[35cdc46] | 1 | //FJSTARTHEADER
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| 2 | // $Id: SearchTree.hh 3433 2014-07-23 08:17:03Z salam $
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[d7d2da3] | 3 | //
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[35cdc46] | 4 | // Copyright (c) 2005-2014, Matteo Cacciari, Gavin P. Salam and Gregory Soyez
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[d7d2da3] | 5 | //
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| 6 | //----------------------------------------------------------------------
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| 7 | // This file is part of FastJet.
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| 8 | //
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| 9 | // FastJet is free software; you can redistribute it and/or modify
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| 10 | // it under the terms of the GNU General Public License as published by
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| 11 | // the Free Software Foundation; either version 2 of the License, or
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| 12 | // (at your option) any later version.
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| 13 | //
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| 14 | // The algorithms that underlie FastJet have required considerable
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[35cdc46] | 15 | // development. They are described in the original FastJet paper,
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| 16 | // hep-ph/0512210 and in the manual, arXiv:1111.6097. If you use
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[d7d2da3] | 17 | // FastJet as part of work towards a scientific publication, please
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[35cdc46] | 18 | // quote the version you use and include a citation to the manual and
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| 19 | // optionally also to hep-ph/0512210.
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[d7d2da3] | 20 | //
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| 21 | // FastJet is distributed in the hope that it will be useful,
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| 22 | // but WITHOUT ANY WARRANTY; without even the implied warranty of
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| 23 | // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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| 24 | // GNU General Public License for more details.
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| 25 | //
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| 26 | // You should have received a copy of the GNU General Public License
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| 27 | // along with FastJet. If not, see <http://www.gnu.org/licenses/>.
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| 28 | //----------------------------------------------------------------------
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[35cdc46] | 29 | //FJENDHEADER
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[d7d2da3] | 30 |
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| 31 |
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| 32 | #ifndef __FASTJET_SEARCHTREE_HH__
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| 33 | #define __FASTJET_SEARCHTREE_HH__
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| 34 |
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| 35 | #include<vector>
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| 36 | #include<cassert>
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| 37 | #include<cstddef>
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| 38 | #include "fastjet/internal/base.hh"
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| 39 |
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| 40 | FASTJET_BEGIN_NAMESPACE // defined in fastjet/internal/base.hh
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| 41 |
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| 42 |
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| 43 | //======================================================================
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| 44 | /// \if internal_doc
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| 45 | /// @ingroup internal
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| 46 | /// \class SearchTree
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| 47 | /// Efficient class for a search tree
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| 48 | ///
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| 49 | /// This is the class for a search tree designed to be especially efficient
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| 50 | /// when looking for successors and predecessors (to be used in Chan's
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| 51 | /// CP algorithm). It has the requirement that the maximum size of the
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| 52 | /// search tree must be known in advance.
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| 53 | /// \endif
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| 54 | template<class T> class SearchTree {
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| 55 | public:
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| 56 |
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| 57 | class Node;
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| 58 | class circulator;
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| 59 | class const_circulator;
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| 60 |
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| 61 | /// constructor for a search tree from an ordered vector
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| 62 | SearchTree(const std::vector<T> & init);
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| 63 |
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| 64 | /// constructor for a search tree from an ordered vector allowing
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| 65 | /// for future growth beyond the current size, up to max_size
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| 66 | SearchTree(const std::vector<T> & init, unsigned int max_size);
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| 67 |
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| 68 | /// remove the node corresponding to node_index from the search tree
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| 69 | void remove(unsigned node_index);
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| 70 | void remove(typename SearchTree::Node * node);
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| 71 | void remove(typename SearchTree::circulator & circ);
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| 72 |
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| 73 | /// insert the supplied value into the tree and return a pointer to
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| 74 | /// the relevant SearchTreeNode.
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| 75 | //Node * insert(const T & value);
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| 76 | circulator insert(const T & value);
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| 77 |
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| 78 | const Node & operator[](int i) const {return _nodes[i];};
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| 79 |
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| 80 | /// return the number of elements currently in the search tree
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| 81 | unsigned int size() const {return _nodes.size() - _available_nodes.size();}
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| 82 |
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| 83 | /// check that the structure we've obtained makes sense...
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| 84 | void verify_structure();
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| 85 | void verify_structure_linear() const;
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| 86 | void verify_structure_recursive(const Node * , const Node * , const Node * ) const;
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| 87 |
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| 88 | /// print out all elements...
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| 89 | void print_elements();
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| 90 |
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| 91 | // tracking the depth may have some speed overhead -- so leave it
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| 92 | // out for the time being...
