[175] | 1 | /*
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| 2 | * bltPool.c --
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| 3 | *
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| 4 | * Copyright 2001 Silicon Metrics, Inc.
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| 5 | *
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| 6 | * Permission to use, copy, modify, and distribute this software and
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| 7 | * its documentation for any purpose and without fee is hereby
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| 8 | * granted, provided that the above copyright notice appear in all
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| 9 | * copies and that both that the copyright notice and warranty
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| 10 | * disclaimer appear in supporting documentation, and that the names
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| 11 | * of Lucent Technologies any of their entities not be used in
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| 12 | * advertising or publicity pertaining to distribution of the software
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| 13 | * without specific, written prior permission.
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| 14 | *
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| 15 | * Silicon Metrics disclaims all warranties with regard to this
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| 16 | * software, including all implied warranties of merchantability and
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| 17 | * fitness. In no event shall Lucent Technologies be liable for any
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| 18 | * special, indirect or consequential damages or any damages
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| 19 | * whatsoever resulting from loss of use, data or profits, whether in
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| 20 | * an action of contract, negligence or other tortuous action, arising
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| 21 | * out of or in connection with the use or performance of this
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| 22 | * software.
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| 23 | */
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| 24 |
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| 25 | #include "bltInt.h"
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| 26 | #include "bltPool.h"
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| 27 |
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| 28 | /*
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| 29 | * Blt_Pool --
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| 30 | *
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| 31 | * Implements a pool memory allocator.
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| 32 | *
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| 33 | * + It's faster allocating memory since malloc/free are called
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| 34 | * only a fraction of the normal times. Fixed size items can
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| 35 | * be reused without deallocating/reallocating memory.
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| 36 | * + You don't have the extra 8-16 byte overhead per malloc.
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| 37 | * - Memory is freed only when the entire pool is destroyed.
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| 38 | * - Memory is allocated in chunks. More memory is allocated
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| 39 | * than used.
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| 40 | * 0 Depending upon allocation/deallocation patterns, locality
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| 41 | * may be improved or degraded.
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| 42 | *
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| 43 | * The pool is a chain of malloc'ed blocks.
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| 44 | *
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| 45 | * +---------+ +---------+ +---------+
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| 46 | * NULL<-| nextPtr |<-| nextPtr |<-| nextPtr |<- headPtr
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| 47 | * |---------| |---------| |---------|
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| 48 | * | chunk1 | | chunk2 | | chunk3 |
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| 49 | * +---------+ | | | |
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| 50 | * +---------+ | |
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| 51 | * | |
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| 52 | * | |
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| 53 | * +---------+
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| 54 | *
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| 55 | * Each chunk contains an integral number of fixed size items.
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| 56 | * The number of items doubles until a maximum size is reached
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| 57 | * (each subsequent new chunk will be the maximum). Chunks
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| 58 | * are allocated only when needed (no more space is available
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| 59 | * in the last chunk).
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| 60 | *
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| 61 | * The chain of blocks is only freed when the entire pool is
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| 62 | * destroyed.
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| 63 | *
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| 64 | * A freelist of unused items also maintained. Each freed item
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| 65 | * is prepended to a free list. Before allocating new chunks
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| 66 | * the freelist is examined to see if an unused items exist.
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| 67 | *
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| 68 | * chunk1 chunk2 chunk3
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| 69 | * +---------+ +---------+ +---------+
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| 70 | * NULL<-| unused | | | | |
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| 71 | * +----^----+ +---------+ +---------+
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| 72 | * | unused |<-| unused |<-| unused |
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| 73 | * +---------+ +---------+ +----^----+
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| 74 | * | | | | | unused |
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| 75 | * +---------+ | | +----^----+
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| 76 | * | | | | |
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| 77 | * +---------+ +----|----+
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| 78 | * | usused |<- freePtr
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| 79 | * +---------+
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| 80 | */
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| 81 |
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| 82 | #define POOL_MAX_CHUNK_SIZE ((1<<16) - sizeof(Blt_PoolChain))
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| 83 |
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| 84 | #ifndef ALIGN
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| 85 | #define ALIGN(a) \
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| 86 | (((size_t)a + (sizeof(void *) - 1)) & (~(sizeof(void *) - 1)))
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| 87 | #endif /* ALIGN */
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| 88 |
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| 89 | static Blt_PoolAllocProc VariablePoolAllocItem;
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| 90 | static Blt_PoolFreeProc VariablePoolFreeItem;
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| 91 | static Blt_PoolAllocProc FixedPoolAllocItem;
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| 92 | static Blt_PoolFreeProc FixedPoolFreeItem;
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| 93 | static Blt_PoolAllocProc StringPoolAllocItem;
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| 94 | static Blt_PoolFreeProc StringPoolFreeItem;
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| 95 |
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| 96 | /*
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| 97 | *----------------------------------------------------------------------
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| 98 | *
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| 99 | * VariablePoolAllocItem --
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| 100 | *
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| 101 | * Returns a new item. First check if there is any more space
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| 102 | * left in the current chunk. If there isn't then next check
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| 103 | * the free list for unused items. Finally allocate a new
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| 104 | * chunk and return its first item.
