[4] | 1 | // -*- C++ -*-
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| 2 | // $Id: RotationInterfaces.icc,v 1.1 2008-06-04 14:14:59 demin Exp $
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| 3 | // ---------------------------------------------------------------------------
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| 4 | //
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| 5 | // This file is a part of the CLHEP - a Class Library for High Energy Physics.
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| 6 | //
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| 7 | // This contains the definitions of the inline member functions of the
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| 8 | // Hep4RotationInterface and Hep3RotationInterface classes, and of the
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| 9 | // HepRep3x3 and HepRep4x4 structs.
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| 10 | //
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| 11 |
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| 12 | namespace CLHEP {
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| 13 |
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| 14 | //-*********
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| 15 | // HepRep3x3
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| 16 | //-*********
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| 17 |
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| 18 | inline HepRep3x3::HepRep3x3() :
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| 19 | xx_(1.0), xy_(0.0), xz_(0.0)
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| 20 | , yx_(0.0), yy_(1.0), yz_(0.0)
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| 21 | , zx_(0.0), zy_(0.0), zz_(1.0)
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| 22 | {}
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| 23 |
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| 24 | inline HepRep3x3::HepRep3x3( double xx, double xy, double xz
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| 25 | , double yx, double yy, double yz
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| 26 | , double zx, double zy, double zz
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| 27 | ) :
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| 28 | xx_(xx), xy_(xy), xz_(xz)
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| 29 | , yx_(yx), yy_(yy), yz_(yz)
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| 30 | , zx_(zx), zy_(zy), zz_(zz)
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| 31 | {}
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| 32 |
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| 33 | inline HepRep3x3::HepRep3x3( const double * array ) {
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| 34 | const double * a = array;
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| 35 | double * r = &xx_;
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| 36 | for ( int i = 0; i < 9; i++ ) { *r++ = *a++; }
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| 37 | }
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| 38 |
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| 39 | inline void HepRep3x3::setToIdentity() {
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| 40 | xx_ = 1.0; xy_ = 0.0; xz_ = 0.0;
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| 41 | yx_ = 0.0; yy_ = 1.0; yz_ = 0.0;
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| 42 | zx_ = 0.0; zy_ = 0.0; zz_ = 1.0;
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| 43 | }
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| 44 |
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| 45 | inline void HepRep3x3::getArray( double * array ) const {
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| 46 | double * a = array;
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| 47 | const double * r = &xx_;
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| 48 | for ( int i = 0; i < 9; i++ ) { *a++ = *r++; }
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| 49 | }
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| 50 |
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| 51 |
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| 52 | //-*********
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| 53 | // HepRep4x4
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| 54 | //-*********
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| 55 |
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| 56 | inline HepRep4x4::HepRep4x4() :
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| 57 | xx_(1.0), xy_(0.0), xz_(0.0), xt_(0.0)
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| 58 | , yx_(0.0), yy_(1.0), yz_(0.0), yt_(0.0)
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| 59 | , zx_(0.0), zy_(0.0), zz_(1.0), zt_(0.0)
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| 60 | , tx_(0.0), ty_(0.0), tz_(0.0), tt_(1.0)
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| 61 | {}
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| 62 |
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| 63 | inline HepRep4x4::HepRep4x4(
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| 64 | double xx, double xy, double xz, double xt
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| 65 | , double yx, double yy, double yz, double yt
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| 66 | , double zx, double zy, double zz, double zt
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| 67 | , double tx, double ty, double tz, double tt
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| 68 | ) :
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| 69 | xx_(xx), xy_(xy), xz_(xz), xt_(xt)
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| 70 | , yx_(yx), yy_(yy), yz_(yz), yt_(yt)
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| 71 | , zx_(zx), zy_(zy), zz_(zz), zt_(zt)
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| 72 | , tx_(tx), ty_(ty), tz_(tz), tt_(tt)
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| 73 | {}
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| 74 |
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| 75 | inline HepRep4x4::HepRep4x4( const HepRep4x4Symmetric & rep ) :
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| 76 | xx_(rep.xx_), xy_(rep.xy_), xz_(rep.xz_), xt_(rep.xt_)
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| 77 | , yx_(rep.xy_), yy_(rep.yy_), yz_(rep.yz_), yt_(rep.yt_)