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[d69dfe4] | 93 | #ifdef __FASTJET_SEARCHTREE_TRACK_DEPTH
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[d7d2da3] | 94 | /// the max depth the tree has ever reached
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| 95 | inline unsigned int max_depth() const {return _max_depth;};
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| 96 | #else
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| 97 | inline unsigned int max_depth() const {return 0;};
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| 98 | #endif
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| 99 |
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| 100 | int loc(const Node * node) const ;
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| 101 |
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| 102 | /// return predecessor by walking through the tree
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| 103 | Node * _find_predecessor(const Node *);
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| 104 | /// return successor by walking through the tree
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| 105 | Node * _find_successor(const Node *);
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| 106 |
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| 107 | const Node & operator[](unsigned int i) const {return _nodes[i];};
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| 108 |
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| 109 | /// return a circulator to some place in the tree (with a circulator
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| 110 | /// you don't care where...)
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| 111 | const_circulator somewhere() const;
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| 112 | circulator somewhere();
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| 113 |
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| 114 | private:
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| 115 |
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| 116 | void _initialize(const std::vector<T> & init);
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| 117 |
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| 118 | std::vector<Node> _nodes;
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| 119 | std::vector<Node *> _available_nodes;
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| 120 | Node * _top_node;
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| 121 | unsigned int _n_removes;
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| 122 |
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| 123 |
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| 124 | /// recursive routine for doing the initial connections assuming things
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| 125 | /// are ordered. Assumes this_one's parent is labelled, and was
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| 126 | /// generated at a scale "scale" -- connections will be carried out
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| 127 | /// including left edge and excluding right edge
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| 128 | void _do_initial_connections(unsigned int this_one, unsigned int scale,
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| 129 | unsigned int left_edge, unsigned int right_edge,
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| 130 | unsigned int depth);
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| 131 |
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| 132 |
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[d69dfe4] | 133 | #ifdef __FASTJET_SEARCHTREE_TRACK_DEPTH
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[d7d2da3] | 134 | unsigned int _max_depth;
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| 135 | #endif
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| 136 |
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| 137 | };
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| 138 |
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| 139 |
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| 140 | //======================================================================
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| 141 | /// \if internal_doc
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| 142 | /// @ingroup internal
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| 143 | /// \class SearchTree::Node
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| 144 | /// A node in the search tree
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| 145 | /// \endif
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| 146 | template<class T> class SearchTree<T>::Node{
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| 147 | public:
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| 148 | Node() {}; /// default constructor
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| 149 |
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| 150 |
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| 151 | /// returns tree if all the tree-related links are set to null for this node
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| 152 | bool treelinks_null() const {
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| 153 | return ((parent==0) && (left==0) && (right==0));};
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| 154 |
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| 155 | /// set all the tree-related links are set to null for this node
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| 156 | inline void nullify_treelinks() {
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| 157 | parent = NULL;
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| 158 | left = NULL;
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| 159 | right = NULL;
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| 160 | };
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| 161 |
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| 162 | /// if my parent exists, determine whether I am it's left or right
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| 163 | /// node and set the relevant link equal to XX.
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| 164 | void reset_parents_link_to_me(Node * XX);
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| 165 |
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| 166 | T value;
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| 167 | Node * left;
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| 168 | Node * right;
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| 169 | Node * parent;
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| 170 | Node * successor;
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| 171 | Node * predecessor;
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| 172 | };
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| 173 |
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| 174 | //----------------------------------------------------------------------
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| 175 | template<class T> void SearchTree<T>::Node::reset_parents_link_to_me(typename SearchTree<T>::Node * XX) {
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| 176 | if (parent == NULL) {return;}
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| 177 | if (parent->right == this) {parent->right = XX;}
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| 178 | else {parent->left = XX;}
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| 179 | }
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| 180 |
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| 181 |
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| 182 |
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| 183 | //======================================================================
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| 184 | /// \if internal_doc
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| 185 | /// @ingroup internal
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| 186 | /// \class SearchTree::circulator
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| 187 | /// circulator for the search tree
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| 188 | /// \endif
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| 189 | template<class T> class SearchTree<T>::circulator{
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| 190 | public:
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| 191 |
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[35cdc46] | 192 | // so that it can access our _node object;
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[d69dfe4] | 193 | // note: "class U" needed for clang (v1.1 branches/release_27) compilation
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[35cdc46] | 194 | // 2014-07-22: as reported by Torbjorn Sjostrand,
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| 195 | // the next line was giving a warning with Apple LLVM version 5.1 (clang-503.0.40) (based on LLVM 3.4svn)
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| 196 | // (dependent nested name specifier 'SearchTree<U>::' for friend class declaration is not supported)
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| 197 | // Just commenting it out, things still seem to work; same with a template of type T
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| 198 | //template<class U> friend class SearchTree<U>::const_circulator;
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| 199 | friend class SearchTree<T>::const_circulator;
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[d7d2da3] | 200 | friend class SearchTree<T>;
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| 201 |
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| 202 | circulator() : _node(NULL) {}