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| 105 | *
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| 106 | * Results:
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| 107 | * Returns a new (possible reused) item.
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| 108 | *
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| 109 | * Side Effects:
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| 110 | * A new memory chunk may be allocated.
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| 111 | *
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| 112 | *----------------------------------------------------------------------
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| 113 | */
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| 114 | static void *
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| 115 | VariablePoolAllocItem(poolPtr, size)
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| 116 | struct Blt_PoolStruct *poolPtr;
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| 117 | size_t size; /* Number of bytes to allocate. */
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| 118 | {
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| 119 | Blt_PoolChain *chainPtr;
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| 120 | void *memPtr;
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| 121 |
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| 122 | size = ALIGN(size);
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| 123 | if (size >= POOL_MAX_CHUNK_SIZE) {
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| 124 | /*
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| 125 | * Handle oversized requests by allocating a chunk to hold the
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| 126 | * single item and immediately placing it into the in-use list.
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| 127 | */
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| 128 | chainPtr = Blt_Malloc(sizeof(Blt_PoolChain) + size);
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| 129 | if (poolPtr->headPtr == NULL) {
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| 130 | poolPtr->headPtr = chainPtr;
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| 131 | } else {
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| 132 | chainPtr->nextPtr = poolPtr->headPtr->nextPtr;
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| 133 | poolPtr->headPtr->nextPtr = chainPtr;
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| 134 | }
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| 135 | memPtr = (void *)chainPtr;
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| 136 | } else {
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| 137 | if (poolPtr->bytesLeft >= size) {
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| 138 | poolPtr->bytesLeft -= size;
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| 139 | memPtr = (char *)(poolPtr->headPtr + 1) + poolPtr->bytesLeft;
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| 140 | } else {
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| 141 | poolPtr->waste += poolPtr->bytesLeft;
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| 142 | /* Create a new block of items and prepend it to the in-use list */
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| 143 | poolPtr->bytesLeft = POOL_MAX_CHUNK_SIZE;
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| 144 | /* Allocate the requested chunk size, plus the header */
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| 145 | chainPtr = Blt_Malloc(sizeof(Blt_PoolChain) + poolPtr->bytesLeft);
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| 146 | chainPtr->nextPtr = poolPtr->headPtr;
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| 147 | poolPtr->headPtr = chainPtr;
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| 148 | /* Peel off a new item. */
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| 149 | poolPtr->bytesLeft -= size;
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| 150 | memPtr = (char *)(chainPtr + 1) + poolPtr->bytesLeft;
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| 151 | }
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| 152 | }
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| 153 | return memPtr;
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| 154 | }
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| 155 |
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| 156 | /*
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| 157 | *----------------------------------------------------------------------
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| 158 | *
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| 159 | * VariablePoolFreeItem --
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| 160 | *
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| 161 | * Placeholder for freeProc routine. The pool memory is
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| 162 | * not reclaimed or freed until the entire pool is released.
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| 163 | *
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| 164 | * Results:
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| 165 | * None.
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| 166 | *
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| 167 | *----------------------------------------------------------------------
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| 168 | */
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| 169 | /*ARGSUSED*/
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| 170 | static void
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| 171 | VariablePoolFreeItem(poolPtr, item)
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| 172 | struct Blt_PoolStruct *poolPtr;
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| 173 | void *item;
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| 174 | {
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| 175 | /* Does nothing */
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| 176 | }
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| 177 |
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| 178 | /*
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| 179 | *----------------------------------------------------------------------
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| 180 | *
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| 181 | * StringPoolAllocItem --
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| 182 | *
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| 183 | * Returns a new item. First check if there is any more space
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| 184 | * left in the current chunk. If there isn't then next check
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| 185 | * the free list for unused items. Finally allocate a new
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| 186 | * chunk and return its first item.
