Changes between Version 2 and Version 3 of InputEx
- Timestamp:
- May 2, 2012, 10:19:17 AM (13 years ago)
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InputEx
v2 v3 8 8 9 9 * Initial state can be one (decay) or two (scattering) particles. 10 * Use " x x > <span style="color: #990099;">z</span> > y y y " form to require particle <span style="color: #990099;">z</span> to appear in a s-channel intermediate state (not recommended due to gauge invariance).11 10 12 * Use " x x > y y y $ <span style="color: #990099;">z</span>" form to forbid particle <span style="color: #990099;">z</span> from appearingin a s-channel intermediate state (not recommended due to gauge invariance).11 * Use " x x > [[span(z,style=color: #990099;)]] > y y y " form to require particle [[span(z,style=color: #990099;)]] to appear in a s-channel intermediate state (not recommended due to gauge invariance). 13 12 14 * Use " x x > y y y / <span style="color: #990099;">z</span>" form to exclude particle <span style="color: #990099;">z</span> to appear as internal particle in any diagram. 13 * Use " x x > y y y $ [[span(z,style=color: #990099;)]]" form to forbid particle [[span(z,style=color: #990099;)]] from appearing in a s-channel intermediate state (not recommended due to gauge invariance). 14 15 * Use " x x > y y y / [[span(z,style=color: #990099;)]]" form to exclude particle [[span(z,style=color: #990099;)]] to appear as internal particle in any diagram. 15 16 16 17 * Use comma to specify decay chains. For instance "x x > Z W, Z >y y, W > k k" means "x x > Z W" where Z then decays to yy and W to kk.