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| 203 |
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| 204 | circulator(Node * node) : _node(node) {}
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| 205 |
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| 206 | const T * operator->() const {return &(_node->value);}
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| 207 | T * operator->() {return &(_node->value);}
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| 208 | const T & operator*() const {return _node->value;}
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| 209 | T & operator*() {return _node->value;}
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| 210 |
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| 211 | /// prefix increment (structure copied from stl_bvector.h)
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| 212 | circulator & operator++() {
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| 213 | _node = _node->successor;
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| 214 | return *this;}
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| 215 |
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| 216 | /// postfix increment ["int" argument tells compiler it's postfix]
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| 217 | /// (structure copied from stl_bvector.h)
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| 218 | circulator operator++(int) {
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| 219 | circulator tmp = *this;
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| 220 | _node = _node->successor;
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| 221 | return tmp;}
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| 222 |
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| 223 | /// prefix decrement (structure copied from stl_bvector.h)
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| 224 | circulator & operator--() {
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| 225 | _node = _node->predecessor;
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| 226 | return *this;}
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| 227 |
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| 228 | /// postfix decrement ["int" argument tells compiler it's postfix]
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| 229 | /// (structure copied from stl_bvector.h)
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| 230 | circulator operator--(int) {
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| 231 | circulator tmp = *this;
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| 232 | _node = _node->predecessor;
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| 233 | return tmp;}
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| 234 |
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| 235 | /// return a circulator referring to the next node
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| 236 | circulator next() const {
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| 237 | return circulator(_node->successor);}
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| 238 |
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| 239 | /// return a circulator referring to the previous node
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| 240 | circulator previous() const {
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| 241 | return circulator(_node->predecessor);}
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| 242 |
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| 243 | bool operator!=(const circulator & other) const {return other._node != _node;}
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| 244 | bool operator==(const circulator & other) const {return other._node == _node;}
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| 245 |
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| 246 | private:
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| 247 | Node * _node;
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| 248 | };
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| 249 |
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| 250 |
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| 251 | //======================================================================
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| 252 | /// \if internal_doc
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| 253 | /// @ingroup internal
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| 254 | /// \class SearchTree::const_circulator
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| 255 | /// A const_circulator for the search tree
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| 256 | /// \endif
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| 257 | template<class T> class SearchTree<T>::const_circulator{
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| 258 | public:
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| 259 |
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| 260 | const_circulator() : _node(NULL) {}
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| 261 |
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| 262 | const_circulator(const Node * node) : _node(node) {}
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| 263 | const_circulator(const circulator & circ) :_node(circ._node) {}
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| 264 |
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| 265 | const T * operator->() {return &(_node->value);}
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| 266 | const T & operator*() const {return _node->value;}
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| 267 |
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| 268 | /// prefix increment (structure copied from stl_bvector.h)
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| 269 | const_circulator & operator++() {
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| 270 | _node = _node->successor;
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| 271 | return *this;}
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| 272 |
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| 273 | /// postfix increment ["int" argument tells compiler it's postfix]
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| 274 | /// (structure copied from stl_bvector.h)
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| 275 | const_circulator operator++(int) {
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| 276 | const_circulator tmp = *this;
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| 277 | _node = _node->successor;
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| 278 | return tmp;}
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| 279 |
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| 280 |
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| 281 | /// prefix decrement (structure copied from stl_bvector.h)
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| 282 | const_circulator & operator--() {
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| 283 | _node = _node->predecessor;
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| 284 | return *this;}
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| 285 |
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| 286 | /// postfix decrement ["int" argument tells compiler it's postfix]
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| 287 | /// (structure copied from stl_bvector.h)
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| 288 | const_circulator operator--(int) {
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| 289 | const_circulator tmp = *this;
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| 290 | _node = _node->predecessor;
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| 291 | return tmp;}
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| 292 |
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| 293 | /// return a circulator referring to the next node
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| 294 | const_circulator next() const {
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| 295 | return const_circulator(_node->successor);}
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| 296 |
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| 297 | /// return a circulator referring to the previous node
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| 298 | const_circulator previous() const {
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| 299 | return const_circulator(_node->predecessor);}
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| 300 |
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| 301 |
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| 302 |
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| 303 | bool operator!=(const const_circulator & other) const {return other._node != _node;}
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| 304 | bool operator==(const const_circulator & other) const {return other._node == _node;}
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| 305 |
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| 306 | private:
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| 307 | const Node * _node;
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| 308 | };
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| 309 |
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| 310 |
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| 311 |
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| 312 |
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| 313 | //----------------------------------------------------------------------
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| 314 | /// initialise from a sorted initial array allowing for a larger
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| 315 | /// maximum size of the array...
