1 | /*
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2 | * bltPool.c --
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3 | *
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4 | * Copyright 2001 Silicon Metrics, Inc.
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5 | *
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6 | * Permission to use, copy, modify, and distribute this software and
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7 | * its documentation for any purpose and without fee is hereby
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8 | * granted, provided that the above copyright notice appear in all
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9 | * copies and that both that the copyright notice and warranty
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10 | * disclaimer appear in supporting documentation, and that the names
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11 | * of Lucent Technologies any of their entities not be used in
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12 | * advertising or publicity pertaining to distribution of the software
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13 | * without specific, written prior permission.
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14 | *
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15 | * Silicon Metrics disclaims all warranties with regard to this
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16 | * software, including all implied warranties of merchantability and
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17 | * fitness. In no event shall Lucent Technologies be liable for any
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18 | * special, indirect or consequential damages or any damages
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19 | * whatsoever resulting from loss of use, data or profits, whether in
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20 | * an action of contract, negligence or other tortuous action, arising
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21 | * out of or in connection with the use or performance of this
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22 | * software.
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23 | */
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24 |
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25 | #include "bltInt.h"
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26 | #include "bltPool.h"
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27 |
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28 | /*
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29 | * Blt_Pool --
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30 | *
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31 | * Implements a pool memory allocator.
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32 | *
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33 | * + It's faster allocating memory since malloc/free are called
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34 | * only a fraction of the normal times. Fixed size items can
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35 | * be reused without deallocating/reallocating memory.
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36 | * + You don't have the extra 8-16 byte overhead per malloc.
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37 | * - Memory is freed only when the entire pool is destroyed.
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38 | * - Memory is allocated in chunks. More memory is allocated
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39 | * than used.
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40 | * 0 Depending upon allocation/deallocation patterns, locality
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41 | * may be improved or degraded.
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42 | *
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43 | * The pool is a chain of malloc'ed blocks.
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44 | *
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45 | * +---------+ +---------+ +---------+
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46 | * NULL<-| nextPtr |<-| nextPtr |<-| nextPtr |<- headPtr
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47 | * |---------| |---------| |---------|
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48 | * | chunk1 | | chunk2 | | chunk3 |
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49 | * +---------+ | | | |
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50 | * +---------+ | |
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51 | * | |
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52 | * | |
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53 | * +---------+
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54 | *
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55 | * Each chunk contains an integral number of fixed size items.
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56 | * The number of items doubles until a maximum size is reached
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57 | * (each subsequent new chunk will be the maximum). Chunks
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58 | * are allocated only when needed (no more space is available
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59 | * in the last chunk).
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60 | *
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61 | * The chain of blocks is only freed when the entire pool is
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62 | * destroyed.
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63 | *
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64 | * A freelist of unused items also maintained. Each freed item
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65 | * is prepended to a free list. Before allocating new chunks
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66 | * the freelist is examined to see if an unused items exist.
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67 | *
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68 | * chunk1 chunk2 chunk3
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69 | * +---------+ +---------+ +---------+
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70 | * NULL<-| unused | | | | |
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71 | * +----^----+ +---------+ +---------+
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72 | * | unused |<-| unused |<-| unused |
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73 | * +---------+ +---------+ +----^----+
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74 | * | | | | | unused |
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75 | * +---------+ | | +----^----+
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76 | * | | | | |
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77 | * +---------+ +----|----+
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78 | * | usused |<- freePtr
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79 | * +---------+
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80 | */
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81 |
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82 | #define POOL_MAX_CHUNK_SIZE ((1<<16) - sizeof(Blt_PoolChain))
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83 |
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84 | #ifndef ALIGN
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85 | #define ALIGN(a) \
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86 | (((size_t)a + (sizeof(void *) - 1)) & (~(sizeof(void *) - 1)))
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87 | #endif /* ALIGN */
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88 |
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89 | static Blt_PoolAllocProc VariablePoolAllocItem;
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90 | static Blt_PoolFreeProc VariablePoolFreeItem;
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91 | static Blt_PoolAllocProc FixedPoolAllocItem;
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92 | static Blt_PoolFreeProc FixedPoolFreeItem;
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93 | static Blt_PoolAllocProc StringPoolAllocItem;
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94 | static Blt_PoolFreeProc StringPoolFreeItem;
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95 |
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96 | /*
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97 | *----------------------------------------------------------------------
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98 | *
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99 | * VariablePoolAllocItem --
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100 | *
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101 | * Returns a new item. First check if there is any more space
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102 | * left in the current chunk. If there isn't then next check
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103 | * the free list for unused items. Finally allocate a new
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104 | * chunk and return its first item.
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105 | *
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106 | * Results:
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107 | * Returns a new (possible reused) item.
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108 | *
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109 | * Side Effects:
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110 | * A new memory chunk may be allocated.