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| 187 | *
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| 188 | * Results:
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| 189 | * Returns a new (possible reused) item.
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| 190 | *
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| 191 | * Side Effects:
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| 192 | * A new memory chunk may be allocated.
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| 193 | *
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| 194 | *----------------------------------------------------------------------
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| 195 | */
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| 196 | static void *
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| 197 | StringPoolAllocItem(poolPtr, size)
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| 198 | struct Blt_PoolStruct *poolPtr;
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| 199 | size_t size; /* Number of bytes to allocate. */
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| 200 | {
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| 201 | Blt_PoolChain *chainPtr;
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| 202 | void *memPtr;
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| 203 |
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| 204 | if (size >= POOL_MAX_CHUNK_SIZE) {
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| 205 | /*
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| 206 | * Handle oversized requests by allocating a chunk to hold the
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| 207 | * single item and immediately placing it into the in-use list.
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| 208 | */
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| 209 | chainPtr = Blt_Malloc(sizeof(Blt_PoolChain) + size);
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| 210 | if (poolPtr->headPtr == NULL) {
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| 211 | poolPtr->headPtr = chainPtr;
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| 212 | } else {
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| 213 | chainPtr->nextPtr = poolPtr->headPtr->nextPtr;
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| 214 | poolPtr->headPtr->nextPtr = chainPtr;
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| 215 | }
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| 216 | memPtr = (void *)chainPtr;
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| 217 | } else {
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| 218 | if (poolPtr->bytesLeft >= size) {
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| 219 | poolPtr->bytesLeft -= size;
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| 220 | memPtr = (char *)(poolPtr->headPtr + 1) + poolPtr->bytesLeft;
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| 221 | } else {
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| 222 | poolPtr->waste += poolPtr->bytesLeft;
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| 223 | /* Create a new block of items and prepend it to the
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| 224 | * in-use list */
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| 225 | poolPtr->bytesLeft = POOL_MAX_CHUNK_SIZE;
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| 226 | /* Allocate the requested chunk size, plus the header */
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| 227 | chainPtr = Blt_Malloc(sizeof(Blt_PoolChain) + poolPtr->bytesLeft);
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| 228 | chainPtr->nextPtr = poolPtr->headPtr;
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| 229 | poolPtr->headPtr = chainPtr;
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| 230 | /* Peel off a new item. */
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| 231 | poolPtr->bytesLeft -= size;
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| 232 | memPtr = (char *)(chainPtr + 1) + poolPtr->bytesLeft;
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| 233 | }
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| 234 | }
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| 235 | return memPtr;
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| 236 | }
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| 237 |
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| 238 | /*
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| 239 | *----------------------------------------------------------------------
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| 240 | *
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| 241 | * StringPoolFreeItem --
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| 242 | *
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| 243 | * Placeholder for freeProc routine. String pool memory is
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| 244 | * not reclaimed or freed until the entire pool is released.
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| 245 | *
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| 246 | * Results:
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| 247 | * None.
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| 248 | *
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| 249 | *----------------------------------------------------------------------
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| 250 | */
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| 251 | /*ARGSUSED*/
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| 252 | static void
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| 253 | StringPoolFreeItem(poolPtr, item)
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| 254 | struct Blt_PoolStruct *poolPtr;
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| 255 | void *item;
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| 256 | {
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| 257 | /* Does nothing */
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| 258 | }
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| 259 |
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| 260 | /*
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| 261 | * The fixed size pool is a chain of malloc'ed blocks.
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| 262 | *
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| 263 | * +---------+ +---------+ +---------+
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| 264 | * NULL<-| nextPtr |<-| nextPtr |<-| nextPtr |<- headPtr
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| 265 | * |---------| |---------| |---------|
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| 266 | * | chunk1 | | chunk2 | | chunk3 |
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| 267 | * +---------+ | | | |
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| 268 | * +---------+ | |
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| 269 | * | |
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| 270 | * | |
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| 271 | * +---------+
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| 272 | *
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| 273 | * Each chunk contains an integral number of fixed size items.
