerger
20 *
21 * Merges particles from pile-up sample into event
22 *
23 * \author M. Selvaggi - UCL, Louvain-la-Neuve
24 *
25 */
26
27#include "modules/PileUpMerger.h"
28
29#include "classes/DelphesClasses.h"
30#include "classes/DelphesFactory.h"
[22dc7fd]31#include "classes/DelphesTF2.h"
[d7d2da3]32#include "classes/DelphesPileUpReader.h"
33
34#include "ExRootAnalysis/ExRootResult.h"
35#include "ExRootAnalysis/ExRootFilter.h"
36#include "ExRootAnalysis/ExRootClassifier.h"
37
38#include "TMath.h"
39#include "TString.h"
40#include "TFormula.h"
41#include "TRandom3.h"
42#include "TObjArray.h"
43#include "TDatabasePDG.h"
44#include "TLorentzVector.h"
45
46#include <algorithm>
47#include <stdexcept>
48#include <iostream>
49#include <sstream>
50
51using namespace std;
52
53//------------------------------------------------------------------------------
54
55PileUpMerger::PileUpMerger() :
[22dc7fd]56 fFunction(0), fReader(0), fItInputArray(0)
[d7d2da3]57{
[22dc7fd]58 fFunction = new DelphesTF2;
[d7d2da3]59}
60
[22dc7fd]61
[d7d2da3]62//------------------------------------------------------------------------------
63
64PileUpMerger::~PileUpMerger()
65{
[22dc7fd]66 delete fFunction;
[d7d2da3]67}
68
69//------------------------------------------------------------------------------
70
71void PileUpMerger::Init()
72{
73 const char *fileName;
74
[76d3973]75 fPileUpDistribution = GetInt("PileUpDistribution", 0);
76
[d7d2da3]77 fMeanPileUp = GetDouble("MeanPileUp", 10);
[0ed696f]78
[22dc7fd]79 fZVertexSpread = GetDouble("ZVertexSpread", 0.15);
80 fTVertexSpread = GetDouble("TVertexSpread", 1.5E-09);
81
[2d494a6]82 fInputBeamSpotX = GetDouble("InputBeamSpotX", 0.0);
83 fInputBeamSpotY = GetDouble("InputBeamSpotY", 0.0);
84 fOutputBeamSpotX = GetDouble("OutputBeamSpotX", 0.0);
85 fOutputBeamSpotY = GetDouble("OutputBeamSpotY", 0.0);
86
[22dc7fd]87 // read vertex smearing formula
[0ed696f]88
[22dc7fd]89 fFunction->Compile(GetString("VertexDistributionFormula", "0.0"));
[0ed696f]90 fFunction->SetRange(-fZVertexSpread, -fTVertexSpread, fZVertexSpread, fTVertexSpread);
91
[d7d2da3]92 fileName = GetString("PileUpFile", "MinBias.pileup");
93 fReader = new DelphesPileUpReader(fileName);
94
95 // import input array
96 fInputArray = ImportArray(GetString("InputArray", "Delphes/stableParticles"));
97 fItInputArray = fInputArray->MakeIterator();
98
99 // create output arrays
[d07e957]100 fParticleOutputArray = ExportArray(GetString("ParticleOutputArray", "stableParticles"));
101 fVertexOutputArray = ExportArray(GetString("VertexOutputArray", "vertices"));
[d7d2da3]102}
103
104//------------------------------------------------------------------------------
105
106void PileUpMerger::Finish()
107{
108 if(fReader) delete fReader;
109}
110
111//------------------------------------------------------------------------------
112
113void PileUpMerger::Process()
114{
115 TDatabasePDG *pdg = TDatabasePDG::Instance();
116 TParticlePDG *pdgParticle;
[2118a6a]117 Int_t pid, nch, nvtx = -1;
[6fbd089]118 Float_t x, y, z, t, vx, vy, vz, vt;
[2118a6a]119 Float_t px, py, pz, e, pt;
120 Double_t dz, dphi, dt, sumpt2;
[2d494a6]121 Int_t numberOfEvents, event, numberOfParticles;
[d7d2da3]122 Long64_t allEntries, entry;
[2d494a6]123 Candidate *candidate, *vertex;
[d7d2da3]124 DelphesFactory *factory;
[0ed696f]125
[22dc7fd]126 const Double_t c_light = 2.99792458E8;
[d7d2da3]127
128 fItInputArray->Reset();
[0ed696f]129
[2d494a6]130 // --- Deal with primary vertex first ------
[0ed696f]131
132 fFunction->GetRandom2(dz, dt);
133
134 dt *= c_light*1.0E3; // necessary in order to make t in mm/c
135 dz *= 1.0E3; // necessary in order to make z in mm
[2d494a6]136 vx = 0.0;
137 vy = 0.0;
[6fbd089]138 vz = 0.0;
139 vt = 0.0;
140
[2d494a6]141 numberOfParticles = fInputArray->GetEntriesFast();
[2118a6a]142 nch = 0;
143 sumpt2 = 0.0;
144
[d7d2da3]145 while((candidate = static_cast<Candidate*>(fItInputArray->Next())))
