#ifndef _EVENT_DEDX_H__ #define _EVENT_DEDX_H__ #include "Base.h" namespace FROG{ class Event_dEdX : public Base { public : float dEdX; virtual unsigned int chunkId(){ return 12115;} virtual bool isCompactible(){ return false; } Event_dEdX(){} Event_dEdX( float dEdX_): dEdX(dEdX_){} virtual ByteBuffer writeData(){ ByteBuffer toReturn(4); toReturn.putFloat(dEdX); return toReturn; } }; }//FROG Namespace #endif