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111 | *
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112 | *----------------------------------------------------------------------
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113 | */
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114 | static void *
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115 | VariablePoolAllocItem(poolPtr, size)
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116 | struct Blt_PoolStruct *poolPtr;
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117 | size_t size; /* Number of bytes to allocate. */
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118 | {
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119 | Blt_PoolChain *chainPtr;
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120 | void *memPtr;
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121 |
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122 | size = ALIGN(size);
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123 | if (size >= POOL_MAX_CHUNK_SIZE) {
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124 | /*
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125 | * Handle oversized requests by allocating a chunk to hold the
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126 | * single item and immediately placing it into the in-use list.
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127 | */
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128 | chainPtr = Blt_Malloc(sizeof(Blt_PoolChain) + size);
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129 | if (poolPtr->headPtr == NULL) {
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130 | poolPtr->headPtr = chainPtr;
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131 | } else {
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132 | chainPtr->nextPtr = poolPtr->headPtr->nextPtr;
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133 | poolPtr->headPtr->nextPtr = chainPtr;
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134 | }
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135 | memPtr = (void *)chainPtr;
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136 | } else {
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137 | if (poolPtr->bytesLeft >= size) {
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138 | poolPtr->bytesLeft -= size;
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139 | memPtr = (char *)(poolPtr->headPtr + 1) + poolPtr->bytesLeft;
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140 | } else {
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141 | poolPtr->waste += poolPtr->bytesLeft;
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142 | /* Create a new block of items and prepend it to the in-use list */
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143 | poolPtr->bytesLeft = POOL_MAX_CHUNK_SIZE;
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144 | /* Allocate the requested chunk size, plus the header */
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145 | chainPtr = Blt_Malloc(sizeof(Blt_PoolChain) + poolPtr->bytesLeft);
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146 | chainPtr->nextPtr = poolPtr->headPtr;
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147 | poolPtr->headPtr = chainPtr;
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148 | /* Peel off a new item. */
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149 | poolPtr->bytesLeft -= size;
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150 | memPtr = (char *)(chainPtr + 1) + poolPtr->bytesLeft;
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151 | }
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152 | }
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153 | return memPtr;
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154 | }
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155 |
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156 | /*
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157 | *----------------------------------------------------------------------
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158 | *
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159 | * VariablePoolFreeItem --
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160 | *
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161 | * Placeholder for freeProc routine. The pool memory is
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162 | * not reclaimed or freed until the entire pool is released.
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163 | *
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164 | * Results:
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165 | * None.
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166 | *
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167 | *----------------------------------------------------------------------
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168 | */
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169 | /*ARGSUSED*/
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170 | static void
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171 | VariablePoolFreeItem(poolPtr, item)
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172 | struct Blt_PoolStruct *poolPtr;
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173 | void *item;
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174 | {
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175 | /* Does nothing */
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176 | }
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177 |
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178 | /*
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179 | *----------------------------------------------------------------------
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180 | *
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181 | * StringPoolAllocItem --
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182 | *
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183 | * Returns a new item. First check if there is any more space
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184 | * left in the current chunk. If there isn't then next check
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185 | * the free list for unused items. Finally allocate a new
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186 | * chunk and return its first item.
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187 | *
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188 | * Results:
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189 | * Returns a new (possible reused) item.
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190 | *
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191 | * Side Effects:
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192 | * A new memory chunk may be allocated.
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193 | *
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194 | *----------------------------------------------------------------------
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195 | */
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196 | static void *
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197 | StringPoolAllocItem(poolPtr, size)
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198 | struct Blt_PoolStruct *poolPtr;
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199 | size_t size; /* Number of bytes to allocate. */
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200 | {
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201 | Blt_PoolChain *chainPtr;
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202 | void *memPtr;
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203 |
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204 | if (size >= POOL_MAX_CHUNK_SIZE) {
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205 | /*
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206 | * Handle oversized requests by allocating a chunk to hold the
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207 | * single item and immediately placing it into the in-use list.
