//FJSTARTHEADER
// $Id: Dnn3piCylinder.hh 4442 2020-05-05 07:50:11Z soyez $
//
// Copyright (c) 2005-2020, Matteo Cacciari, Gavin P. Salam and Gregory Soyez
//
//----------------------------------------------------------------------
// This file is part of FastJet.
//
// FastJet is free software; you can redistribute it and/or modify
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// The algorithms that underlie FastJet have required considerable
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// hep-ph/0512210 and in the manual, arXiv:1111.6097. If you use
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//FJENDHEADER
#ifndef DROP_CGAL // in case we do not have the code for CGAL
#ifndef __FASTJET_DNN3PICYLINDER_HH__
#define __FASTJET_DNN3PICYLINDER_HH__
#include "fastjet/internal/DynamicNearestNeighbours.hh"
#include "fastjet/internal/DnnPlane.hh"
#include "fastjet/internal/numconsts.hh"
FASTJET_BEGIN_NAMESPACE // defined in fastjet/internal/base.hh
/// \if internal_doc
/// @ingroup internal
/// \class Dnn3piCylinder
/// class derived from DynamicNearestNeighbours that provides an
/// implementation for the surface of cylinder (using one
/// DnnPlane object spanning 0--3pi).
/// \endif
class Dnn3piCylinder : public DynamicNearestNeighbours {
public:
/// empty initaliser
Dnn3piCylinder() {}
/// Initialiser from a set of points on an Eta-Phi plane, where
/// eta can have an arbitrary ranges and phi must be in range
/// 0 <= phi < 2pi;
///
/// NB: this class is more efficient than the plain Dnn4piCylinder
/// class, but can give wrong answers when the nearest neighbour is
/// further away than 2pi (in this case a point's nearest neighbour
/// becomes itself, because it is considered to be a distance 2pi
/// away). For the kt-algorithm (e.g.) this is actually not a
/// problem (the distance need only be accurate when it is less than
/// R), so we can tell the routine to ignore this problem --
/// alternatively the routine will crash if it detects it occurring
/// (only when finding the nearest neighbour index, not its
/// distance).
Dnn3piCylinder(const std::vector &,
const bool & ignore_nearest_is_mirror = false,
const bool & verbose = false );
/// Returns the index of the nearest neighbour of point labelled
/// by ii (assumes ii is valid)
int NearestNeighbourIndex(const int ii) const ;
/// Returns the distance to the nearest neighbour of point labelled
/// by index ii (assumes ii is valid)
double NearestNeighbourDistance(const int ii) const ;
/// Returns true iff the given index corresponds to a point that
/// exists in the DNN structure (meaning that it has been added, and
/// not removed in the meantime)
bool Valid(const int index) const;
void RemoveAndAddPoints(const std::vector & indices_to_remove,
const std::vector & points_to_add,
std::vector & indices_added,
std::vector & indices_of_updated_neighbours);
~Dnn3piCylinder();
private:
// our extras to help us navigate, find distance, etc.
const static int INEXISTENT_VERTEX=-3;
bool _verbose;
bool _ignore_nearest_is_mirror;
/// Picture of how things will work... Copy 0--pi part of the 0--2pi
/// cylinder into a region 2pi--3pi of a Euclidean plane. Below we
/// show points labelled by + that have a mirror image in this
/// manner, while points labelled by * do not have a mirror image.
///
/// | . |
/// | . |
/// | . |
/// | . |
/// | 2 . |
/// | * . |
/// | + . + |
/// | 0 . 1 |
/// | . |
/// 0 2pi 3pi
///
/// Each "true" point has its true "cylinder" index (the index that
/// is known externally to this class) as well as euclidean plane
/// indices (main_index and mirror index in the MirrorVertexInfo
/// structure), which are private concepts of this class.
