#ifndef _FROG_BaseColl_Id_H__ #define _FROG_BaseColl_Id_H__ #include "BaseColl.h" namespace FROG{ class BaseColl_Id : public BaseColl { public : virtual unsigned int chunkId(){ return 1000;} virtual bool isCompactible(){ return false; } BaseColl_Id(unsigned int detId=0){ detId_ = detId; } virtual ByteBuffer writeData(){ ByteBuffer toReturn(4); toReturn.putUInt(detId_); return toReturn; } }; }//FROG Namespace #endif