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| 316 | template<class T> SearchTree<T>::SearchTree(const std::vector<T> & init,
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| 317 | unsigned int max_size) :
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| 318 | _nodes(max_size) {
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| 319 |
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| 320 | _available_nodes.reserve(max_size);
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| 321 | _available_nodes.resize(max_size - init.size());
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| 322 | for (unsigned int i = init.size(); i < max_size; i++) {
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| 323 | _available_nodes[i-init.size()] = &(_nodes[i]);
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| 324 | }
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| 325 |
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| 326 | _initialize(init);
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| 327 | }
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| 328 |
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| 329 | //----------------------------------------------------------------------
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| 330 | /// initialise from a sorted initial array
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| 331 | template<class T> SearchTree<T>::SearchTree(const std::vector<T> & init) :
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| 332 | _nodes(init.size()), _available_nodes(0) {
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| 333 |
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| 334 | // reserve space for the list of available nodes
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| 335 | _available_nodes.reserve(init.size());
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| 336 | _initialize(init);
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| 337 | }
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| 338 |
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| 339 | //----------------------------------------------------------------------
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| 340 | /// do the actual hard work of initialization
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| 341 | template<class T> void SearchTree<T>::_initialize(const std::vector<T> & init) {
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| 342 |
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| 343 | _n_removes = 0;
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| 344 | unsigned n = init.size();
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| 345 | assert(n>=1);
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| 346 |
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| 347 | // reserve space for the list of available nodes
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| 348 | //_available_nodes.reserve();
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| 349 |
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[d69dfe4] | 350 | #ifdef __FASTJET_SEARCHTREE_TRACK_DEPTH
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[d7d2da3] | 351 | _max_depth = 0;
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| 352 | #endif
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| 353 |
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| 354 |
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| 355 | // validate the input
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| 356 | for (unsigned int i = 1; i<n; i++) {
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| 357 | assert(!(init[i] < init[i-1]));
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| 358 | }
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| 359 |
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| 360 | // now initialise the vector; link neighbours in the sequence
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| 361 | for(unsigned int i = 0; i < n; i++) {
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| 362 | _nodes[i].value = init[i];
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| 363 | _nodes[i].predecessor = (& (_nodes[i])) - 1;
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| 364 | _nodes[i].successor = (& (_nodes[i])) + 1;
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| 365 | _nodes[i].nullify_treelinks();
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| 366 | }
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| 367 | // make a loop structure so that we can circulate...
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| 368 | _nodes[0].predecessor = (& (_nodes[n-1]));
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| 369 | _nodes[n-1].successor = (& (_nodes[0]));
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| 370 |
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| 371 | // now label the rest of the nodes
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| 372 | unsigned int scale = (n+1)/2;
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| 373 | unsigned int top = std::min(n-1,scale);
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| 374 | _nodes[top].parent = NULL;
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| 375 | _top_node = &(_nodes[top]);
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| 376 | _do_initial_connections(top, scale, 0, n, 0);
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| 377 |
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| 378 | // make sure things are sensible...
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| 379 | //verify_structure();
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| 380 | }
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| 381 |
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| 382 |
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| 383 |
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| 384 | //----------------------------------------------------------------------
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| 385 | template<class T> inline int SearchTree<T>::loc(const Node * node) const {return node == NULL?
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| 386 | -999 : node - &(_nodes[0]);}
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| 387 |
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| 388 |
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| 389 | //----------------------------------------------------------------------
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| 390 | /// Recursive creation of connections, assuming the _nodes vector is
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| 391 | /// completely filled and ordered
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| 392 | template<class T> void SearchTree<T>::_do_initial_connections(
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| 393 | unsigned int this_one,
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| 394 | unsigned int scale,
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| 395 | unsigned int left_edge,
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| 396 | unsigned int right_edge,
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| 397 | unsigned int depth
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| 398 | ) {
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| 399 |
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[d69dfe4] | 400 | #ifdef __FASTJET_SEARCHTREE_TRACK_DEPTH
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[d7d2da3] | 401 | // keep track of tree depth for checking things stay reasonable...
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| 402 | _max_depth = max(depth, _max_depth);
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| 403 | #endif
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| 404 |
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| 405 | //std::cout << this_one << " "<< scale<< std::endl;
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| 406 | unsigned int ref_new_scale = (scale+1)/2;
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| 407 |
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| 408 | // work through children to our left
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| 409 | unsigned new_scale = ref_new_scale;
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| 410 | bool did_child = false;
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| 411 | while(true) {
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| 412 | int left = this_one - new_scale; // be careful here to use signed int...
