#ifndef _H_VerticalKicker_ #define _H_VerticalKicker_ /* * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * --<--<-- A fast simulator --<--<-- * * / --<--<-- of particle --<--<-- * * ----HECTOR----< * * \ -->-->-- transport through -->-->-- * * -->-->-- generic beamlines -->-->-- * * * * JINST 2:P09005 (2007) * * X Rouby, J de Favereau, K Piotrzkowski (CP3) * * http://www.fynu.ucl.ac.be/hector.html * * * * Center for Cosmology, Particle Physics and Phenomenology * * Universite catholique de Louvain * * Louvain-la-Neuve, Belgium * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * */ /// \file H_VerticalKicker.h /// \brief Classes aiming at simulating vertical kickers in the beamline. /// /// fk [rad] for kickers !!!! // local #includes #include "H_Kicker.h" /// Vertical kickers for the beamline. class H_VerticalKicker : public H_Kicker { public: /// Constructors and destructor //@{ H_VerticalKicker():H_Kicker(VKICKER,0.,0.,0.) {init();} H_VerticalKicker(const double s, const double k, const double l) :H_Kicker(VKICKER,s,k,l){init();} H_VerticalKicker(const string& nameE, const double s, const double k, const double l) :H_Kicker(nameE,VKICKER,s,k,l){init();} ~H_VerticalKicker() {}; //@} H_VerticalKicker* clone() const ; private: virtual void setTypeString() {typestring=VKICKERNAME;}; virtual void setMatrix(const float, const float, const float) ; }; #endif