146 {
[2d494a6]147 vx += candidate->Position.X();
148 vy += candidate->Position.Y();
[00078bc]149 z = candidate->Position.Z();
150 t = candidate->Position.T();
[2118a6a]151 pt = candidate->Momentum.Pt();
[6fbd089]152
153 vz += z+dz;
154 vt += t+dt;
155
[fb8932a]156 candidate->Position.SetZ(z + dz);
157 candidate->Position.SetT(t + dt);
[d07e957]158 fParticleOutputArray->Add(candidate);
[2118a6a]159
160 if(TMath::Abs(candidate->Charge) > 1.0E-9)
161 {
162 nch++;
163 sumpt2 += pt*pt;
164 }
[d7d2da3]165 }
166
[2d494a6]167 if(numberOfParticles > 0)
168 {
169 vx /= numberOfParticles;
170 vy /= numberOfParticles;
[6fbd089]171 vz /= numberOfParticles;
172 vt /= numberOfParticles;
173
[2d494a6]174 }
175
[2118a6a]176 nvtx++;
[d7d2da3]177 factory = GetFactory();
[0ed696f]178
[2d494a6]179 vertex = factory->NewCandidate();
[6fbd089]180 vertex->Position.SetXYZT(vx, vy, vz, vt);
[2118a6a]181 vertex->ClusterIndex = nvtx;
182 vertex->ClusterNDF = nch;
183 vertex->SumPT2 = sumpt2;
[6fbd089]184 vertex->GenSumPT2 = sumpt2;
[2118a6a]185
[2d494a6]186 fVertexOutputArray->Add(vertex);
[0ed696f]187
[22dc7fd]188 // --- Then with pile-up vertices ------
[0ed696f]189
[76d3973]190 switch(fPileUpDistribution)
191 {
192 case 0:
193 numberOfEvents = gRandom->Poisson(fMeanPileUp);
194 break;
195 case 1:
196 numberOfEvents = gRandom->Integer(2*fMeanPileUp + 1);
197 break;
[76c2a3b]198 case 2:
199 numberOfEvents = fMeanPileUp;
200 break;
[76d3973]201 default:
202 numberOfEvents = gRandom->Poisson(fMeanPileUp);
203 break;
204 }
[d7d2da3]205
206 allEntries = fReader->GetEntries();
[0ed696f]207
[76d3973]208 for(event = 0; event < numberOfEvents; ++event)
[d7d2da3]209 {
210 do
211 {
212 entry = TMath::Nint(gRandom->Rndm()*allEntries);
213 }
214 while(entry >= allEntries);
215
216 fReader->ReadEntry(entry);
[0ed696f]217
218 // --- Pile-up vertex smearing
219
220 fFunction->GetRandom2(dz, dt);
221
222 dt *= c_light*1.0E3; // necessary in order to make t in mm/c
223 dz *= 1.0E3; // necessary in order to make z in mm
224
[b68a60f]225 dphi = gRandom->Uniform(-TMath::Pi(), TMath::Pi());
[d7d2da3]226
[2d494a6]227 vx = 0.0;
228 vy = 0.0;
[2118a6a]229
[2d494a6]230 numberOfParticles = 0;
[2118a6a]231 sumpt2 = 0.0;
232
[d7d2da3]233 while(fReader->ReadParticle(pid, x, y, z, t, px, py, pz, e))
234 {
235 candidate = factory->NewCandidate();
236
237 candidate->PID = pid;
238
239 candidate->Status = 1;
240
241 pdgParticle = pdg->GetParticle(pid);
242 candidate->Charge = pdgParticle ? Int_t(pdgParticle->Charge()/3.0) : -999;
243 candidate->Mass = pdgParticle ? pdgParticle->Mass() : -999.9;
244
245 candidate->IsPU = 1;
[0ed696f]246
[d7d2da3]247 candidate->Momentum.SetPxPyPzE(px, py, pz, e);
[b68a60f]248 candidate->Momentum.RotateZ(dphi);
249
[2d494a6]250 x -= fInputBeamSpotX;
251 y -= fInputBeamSpotY;
[00078bc]252 candidate->Position.SetXYZT(x, y, z + dz, t + dt);
[b68a60f]253 candidate->Position.RotateZ(dphi);
[2d494a6]254 candidate->Position += TLorentzVector(fOutputBeamSpotX, fOutputBeamSpotY, 0.0, 0.0);
255
256 vx += candidate->Position.X();
257 vy += candidate->Position.Y();
[2118a6a]258
[2d494a6]259 ++numberOfParticles;
[2118a6a]260 if(TMath::Abs(candidate->Charge) > 1.0E-9)
261 {
262 nch++;
263 sumpt2 += pt*pt;
264 }
265
[d07e957]266 fParticleOutputArray->Add(candidate);
[d7d2da3]267 }
[2d494a6]268
269 if(numberOfParticles > 0)
270 {
271 vx /= numberOfParticles;
272 vy /= numberOfParticles;
273 }
[2118a6a]274
275 nvtx++;
[2d494a6]276
277 vertex = factory->NewCandidate();
278 vertex->Position.SetXYZT(vx, vy, dz, dt);
[2118a6a]279
280 vertex->ClusterIndex = nvtx;
281 vertex->ClusterNDF = nch;
282 vertex->SumPT2 = sumpt2;
283 vertex->GenSumPT2 = sumpt2;
284
[2d494a6]285 vertex->IsPU = 1;
286
287 fVertexOutputArray->Add(vertex);
[2118a6a]288
[d7d2da3]289 }
290}
291
292//------------------------------------------------------------------------------
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