#ifndef _FROG_EVENT_SIM_VERTEX_H__ #define _FROG_EVENT_SIM_VERTEX_H__ #include "Base.h" namespace FROG{ class Event_Sim_Vertex : public Base { public : float x; float y; float z; int parentTrack_id; virtual unsigned int chunkId(){ return 11020;} virtual bool isCompactible(){ return true; } Event_Sim_Vertex(){} Event_Sim_Vertex( float x_,float y_, float z_, int parentTrack_id_): x(x_), y(y_), z(z_),parentTrack_id(parentTrack_id_){}; virtual ByteBuffer writeData(){ ByteBuffer toReturn(16); toReturn.putFloat(x); toReturn.putFloat(y); toReturn.putFloat(z); toReturn.putInt(parentTrack_id); return toReturn; } }; }//FROG Namespace #endif