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208 | */
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209 | chainPtr = Blt_Malloc(sizeof(Blt_PoolChain) + size);
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210 | if (poolPtr->headPtr == NULL) {
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211 | poolPtr->headPtr = chainPtr;
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212 | } else {
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213 | chainPtr->nextPtr = poolPtr->headPtr->nextPtr;
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214 | poolPtr->headPtr->nextPtr = chainPtr;
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215 | }
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216 | memPtr = (void *)chainPtr;
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217 | } else {
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218 | if (poolPtr->bytesLeft >= size) {
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219 | poolPtr->bytesLeft -= size;
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220 | memPtr = (char *)(poolPtr->headPtr + 1) + poolPtr->bytesLeft;
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221 | } else {
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222 | poolPtr->waste += poolPtr->bytesLeft;
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223 | /* Create a new block of items and prepend it to the
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224 | * in-use list */
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225 | poolPtr->bytesLeft = POOL_MAX_CHUNK_SIZE;
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226 | /* Allocate the requested chunk size, plus the header */
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227 | chainPtr = Blt_Malloc(sizeof(Blt_PoolChain) + poolPtr->bytesLeft);
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228 | chainPtr->nextPtr = poolPtr->headPtr;
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229 | poolPtr->headPtr = chainPtr;
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230 | /* Peel off a new item. */
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231 | poolPtr->bytesLeft -= size;
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232 | memPtr = (char *)(chainPtr + 1) + poolPtr->bytesLeft;
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233 | }
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234 | }
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235 | return memPtr;
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236 | }
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237 |
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238 | /*
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239 | *----------------------------------------------------------------------
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240 | *
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241 | * StringPoolFreeItem --
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242 | *
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243 | * Placeholder for freeProc routine. String pool memory is
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244 | * not reclaimed or freed until the entire pool is released.
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245 | *
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246 | * Results:
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247 | * None.
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248 | *
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249 | *----------------------------------------------------------------------
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250 | */
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251 | /*ARGSUSED*/
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252 | static void
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253 | StringPoolFreeItem(poolPtr, item)
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254 | struct Blt_PoolStruct *poolPtr;
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255 | void *item;
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256 | {
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257 | /* Does nothing */
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258 | }
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259 |
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260 | /*
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261 | * The fixed size pool is a chain of malloc'ed blocks.
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262 | *
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263 | * +---------+ +---------+ +---------+
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264 | * NULL<-| nextPtr |<-| nextPtr |<-| nextPtr |<- headPtr
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265 | * |---------| |---------| |---------|
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266 | * | chunk1 | | chunk2 | | chunk3 |
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267 | * +---------+ | | | |
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268 | * +---------+ | |
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269 | * | |
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270 | * | |
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271 | * +---------+
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272 | *
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273 | * Each chunk contains an integral number of fixed size items.
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274 | * The number of items doubles until a maximum size is reached
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275 | * (each subsequent new chunk will be the maximum). Chunks
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276 | * are allocated only when needed (no more space is available
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277 | * in the last chunk).
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278 | *
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279 | * The chain of blocks is only freed when the entire pool is
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280 | * destroyed.
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281 | *
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282 | * A freelist of unused items also maintained. Each freed item
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283 | * is prepended to a free list. Before allocating new chunks
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284 | * the freelist is examined to see if an unused items exist.
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285 | *
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286 | * chunk1 chunk2 chunk3
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287 | * +---------+ +---------+ +---------+
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288 | * NULL<-| unused | | | | |
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289 | * +----^----+ +---------+ +---------+
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290 | * | unused |<-| unused |<-| unused |
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291 | * +---------+ +---------+ +----^----+
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292 | * | | | | | unused |
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293 | * +---------+ | | +----^----+
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294 | * | | | | |
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295 | * +---------+ +----|----+
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296 | * | usused |<- freePtr
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297 | * +---------+
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298 | */
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299 |
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300 | /*
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301 | *----------------------------------------------------------------------
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302 | *
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303 | * FixedPoolFreeItem --
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304 | *
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305 | * Returns a new item. First check if there is any more space
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306 | * left in the current chunk. If there isn't then next check
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307 | * the free list for unused items. Finally allocate a new
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308 | * chunk and return its first item.
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309 | *
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310 | * Results:
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311 | * Returns a new (possible reused) item.
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312 | *
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313 | * Side Effects:
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314 | * A new memory chunk may be allocated.