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| 274 | * The number of items doubles until a maximum size is reached
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| 275 | * (each subsequent new chunk will be the maximum). Chunks
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| 276 | * are allocated only when needed (no more space is available
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| 277 | * in the last chunk).
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| 278 | *
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| 279 | * The chain of blocks is only freed when the entire pool is
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| 280 | * destroyed.
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| 281 | *
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| 282 | * A freelist of unused items also maintained. Each freed item
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| 283 | * is prepended to a free list. Before allocating new chunks
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| 284 | * the freelist is examined to see if an unused items exist.
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| 285 | *
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| 286 | * chunk1 chunk2 chunk3
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| 287 | * +---------+ +---------+ +---------+
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| 288 | * NULL<-| unused | | | | |
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| 289 | * +----^----+ +---------+ +---------+
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| 290 | * | unused |<-| unused |<-| unused |
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| 291 | * +---------+ +---------+ +----^----+
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| 292 | * | | | | | unused |
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| 293 | * +---------+ | | +----^----+
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| 294 | * | | | | |
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| 295 | * +---------+ +----|----+
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| 296 | * | usused |<- freePtr
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| 297 | * +---------+
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| 298 | */
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| 299 |
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| 300 | /*
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| 301 | *----------------------------------------------------------------------
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| 302 | *
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| 303 | * FixedPoolFreeItem --
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| 304 | *
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| 305 | * Returns a new item. First check if there is any more space
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| 306 | * left in the current chunk. If there isn't then next check
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| 307 | * the free list for unused items. Finally allocate a new
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| 308 | * chunk and return its first item.
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| 309 | *
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| 310 | * Results:
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| 311 | * Returns a new (possible reused) item.
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| 312 | *
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| 313 | * Side Effects:
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| 314 | * A new memory chunk may be allocated.
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| 315 | *
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| 316 | *----------------------------------------------------------------------
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| 317 | */
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| 318 | static void *
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| 319 | FixedPoolAllocItem(poolPtr, size)
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| 320 | struct Blt_PoolStruct *poolPtr;
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| 321 | size_t size;
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| 322 | {
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| 323 | Blt_PoolChain *chainPtr;
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| 324 | void *newPtr;
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| 325 |
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| 326 | size = ALIGN(size);
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| 327 | if (poolPtr->itemSize == 0) {
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| 328 | poolPtr->itemSize = size;
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| 329 | }
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| 330 | assert(size == poolPtr->itemSize);
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| 331 |
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| 332 | if (poolPtr->bytesLeft > 0) {
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| 333 | poolPtr->bytesLeft -= poolPtr->itemSize;
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| 334 | newPtr = (char *)(poolPtr->headPtr + 1) + poolPtr->bytesLeft;
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| 335 | } else if (poolPtr->freePtr != NULL) { /* Reuse from the free list. */
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| 336 | /* Reuse items on the free list */
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| 337 | chainPtr = poolPtr->freePtr;
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| 338 | poolPtr->freePtr = chainPtr->nextPtr;
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| 339 | newPtr = (void *)chainPtr;
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| 340 | } else { /* Allocate another block. */
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| 341 |
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| 342 | /* Create a new block of items and prepend it to the in-use list */
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| 343 | poolPtr->bytesLeft = poolPtr->itemSize * (1 << poolPtr->poolSize);
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| 344 | if (poolPtr->bytesLeft < POOL_MAX_CHUNK_SIZE) {
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| 345 | poolPtr->poolSize++; /* Keep doubling the size of the new
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| 346 | * chunk up to a maximum size. */
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| 347 | }
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| 348 | /* Allocate the requested chunk size, plus the header */
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| 349 | chainPtr = Blt_Malloc(sizeof(Blt_PoolChain) + poolPtr->bytesLeft);
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| 350 | chainPtr->nextPtr = poolPtr->headPtr;
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| 351 | poolPtr->headPtr = chainPtr;
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| 352 |
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| 353 | /* Peel off a new item. */
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| 354 | poolPtr->bytesLeft -= poolPtr->itemSize;
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| 355 | newPtr = (char *)(poolPtr->headPtr + 1) + poolPtr->bytesLeft;
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| 356 | }
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| 357 | return newPtr;
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| 358 | }
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| 359 |
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| 360 | /*
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| 361 | *----------------------------------------------------------------------
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| 362 | *
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| 363 | * FixedPoolFreeItem --
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| 364 | *
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| 365 | * Frees an item. The actual memory is not freed. The item
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| 366 | * instead is prepended to a freelist where it may be reclaimed
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| 367 | * and used again.