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| 413 | // if there is something unitialised to our left, link to it
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| 414 | if (left >= static_cast<int>(left_edge)
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| 415 | && _nodes[left].treelinks_null() ) {
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| 416 | _nodes[left].parent = &(_nodes[this_one]);
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| 417 | _nodes[this_one].left = &(_nodes[left]);
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| 418 | // create connections between left_edge and this_one
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| 419 | _do_initial_connections(left, new_scale, left_edge, this_one, depth+1);
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| 420 | did_child = true;
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| 421 | break;
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| 422 | }
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| 423 | // reduce the scale so as to try again
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| 424 | unsigned int old_new_scale = new_scale;
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| 425 | new_scale = (old_new_scale + 1)/2;
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| 426 | // unless we've reached end of tree
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| 427 | if (new_scale == old_new_scale) break;
|
---|
| 428 | }
|
---|
| 429 | if (!did_child) {_nodes[this_one].left = NULL;}
|
---|
| 430 |
|
---|
| 431 |
|
---|
| 432 | // work through children to our right
|
---|
| 433 | new_scale = ref_new_scale;
|
---|
| 434 | did_child = false;
|
---|
| 435 | while(true) {
|
---|
| 436 | unsigned int right = this_one + new_scale;
|
---|
| 437 | if (right < right_edge && _nodes[right].treelinks_null()) {
|
---|
| 438 | _nodes[right].parent = &(_nodes[this_one]);
|
---|
| 439 | _nodes[this_one].right = &(_nodes[right]);
|
---|
| 440 | // create connections between this_one+1 and right_edge
|
---|
| 441 | _do_initial_connections(right, new_scale, this_one+1,right_edge,depth+1);
|
---|
| 442 | did_child = true;
|
---|
| 443 | break;
|
---|
| 444 | }
|
---|
| 445 | // reduce the scale so as to try again
|
---|
| 446 | unsigned int old_new_scale = new_scale;
|
---|
| 447 | new_scale = (old_new_scale + 1)/2;
|
---|
| 448 | // unless we've reached end of tree
|
---|
| 449 | if (new_scale == old_new_scale) break;
|
---|
| 450 | }
|
---|
| 451 | if (!did_child) {_nodes[this_one].right = NULL;}
|
---|
| 452 |
|
---|
| 453 | }
|
---|
| 454 |
|
---|
| 455 |
|
---|
| 456 |
|
---|
| 457 | //----------------------------------------------------------------------
|
---|
| 458 | template<class T> void SearchTree<T>::remove(unsigned int node_index) {
|
---|
| 459 | remove(&(_nodes[node_index]));
|
---|
| 460 | }
|
---|
| 461 |
|
---|
| 462 | //----------------------------------------------------------------------
|
---|
| 463 | template<class T> void SearchTree<T>::remove(circulator & circ) {
|
---|
| 464 | remove(circ._node);
|
---|
| 465 | }
|
---|
| 466 |
|
---|
| 467 | //----------------------------------------------------------------------
|
---|
| 468 | // Useful reference for this:
|
---|
| 469 | // http://en.wikipedia.org/wiki/Binary_search_tree#Deletion
|
---|
| 470 | template<class T> void SearchTree<T>::remove(typename SearchTree<T>::Node * node) {
|
---|
| 471 |
|
---|
| 472 | // we don't remove things from the tree if we've reached the last
|
---|
| 473 | // elements... (is this wise?)
|
---|
| 474 | assert(size() > 1); // switch this to throw...?
|
---|
| 475 | assert(!node->treelinks_null());
|
---|
| 476 |
|
---|
| 477 | // deal with relinking predecessor and successor
|
---|
| 478 | node->predecessor->successor = node->successor;
|
---|
| 479 | node->successor->predecessor = node->predecessor;
|
---|
| 480 |
|
---|
| 481 | if (node->left == NULL && node->right == NULL) {
|
---|
| 482 | // node has no children, so remove it by nullifying the pointer
|
---|
| 483 | // from the parent
|
---|
| 484 | node->reset_parents_link_to_me(NULL);
|
---|
| 485 |
|
---|
| 486 | } else if (node->left != NULL && node->right == NULL){
|
---|
| 487 | // make parent point to my child
|
---|
| 488 | node->reset_parents_link_to_me(node->left);
|
---|
| 489 | // and child to parent
|
---|
| 490 | node->left->parent = node->parent;
|
---|
| 491 | // sort out the top node...
|
---|
| 492 | if (_top_node == node) {_top_node = node->left;}
|
---|
| 493 |
|
---|
| 494 | } else if (node->left == NULL && node->right != NULL){
|
---|
| 495 | // make parent point to my child
|
---|
| 496 | node->reset_parents_link_to_me(node->right);
|
---|
| 497 | // and child to parent
|
---|
| 498 | node->right->parent = node->parent;
|
---|
| 499 | // sort out the top node...
|
---|
| 500 | if (_top_node == node) {_top_node = node->right;}
|
---|
| 501 |
|
---|
| 502 | } else {
|
---|
| 503 | // we have two children; we will put a replacement in our place
|
---|
| 504 | Node * replacement;
|
---|
| 505 | //SearchTree<T>::Node * replacements_child;
|
---|
| 506 | // chose predecessor or successor (one, then other, then first, etc...)