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315 | *
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316 | *----------------------------------------------------------------------
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317 | */
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318 | static void *
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319 | FixedPoolAllocItem(poolPtr, size)
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320 | struct Blt_PoolStruct *poolPtr;
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321 | size_t size;
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322 | {
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323 | Blt_PoolChain *chainPtr;
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324 | void *newPtr;
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325 |
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326 | size = ALIGN(size);
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327 | if (poolPtr->itemSize == 0) {
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328 | poolPtr->itemSize = size;
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329 | }
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330 | assert(size == poolPtr->itemSize);
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331 |
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332 | if (poolPtr->bytesLeft > 0) {
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333 | poolPtr->bytesLeft -= poolPtr->itemSize;
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334 | newPtr = (char *)(poolPtr->headPtr + 1) + poolPtr->bytesLeft;
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335 | } else if (poolPtr->freePtr != NULL) { /* Reuse from the free list. */
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336 | /* Reuse items on the free list */
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337 | chainPtr = poolPtr->freePtr;
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338 | poolPtr->freePtr = chainPtr->nextPtr;
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339 | newPtr = (void *)chainPtr;
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340 | } else { /* Allocate another block. */
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341 |
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342 | /* Create a new block of items and prepend it to the in-use list */
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343 | poolPtr->bytesLeft = poolPtr->itemSize * (1 << poolPtr->poolSize);
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344 | if (poolPtr->bytesLeft < POOL_MAX_CHUNK_SIZE) {
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345 | poolPtr->poolSize++; /* Keep doubling the size of the new
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346 | * chunk up to a maximum size. */
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347 | }
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348 | /* Allocate the requested chunk size, plus the header */
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349 | chainPtr = Blt_Malloc(sizeof(Blt_PoolChain) + poolPtr->bytesLeft);
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350 | chainPtr->nextPtr = poolPtr->headPtr;
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351 | poolPtr->headPtr = chainPtr;
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352 |
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353 | /* Peel off a new item. */
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354 | poolPtr->bytesLeft -= poolPtr->itemSize;
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355 | newPtr = (char *)(poolPtr->headPtr + 1) + poolPtr->bytesLeft;
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356 | }
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357 | return newPtr;
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358 | }
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359 |
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360 | /*
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361 | *----------------------------------------------------------------------
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362 | *
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363 | * FixedPoolFreeItem --
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364 | *
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365 | * Frees an item. The actual memory is not freed. The item
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366 | * instead is prepended to a freelist where it may be reclaimed
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367 | * and used again.
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368 | *
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369 | * Results:
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370 | * None.
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371 | *
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372 | * Side Effects:
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373 | * Item is placed on the pool's free list.
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374 | *
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375 | *----------------------------------------------------------------------
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376 | */
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377 | static void
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378 | FixedPoolFreeItem(poolPtr, item)
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379 | struct Blt_PoolStruct *poolPtr;
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380 | void *item;
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381 | {
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382 | Blt_PoolChain *chainPtr = (Blt_PoolChain *)item;
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383 |
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384 | /* Prepend the newly deallocated item to the free list. */
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385 | chainPtr->nextPtr = poolPtr->freePtr;
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386 | poolPtr->freePtr = chainPtr;
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387 | }
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388 |
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389 | /*
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390 | *----------------------------------------------------------------------
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391 | *
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392 | * Blt_PoolCreate --
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393 | *
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394 | * Creates a new memory pool for fixed-size/variable-size/string
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395 | * items.
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396 | *
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397 | * Results:
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398 | * Returns a pointer to the newly allocated pool.
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399 | *
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400 | *----------------------------------------------------------------------
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401 | */
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402 |
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403 | Blt_Pool
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404 | Blt_PoolCreate(type)
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405 | int type;
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406 | {
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407 | struct Blt_PoolStruct *poolPtr;
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408 |
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409 | poolPtr = Blt_Malloc(sizeof(struct Blt_PoolStruct));
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410 | switch (type) {
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411 | case BLT_VARIABLE_SIZE_ITEMS:
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412 | poolPtr->allocProc = VariablePoolAllocItem;
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413 | poolPtr->freeProc = VariablePoolFreeItem;
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414 | break;
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415 | case BLT_FIXED_SIZE_ITEMS:
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416 | poolPtr->allocProc = FixedPoolAllocItem;
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417 | poolPtr->freeProc = FixedPoolFreeItem;
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418 | break;
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419 | case BLT_STRING_ITEMS:
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420 | poolPtr->allocProc = StringPoolAllocItem;
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421 | poolPtr->freeProc = StringPoolFreeItem;
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422 | break;
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423 | }
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424 | poolPtr->headPtr = poolPtr->freePtr = NULL;
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425 | poolPtr->waste = poolPtr->bytesLeft = 0;
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426 | poolPtr->poolSize = poolPtr->itemSize = 0;
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427 | return poolPtr;
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428 | }
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429 |
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430 | /*
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431 | *----------------------------------------------------------------------
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432 | *
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433 | * Blt_PoolDestroy --
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434 | *
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435 | * Destroys the given memory pool. The chain of allocated blocks
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436 | * are freed. The is the only time that memory is actually freed.
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437 | *
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438 | * Results:
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439 | * None.
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440 | *
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441 | * Side Effects:
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442 | * All memory used by the pool is freed.
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443 | *
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444 | *----------------------------------------------------------------------
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445 | */
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446 | void
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447 | Blt_PoolDestroy(poolPtr)
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448 | struct Blt_PoolStruct *poolPtr;
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449 | {
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450 | register Blt_PoolChain *chainPtr, *nextPtr;
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451 |
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452 | for (chainPtr = poolPtr->headPtr; chainPtr != NULL; chainPtr = nextPtr) {
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453 | nextPtr = chainPtr->nextPtr;
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454 | Blt_Free(chainPtr);
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455 | }
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456 | Blt_Free(poolPtr);
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457 | }
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458 |
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