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| 368 | *
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| 369 | * Results:
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| 370 | * None.
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| 371 | *
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| 372 | * Side Effects:
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| 373 | * Item is placed on the pool's free list.
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| 374 | *
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| 375 | *----------------------------------------------------------------------
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| 376 | */
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| 377 | static void
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| 378 | FixedPoolFreeItem(poolPtr, item)
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| 379 | struct Blt_PoolStruct *poolPtr;
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| 380 | void *item;
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| 381 | {
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| 382 | Blt_PoolChain *chainPtr = (Blt_PoolChain *)item;
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| 383 |
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| 384 | /* Prepend the newly deallocated item to the free list. */
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| 385 | chainPtr->nextPtr = poolPtr->freePtr;
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| 386 | poolPtr->freePtr = chainPtr;
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| 387 | }
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| 388 |
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| 389 | /*
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| 390 | *----------------------------------------------------------------------
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| 391 | *
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| 392 | * Blt_PoolCreate --
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| 393 | *
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| 394 | * Creates a new memory pool for fixed-size/variable-size/string
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| 395 | * items.
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| 396 | *
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| 397 | * Results:
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| 398 | * Returns a pointer to the newly allocated pool.
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| 399 | *
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| 400 | *----------------------------------------------------------------------
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| 401 | */
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| 402 |
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| 403 | Blt_Pool
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| 404 | Blt_PoolCreate(type)
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| 405 | int type;
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| 406 | {
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| 407 | struct Blt_PoolStruct *poolPtr;
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| 408 |
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| 409 | poolPtr = Blt_Malloc(sizeof(struct Blt_PoolStruct));
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| 410 | switch (type) {
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| 411 | case BLT_VARIABLE_SIZE_ITEMS:
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| 412 | poolPtr->allocProc = VariablePoolAllocItem;
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| 413 | poolPtr->freeProc = VariablePoolFreeItem;
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| 414 | break;
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| 415 | case BLT_FIXED_SIZE_ITEMS:
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| 416 | poolPtr->allocProc = FixedPoolAllocItem;
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| 417 | poolPtr->freeProc = FixedPoolFreeItem;
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| 418 | break;
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| 419 | case BLT_STRING_ITEMS:
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| 420 | poolPtr->allocProc = StringPoolAllocItem;
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| 421 | poolPtr->freeProc = StringPoolFreeItem;
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| 422 | break;
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| 423 | }
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| 424 | poolPtr->headPtr = poolPtr->freePtr = NULL;
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| 425 | poolPtr->waste = poolPtr->bytesLeft = 0;
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| 426 | poolPtr->poolSize = poolPtr->itemSize = 0;
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| 427 | return poolPtr;
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| 428 | }
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| 429 |
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| 430 | /*
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| 431 | *----------------------------------------------------------------------
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| 432 | *
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| 433 | * Blt_PoolDestroy --
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| 434 | *
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| 435 | * Destroys the given memory pool. The chain of allocated blocks
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| 436 | * are freed. The is the only time that memory is actually freed.
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| 437 | *
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| 438 | * Results:
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| 439 | * None.
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| 440 | *
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| 441 | * Side Effects:
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| 442 | * All memory used by the pool is freed.
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| 443 | *
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| 444 | *----------------------------------------------------------------------
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| 445 | */
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| 446 | void
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| 447 | Blt_PoolDestroy(poolPtr)
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| 448 | struct Blt_PoolStruct *poolPtr;
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| 449 | {
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| 450 | register Blt_PoolChain *chainPtr, *nextPtr;
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| 451 |
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| 452 | for (chainPtr = poolPtr->headPtr; chainPtr != NULL; chainPtr = nextPtr) {
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| 453 | nextPtr = chainPtr->nextPtr;
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| 454 | Blt_Free(chainPtr);
|
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| 455 | }
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| 456 | Blt_Free(poolPtr);
|
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| 457 | }
|
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| 458 |
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