|
---|
| 507 | bool use_predecessor = (_n_removes % 2 == 1);
|
---|
| 508 | if (use_predecessor) {
|
---|
| 509 | // Option 1: put predecessor in our place, and have its parent
|
---|
| 510 | // point to its left child (as a predecessor it has no right child)
|
---|
| 511 | replacement = node->predecessor;
|
---|
| 512 | assert(replacement->right == NULL); // guaranteed if it's our predecessor
|
---|
| 513 | // we have to be careful of replacing certain links when the
|
---|
| 514 | // replacement is this node's child
|
---|
| 515 | if (replacement != node->left) {
|
---|
| 516 | if (replacement->left != NULL) {
|
---|
| 517 | replacement->left->parent = replacement->parent;}
|
---|
| 518 | replacement->reset_parents_link_to_me(replacement->left);
|
---|
| 519 | replacement->left = node->left;
|
---|
| 520 | }
|
---|
| 521 | replacement->parent = node->parent;
|
---|
| 522 | replacement->right = node->right;
|
---|
| 523 | } else {
|
---|
| 524 | // Option 2: put successor in our place, and have its parent
|
---|
| 525 | // point to its right child (as a successor it has no left child)
|
---|
| 526 | replacement = node->successor;
|
---|
| 527 | assert(replacement->left == NULL); // guaranteed if it's our successor
|
---|
| 528 | if (replacement != node->right) {
|
---|
| 529 | if (replacement->right != NULL) {
|
---|
| 530 | replacement->right->parent = replacement->parent;}
|
---|
| 531 | replacement->reset_parents_link_to_me(replacement->right);
|
---|
| 532 | replacement->right = node->right;
|
---|
| 533 | }
|
---|
| 534 | replacement->parent = node->parent;
|
---|
| 535 | replacement->left = node->left;
|
---|
| 536 | }
|
---|
| 537 | node->reset_parents_link_to_me(replacement);
|
---|
| 538 |
|
---|
| 539 | // make sure node's original children now point to the replacement
|
---|
| 540 | if (node->left != replacement) {node->left->parent = replacement;}
|
---|
| 541 | if (node->right != replacement) {node->right->parent = replacement;}
|
---|
| 542 |
|
---|
| 543 | // sort out the top node...
|
---|
| 544 | if (_top_node == node) {_top_node = replacement;}
|
---|
| 545 | }
|
---|
| 546 |
|
---|
| 547 | // make sure we leave something nice and clean...
|
---|
| 548 | node->nullify_treelinks();
|
---|
| 549 | node->predecessor = NULL;
|
---|
| 550 | node->successor = NULL;
|
---|
| 551 |
|
---|
| 552 | // for bookkeeping (and choosing whether to use pred. or succ.)
|
---|
| 553 | _n_removes++;
|
---|
| 554 | // for when we next need access to a free node...
|
---|
| 555 | _available_nodes.push_back(node);
|
---|
| 556 | }
|
---|
| 557 |
|
---|
| 558 |
|
---|
| 559 | //----------------------------------------------------------------------
|
---|
| 560 | //template<class T> typename SearchTree<T>::Node * SearchTree<T>::insert(const T & value) {
|
---|
| 561 |
|
---|
| 562 | //----------------------------------------------------------------------
|
---|
| 563 | template<class T> typename SearchTree<T>::circulator SearchTree<T>::insert(const T & value) {
|
---|
| 564 | // make sure we don't exceed allowed number of nodes...
|
---|
| 565 | assert(_available_nodes.size() > 0);
|
---|
| 566 |
|
---|
| 567 | Node * node = _available_nodes.back();
|
---|
| 568 | _available_nodes.pop_back();
|
---|
| 569 | node->value = value;
|
---|
| 570 |
|
---|
| 571 | Node * location = _top_node;
|
---|
| 572 | Node * old_location = NULL;
|
---|
| 573 | bool on_left = true; // (init not needed -- but soothes g++4)
|
---|
| 574 | // work through tree until we reach its end
|
---|
[d69dfe4] | 575 | #ifdef __FASTJET_SEARCHTREE_TRACK_DEPTH
|
---|
[d7d2da3] | 576 | unsigned int depth = 0;
|
---|
| 577 | #endif
|
---|
| 578 | while(location != NULL) {
|
---|
[d69dfe4] | 579 | #ifdef __FASTJET_SEARCHTREE_TRACK_DEPTH
|
---|
[d7d2da3] | 580 | depth++;
|
---|
| 581 | #endif
|
---|
| 582 | old_location = location;
|
---|
| 583 | on_left = value < location->value;
|
---|
| 584 | if (on_left) {location = location->left;}
|
---|
| 585 | else {location = location->right;}
|
---|
| 586 | }
|
---|
[d69dfe4] | 587 | #ifdef __FASTJET_SEARCHTREE_TRACK_DEPTH
|
---|
[d7d2da3] | 588 | _max_depth = max(depth, _max_depth);
|
---|
| 589 | #endif
|
---|
| 590 | // now create tree links
|
---|
| 591 | node->parent = old_location;
|
---|
| 592 | if (on_left) {node->parent->left = node;}
|
---|
| 593 | else {node->parent->right = node;}
|
---|
| 594 | node->left = NULL;
|
---|
| 595 | node->right = NULL;
|
---|
| 596 | // and create predecessor / successor links
|
---|
| 597 | node->predecessor = _find_predecessor(node);
|
---|
| 598 | if (node->predecessor != NULL) {
|
---|
| 599 | // it exists, so make use of its info (will include a cyclic case,
|
---|
| 600 | // when successor is round the bend)
|
---|
| 601 | node->successor = node->predecessor->successor;
|
---|
| 602 | node->predecessor->successor = node;
|
---|
| 603 | node->successor->predecessor = node;
|
---|
| 604 | } else {
|
---|
| 605 | // deal with case when we are left-most edge of tree (then successor
|
---|
| 606 | // will exist...)