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| 78 | , zx_(rep.xz_), zy_(rep.yz_), zz_(rep.zz_), zt_(rep.zt_)
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| 79 | , tx_(rep.xt_), ty_(rep.yt_), tz_(rep.zt_), tt_(rep.tt_)
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| 80 | {}
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| 81 |
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| 82 | inline HepRep4x4::HepRep4x4( const double * array ) {
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| 83 | const double * a = array;
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| 84 | double * r = &xx_;
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| 85 | for ( int i = 0; i < 16; i++ ) { *r++ = *a++; }
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| 86 | }
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| 87 |
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| 88 | inline void HepRep4x4::setToIdentity() {
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| 89 | xx_ = 1.0; xy_ = 0.0; xz_ = 0.0; xt_ = 0.0;
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| 90 | yx_ = 0.0; yy_ = 1.0; yz_ = 0.0; yt_ = 0.0;
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| 91 | zx_ = 0.0; zy_ = 0.0; zz_ = 1.0; zt_ = 0.0;
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| 92 | tx_ = 0.0; ty_ = 0.0; tz_ = 0.0; tt_ = 1.0;
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| 93 | }
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| 94 |
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| 95 | inline void HepRep4x4::getArray( double * array ) const {
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| 96 | double * a = array;
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| 97 | const double * r = &xx_;
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| 98 | for ( int i = 0; i < 16; i++ ) { *a++ = *r++; }
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| 99 | }
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| 100 |
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| 101 | inline bool HepRep4x4::operator == (const HepRep4x4 & r) const {
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| 102 | return( xx_ == r.xx_ && xy_ == r.xy_ && xz_ == r.xz_ && xt_ == r.xt_ &&
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| 103 | yx_ == r.yx_ && yy_ == r.yy_ && yz_ == r.yz_ && yt_ == r.yt_ &&
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| 104 | zx_ == r.zx_ && zy_ == r.zy_ && zz_ == r.zz_ && zt_ == r.zt_ &&
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| 105 | tx_ == r.tx_ && ty_ == r.ty_ && tz_ == r.tz_ && tt_ == r.tt_ );
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| 106 | }
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| 107 |
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| 108 | inline bool HepRep4x4::operator != (const HepRep4x4 & r) const {
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| 109 | return !(operator== (r));
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| 110 | }
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| 111 |
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| 112 | //-******************
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| 113 | // HepRep4x4Symmetric
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| 114 | //-******************
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| 115 |
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| 116 | inline HepRep4x4Symmetric::HepRep4x4Symmetric() :
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| 117 | xx_(1.0), xy_(0.0), xz_(0.0), xt_(0.0)
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| 118 | , yy_(1.0), yz_(0.0), yt_(0.0)
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| 119 | , zz_(1.0), zt_(0.0)
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| 120 | , tt_(1.0)
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| 121 | {}
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| 122 |
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| 123 | inline HepRep4x4Symmetric::HepRep4x4Symmetric
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| 124 | ( double xx, double xy, double xz, double xt
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| 125 | , double yy, double yz, double yt
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| 126 | , double zz, double zt
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| 127 | , double tt ) :
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| 128 | xx_(xx), xy_(xy), xz_(xz), xt_(xt)
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| 129 | , yy_(yy), yz_(yz), yt_(yt)
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| 130 | , zz_(zz), zt_(zt)
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| 131 | , tt_(tt)
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| 132 | {}
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| 133 |
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| 134 | inline HepRep4x4Symmetric::HepRep4x4Symmetric( const double * array ) {
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| 135 | const double * a = array;
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| 136 | double * r = &xx_;
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| 137 | for ( int i = 0; i < 10; i++ ) { *r++ = *a++; }
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| 138 | }
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| 139 |
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| 140 | inline void HepRep4x4Symmetric::setToIdentity() {
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| 141 | xx_ = 1.0; xy_ = 0.0; xz_ = 0.0; xt_ = 0.0;
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| 142 | yy_ = 1.0; yz_ = 0.0; yt_ = 0.0;
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| 143 | zz_ = 1.0; zt_ = 0.0;
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| 144 | tt_ = 1.0;
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| 145 | }
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| 146 |
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| 147 | inline void HepRep4x4Symmetric::getArray( double * array ) const {
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| 148 | double * a = array;
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| 149 | const double * r = &xx_;
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| 150 | for ( int i = 0; i < 10; i++ ) { *a++ = *r++; }
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| 151 | }
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| 152 |
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| 153 | } // namespace CLHEP
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