///
/// In above picture our structures would hold the following info
/// (the picture shows the euclidean-plane numbering)
///
/// _mirror_info[cylinder_index = 0] = (0, 1)
/// _mirror_info[cylinder_index = 1] = (2, INEXISTENT_VERTEX)
///
/// We also need to be able to go from the euclidean plane indices
/// back to the "true" cylinder index, and for this purpose we use
/// the vector _cylinder_index_of_plane_vertex[...], which in the above example has
/// the following contents
///
/// _cylinder_index_of_plane_vertex[0] = 0
/// _cylinder_index_of_plane_vertex[1] = 0
/// _cylinder_index_of_plane_vertex[2] = 1
///
///
struct MirrorVertexInfo {
/// index of the given point (appearing in the range 0--2pi) in the
/// 0--3pi euclidean plane structure (position will coincide with
/// that on the 0--2pi cylinder, but index labelling it will be
/// different)
int main_index;
/// index of the mirror point (appearing in the range 2pi--3pi) in the
/// 0--3pi euclidean plane structure
int mirror_index;
};
// for each "true" vertex we have reference to indices in the euclidean
// plane structure
std::vector _mirror_info;
// for each index in the euclidean 0--3pi plane structure we want to
// be able to get back to the "true" vertex index on the overall
// 0--2pi cylinder structure
std::vector _cylinder_index_of_plane_vertex;
// NB: we define POINTERS here because the initialisation gave
// us problems (things crashed!), perhaps because in practice
// we were making a copy without being careful and defining
// a proper copy constructor.
DnnPlane * _DNN;
/// given a phi value in the 0--2pi range return one
/// in the pi--3pi range.
inline EtaPhi _remap_phi(const EtaPhi & point) {
double phi = point.second;
if (phi < pi) { phi += twopi ;}
return EtaPhi(point.first, phi);}
//----------------------------------------------------------------------
/// What on earth does this do?
///
/// Example: last true "cylinder" index was 15
/// last plane index was 23
///
/// Then: _cylinder_index_of_plane_vertex.size() = 24 and
/// _mirror_info.size() = 16
///
/// IF cylinder_point's phi < pi then
/// create: _mirror_info[16] = (main_index = 24, mirror_index=25)
/// _cylinder_index_of_plane_vertex[24] = 16
/// _cylinder_index_of_plane_vertex[25] = 16
/// ELSE
/// create: _mirror_info[16] = (main_index = 24, mirror_index=INEXISTENT..)
/// _cylinder_index_of_plane_vertex[24] = 16
///
/// ADDITIONALLY push the cylinder_point (and if it exists the mirror
/// copy) onto the vector plane_points.
void _RegisterCylinderPoint (const EtaPhi & cylinder_point,
std::vector & plane_points);
};
// here follow some inline implementations of the simpler of the
// functions defined above
//----------------------------------------------------------------------
/// Note: one of the difficulties of the 0--3pi mapping is that
/// a point may have its mirror copy as its own nearest neighbour
/// (if no other point is within a distance of 2pi). This does
/// not matter for the kt_algorithm with
/// reasonable values of radius, but might matter for a general use
/// of this algorithm -- depending on whether or not the user has
/// initialised the class with instructions to ignore this problem the
/// program will detect and ignore it, or crash.
inline int Dnn3piCylinder::NearestNeighbourIndex(const int current) const {
int main_index = _mirror_info[current].main_index;
int mirror_index = _mirror_info[current].mirror_index;
int plane_index;
if (mirror_index == INEXISTENT_VERTEX ) {
plane_index = _DNN->NearestNeighbourIndex(main_index);
} else {
plane_index = (
_DNN->NearestNeighbourDistance(main_index) <
_DNN->NearestNeighbourDistance(mirror_index)) ?
_DNN->NearestNeighbourIndex(main_index) :
_DNN->NearestNeighbourIndex(mirror_index) ;
}
int this_cylinder_index = _cylinder_index_of_plane_vertex[plane_index];
// either the user has acknowledged the fact that they may get the
// mirror copy as the closest point, or crash if it should occur
// that mirror copy is the closest point.
assert(_ignore_nearest_is_mirror || this_cylinder_index != current);
//if (this_cylinder_index == current) {
// std::cerr << "WARNING point "<NearestNeighbourDistance(main_index);
} else {
return (
_DNN->NearestNeighbourDistance(main_index) <
_DNN->NearestNeighbourDistance(mirror_index)) ?
_DNN->NearestNeighbourDistance(main_index) :
_DNN->NearestNeighbourDistance(mirror_index) ;
}
}
inline bool Dnn3piCylinder::Valid(const int index) const {
return (_DNN->Valid(_mirror_info[index].main_index));
}
inline Dnn3piCylinder::~Dnn3piCylinder() {
delete _DNN;
}
FASTJET_END_NAMESPACE
#endif // __FASTJET_DNN3PICYLINDER_HH__
#endif // DROP_CGAL