//STARTHEADER
// $Id$
//
// Copyright (c) 2005-2011, Matteo Cacciari, Gavin P. Salam and Gregory Soyez
//
//----------------------------------------------------------------------
// This file is part of FastJet.
//
// FastJet is free software; you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation; either version 2 of the License, or
// (at your option) any later version.
//
// The algorithms that underlie FastJet have required considerable
// development and are described in hep-ph/0512210. If you use
// FastJet as part of work towards a scientific publication, please
// include a citation to the FastJet paper.
//
// FastJet is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License for more details.
//
// You should have received a copy of the GNU General Public License
// along with FastJet. If not, see .
//----------------------------------------------------------------------
//ENDHEADER
#include "fastjet/internal/MinHeap.hh"
#include
#include
#include
FASTJET_BEGIN_NAMESPACE // defined in fastjet/internal/base.hh
using namespace std;
//----------------------------------------------------------------------
/// construct the MinHeap; structure will be as follows:
/// . _heap[0].minloc points to globally smallest entry
/// _heap[1].minloc points to smallest entry in one half of heap
/// _heap[2].minloc points to smallest entry in other half of heap
///
/// . for _heap[i], the "parent" is to be found at (i-1)/2
void MinHeap::_initialise(const std::vector & values){
// fill the high-range of the heap with the largest possible value
// (minloc of each entry is itself)
for (unsigned i = values.size(); i < _heap.size(); i++) {
_heap[i].value = std::numeric_limits::max();
_heap[i].minloc = &(_heap[i]);
}
// fill the rest of the heap with the actual values
// (minloc of each entry is itself)
for (unsigned i = 0; i < values.size(); i++) {
_heap[i].value = values[i];
_heap[i].minloc = &(_heap[i]);
}
// now adjust the minlocs so that everything is OK...
for (unsigned i = _heap.size()-1; i > 0; i--) {
ValueLoc * parent = &(_heap[(i-1)/2]);
ValueLoc * here = &(_heap[i]);
if (here->minloc->value < parent->minloc->value) {
parent->minloc = here->minloc;
}
}
//cout << minloc() << " "<minloc != start && !(new_value < start->minloc->value)) {
start->value = new_value;
//std::cout << " had easy exit\n";
return;
}
// update the value and put a temporary location
start->value = new_value;
start->minloc = start;
// warn that a change has been made at this place
bool change_made = true;
// to make sure we don't go off edge...
ValueLoc * heap_end = (&(_heap[0])) + _heap.size();
// now work our way up the heap
while(change_made) {
ValueLoc * here = &(_heap[loc]);
change_made = false;
// if we were pointing to start, then we must re-initialise things
if (here->minloc == start) {
here->minloc = here; change_made = true;
}
// now compare current location to children (at 2*loc+1, 2*loc+2)
ValueLoc * child = &(_heap[2*loc+1]);
if (child < heap_end && child->minloc->value < here->minloc->value ) {
here->minloc = child->minloc;
change_made = true;}
child++;
if (child < heap_end && child->minloc->value < here->minloc->value ) {
here->minloc = child->minloc;
change_made = true;}
// then we move up (loc ->(loc-1)/2) if there's anywhere to go
if (loc == 0) {break;}
loc = (loc-1)/2;
}
}
FASTJET_END_NAMESPACE