|
---|
| 607 | node->successor = _find_successor(node);
|
---|
| 608 | assert(node->successor != NULL); // can only happen if we're sole element
|
---|
| 609 | // (but not allowed, since tree size>=1)
|
---|
| 610 | node->predecessor = node->successor->predecessor;
|
---|
| 611 | node->successor->predecessor = node;
|
---|
| 612 | node->predecessor->successor = node;
|
---|
| 613 | }
|
---|
| 614 |
|
---|
| 615 | return circulator(node);
|
---|
| 616 | }
|
---|
| 617 |
|
---|
| 618 |
|
---|
| 619 | //----------------------------------------------------------------------
|
---|
| 620 | template<class T> void SearchTree<T>::verify_structure() {
|
---|
| 621 |
|
---|
| 622 | // do a check running through all elements
|
---|
| 623 | verify_structure_linear();
|
---|
| 624 |
|
---|
| 625 | // do a recursive check down tree from top
|
---|
| 626 |
|
---|
| 627 | // first establish the extremities
|
---|
| 628 | const Node * left_limit = _top_node;
|
---|
| 629 | while (left_limit->left != NULL) {left_limit = left_limit->left;}
|
---|
| 630 | const Node * right_limit = _top_node;
|
---|
| 631 | while (right_limit->right != NULL) {right_limit = right_limit->right;}
|
---|
| 632 |
|
---|
| 633 | // then actually do recursion
|
---|
| 634 | verify_structure_recursive(_top_node, left_limit, right_limit);
|
---|
| 635 | }
|
---|
| 636 |
|
---|
| 637 |
|
---|
| 638 | //----------------------------------------------------------------------
|
---|
| 639 | template<class T> void SearchTree<T>::verify_structure_recursive(
|
---|
| 640 | const typename SearchTree<T>::Node * element,
|
---|
| 641 | const typename SearchTree<T>::Node * left_limit,
|
---|
| 642 | const typename SearchTree<T>::Node * right_limit) const {
|
---|
| 643 |
|
---|
| 644 | assert(!(element->value < left_limit->value));
|
---|
| 645 | assert(!(right_limit->value < element->value));
|
---|
| 646 |
|
---|
| 647 | const Node * left = element->left;
|
---|
| 648 | if (left != NULL) {
|
---|
| 649 | assert(!(element->value < left->value));
|
---|
| 650 | if (left != left_limit) {
|
---|
| 651 | // recurse down the tree with this element as the right-hand limit
|
---|
| 652 | verify_structure_recursive(left, left_limit, element);}
|
---|
| 653 | }
|
---|
| 654 |
|
---|
| 655 | const Node * right = element->right;
|
---|
| 656 | if (right != NULL) {
|
---|
| 657 | assert(!(right->value < element->value));
|
---|
| 658 | if (right != right_limit) {
|
---|
| 659 | // recurse down the tree with this element as the left-hand limit
|
---|
| 660 | verify_structure_recursive(right, element, right_limit);}
|
---|
| 661 | }
|
---|
| 662 | }
|
---|
| 663 |
|
---|
| 664 | //----------------------------------------------------------------------
|
---|
| 665 | template<class T> void SearchTree<T>::verify_structure_linear() const {
|
---|
| 666 |
|
---|
| 667 | //print_elements();
|
---|
| 668 |
|
---|
| 669 | unsigned n_top = 0;
|
---|
| 670 | unsigned n_null = 0;
|
---|
| 671 | for(unsigned i = 0; i < _nodes.size(); i++) {
|
---|
| 672 | const typename SearchTree<T>::Node * node = &(_nodes[i]);
|
---|
| 673 | // make sure node is defined
|
---|
| 674 | if (node->treelinks_null()) {n_null++; continue;}
|
---|
| 675 |
|
---|
| 676 | // make sure of the number of "top" nodes
|
---|
| 677 | if (node->parent == NULL) {
|
---|
| 678 | n_top++;
|
---|
| 679 | //assert(node->left != NULL);
|
---|
| 680 | //assert(node->right != NULL);
|
---|
| 681 | } else {
|
---|
| 682 | // make sure that I am a child of my parent...
|
---|
| 683 | //assert((node->parent->left == node) || (node->parent->right == node));
|
---|
| 684 | assert((node->parent->left == node) ^ (node->parent->right == node));
|
---|
| 685 | }
|
---|
| 686 |
|
---|
| 687 | // when there is a left child make sure it's value is ordered
|
---|
| 688 | // (note use of !(b<a), to allow for a<=b while using just the <
|
---|
| 689 | // operator)
|
---|
| 690 | if (node->left != NULL) {
|
---|
| 691 | assert(!(node->value < node->left->value ));}
|
---|
| 692 |
|
---|
| 693 | // when there is a right child make sure it's value is ordered
|
---|
| 694 | if (node->right != NULL) {
|
---|
| 695 | assert(!(node->right->value < node->value ));}
|
---|
| 696 |
|
---|
| 697 | }
|
---|
| 698 | assert(n_top == 1 || (n_top == 0 && size() <= 1) );
|
---|
| 699 | assert(n_null == _available_nodes.size() ||
|
---|
| 700 | (n_null == _available_nodes.size() + 1 && size() == 1));
|
---|
| 701 | }
|
---|
| 702 |
|
---|
| 703 |
|
---|
| 704 | //----------------------------------------------------------------------
|
---|
| 705 | template<class T> typename SearchTree<T>::Node * SearchTree<T>::_find_predecessor(const typename SearchTree<T>::Node * node) {
|
---|
| 706 |
|
---|
| 707 | typename SearchTree<T>::Node * newnode;
|
---|
| 708 | if (node->left != NULL) {
|
---|
| 709 | // go down left, and then down right as far as possible.
|
---|
| 710 | newnode = node->left;
|
---|
| 711 | while(newnode->right != NULL) {newnode = newnode->right;}
|
---|
| 712 | return newnode;
|
---|
| 713 | } else {
|
---|
| 714 | const typename SearchTree<T>::Node * lastnode = node;
|
---|
| 715 | newnode = node->parent;
|
---|
| 716 | // go up the tree as long as we're going right (when we go left then
|
---|
| 717 | // we've found something smaller, so stop)
|
---|
| 718 | while(newnode != NULL) {
|
---|
| 719 | if (newnode->right == lastnode) {return newnode;}
|
---|
| 720 | lastnode = newnode;
|
---|
| 721 | newnode = newnode->parent;
|
---|
| 722 | }
|
---|
| 723 | return newnode;
|
---|
| 724 | }
|
---|
| 725 | }
|
---|
| 726 |
|
---|
| 727 |
|
---|
| 728 | //----------------------------------------------------------------------
|
---|
| 729 | template<class T> typename SearchTree<T>::Node * SearchTree<T>::_find_successor(const typename SearchTree<T>::Node * node) {
|
---|
| 730 |
|
---|
| 731 | typename SearchTree<T>::Node * newnode;
|
---|
| 732 | if (node->right != NULL) {
|
---|
| 733 | // go down right, and then down left as far as possible.
|
---|
| 734 | newnode = node->right;
|
---|
| 735 | while(newnode->left != NULL) {newnode = newnode->left;}
|
---|
| 736 | return newnode;
|
---|
| 737 | } else {
|
---|
| 738 | const typename SearchTree<T>::Node * lastnode = node;
|
---|
| 739 | newnode = node->parent;
|
---|
| 740 | // go up the tree as long as we're going left (when we go right then
|
---|
| 741 | // we've found something larger, so stop)
|
---|
| 742 | while(newnode != NULL) {
|
---|
| 743 | if (newnode->left == lastnode) {return newnode;}
|
---|
| 744 | lastnode = newnode;
|
---|
| 745 | newnode = newnode->parent;
|
---|
| 746 | }
|
---|
| 747 | return newnode;
|
---|
| 748 | }
|
---|
| 749 | }
|
---|
| 750 |
|
---|
| 751 |
|
---|
| 752 | //----------------------------------------------------------------------
|
---|
| 753 | // print out all the elements for visual checking...
|
---|
| 754 | template<class T> void SearchTree<T>::print_elements() {
|
---|
| 755 | typename SearchTree<T>::Node * base_node = &(_nodes[0]);
|
---|
| 756 | typename SearchTree<T>::Node * node = base_node;
|
---|
| 757 |
|
---|
| 758 | int n = _nodes.size();
|
---|
| 759 | for(; node - base_node < n ; node++) {
|
---|
| 760 | printf("%4d parent:%4d left:%4d right:%4d pred:%4d succ:%4d value:%10.6f\n",loc(node), loc(node->parent), loc(node->left), loc(node->right), loc(node->predecessor),loc(node->successor),node->value);
|
---|
| 761 | }
|
---|
| 762 | }
|
---|
| 763 |
|
---|
| 764 | //----------------------------------------------------------------------
|
---|
| 765 | template<class T> typename SearchTree<T>::circulator SearchTree<T>::somewhere() {
|
---|
| 766 | return circulator(_top_node);
|
---|
| 767 | }
|
---|
| 768 |
|
---|
| 769 |
|
---|
| 770 | //----------------------------------------------------------------------
|
---|
| 771 | template<class T> typename SearchTree<T>::const_circulator SearchTree<T>::somewhere() const {
|
---|
| 772 | return const_circulator(_top_node);
|
---|
| 773 | }
|
---|
| 774 |
|
---|
| 775 |
|
---|
| 776 | FASTJET_END_NAMESPACE
|
---|
| 777 |
|
---|
| 778 | #endif // __FASTJET_SEARCHTREE_HH__
|
---|