//FJSTARTHEADER // $Id: LazyTiling25.cc 4354 2018-04-22 07:12:37Z salam $ // // Copyright (c) 2005-2018, Matteo Cacciari, Gavin P. Salam and Gregory Soyez // //---------------------------------------------------------------------- // This file is part of FastJet. // // FastJet is free software; you can redistribute it and/or modify // it under the terms of the GNU General Public License as published by // the Free Software Foundation; either version 2 of the License, or // (at your option) any later version. // // The algorithms that underlie FastJet have required considerable // development. They are described in the original FastJet paper, // hep-ph/0512210 and in the manual, arXiv:1111.6097. If you use // FastJet as part of work towards a scientific publication, please // quote the version you use and include a citation to the manual and // optionally also to hep-ph/0512210. // // FastJet is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the // GNU General Public License for more details. // // You should have received a copy of the GNU General Public License // along with FastJet. If not, see . //---------------------------------------------------------------------- //FJENDHEADER #include #include "fastjet/internal/LazyTiling25.hh" #include "fastjet/internal/TilingExtent.hh" using namespace std; FASTJET_BEGIN_NAMESPACE // defined in fastjet/internal/base.hh LazyTiling25::LazyTiling25(ClusterSequence & cs) : _cs(cs), _jets(cs.jets()) //, _minheap(_jets.size()) { #ifdef INSTRUMENT2 _ncall = 0; // gps tmp _ncall_dtt = 0; // gps tmp #endif // INSTRUMENT2 _Rparam = cs.jet_def().R(); _R2 = _Rparam * _Rparam; _invR2 = 1.0 / _R2; _initialise_tiles(); } //---------------------------------------------------------------------- /// Set up the tiles: /// - decide the range in eta /// - allocate the tiles /// - set up the cross-referencing info between tiles /// /// The neighbourhood of a tile is set up as follows /// /// LLRRR /// LLRRR /// LLXRR /// LLLRR /// LLLRR /// /// such that tiles is an array containing XLL..LLRR..RR with pointers /// | \ RH_tiles /// \ surrounding_tiles /// /// with appropriate precautions when close to the edge of the tiled /// region. /// void LazyTiling25::_initialise_tiles() { // first decide tile sizes (with a lower bound to avoid huge memory use with // very small R) double default_size = max(0.1,_Rparam)/2; _tile_size_eta = default_size; // it makes no sense to go below 5 tiles in phi -- 5 tiles is // sufficient to make sure all pair-wise combinations up to pi in // phi are possible _n_tiles_phi = max(5,int(floor(twopi/default_size))); _tile_size_phi = twopi / _n_tiles_phi; // >= _Rparam and fits in 2pi #define _FASTJET_TILING25_USE_TILING_ANALYSIS_ #ifdef _FASTJET_TILING25_USE_TILING_ANALYSIS_ // testing TilingExtent tiling_analysis(_cs); _tiles_eta_min = tiling_analysis.minrap(); _tiles_eta_max = tiling_analysis.maxrap(); //cout << "Using timing analysis " << " " << _tiles_eta_min << " " << _tiles_eta_max << endl; #else // not _FASTJET_TILING25_USE_TILING_ANALYSIS_ // always include zero rapidity in the tiling region _tiles_eta_min = 0.0; _tiles_eta_max = 0.0; // but go no further than following const double maxrap = 7.0; // and find out how much further one should go for(unsigned int i = 0; i < _jets.size(); i++) { double eta = _jets[i].rap(); // first check if eta is in range -- to avoid taking into account // very spurious rapidities due to particles with near-zero kt. if (abs(eta) < maxrap) { if (eta < _tiles_eta_min) {_tiles_eta_min = eta;} if (eta > _tiles_eta_max) {_tiles_eta_max = eta;} } } //cout << "NOT using timing analysis " << " " << _tiles_eta_min << " " << _tiles_eta_max << endl; #endif // _FASTJET_TILING25_USE_TILING_ANALYSIS_ // now adjust the values of the ieta extents // 2014-07-18: the following commented piece of code gives speed // improvements for large-R jets, but occasionally it appears to // hang, e.g. on // gunzip -c < ../data/Pythia-PtMin50-LHC-10kev.dat.gz | time ./example/fastjet_timing_plugins -R 1000 -nev 1000 -strategy -6 -antikt -rapmax 5.0 -repeat 1 -write // 2014-07-23: this was understood because tile centres assumed // tiles_ieta_min = tiles_eta_min (no longer true) // #define FASTJET_LAZY25_MIN3TILESY #ifdef FASTJET_LAZY25_MIN3TILESY if (_tiles_eta_max - _tiles_eta_min < 3*_tile_size_eta) { // if we have a rapidity coverage that is small compared to the // tile size then we can adjust the grid in rapidity so as to // have exactly 3 tiles. This can give relevant speed improvements // for large R jets _tile_size_eta = (_tiles_eta_max - _tiles_eta_min)/3; _tiles_ieta_min = 0; _tiles_ieta_max = 2; // the eta max value is being taken as the lower edge of the // highest-y tile _tiles_eta_max -= _tile_size_eta; } else { #endif //FASTJET_LAZY25_MIN3TILESY _tiles_ieta_min = int(floor(_tiles_eta_min/_tile_size_eta)); _tiles_ieta_max = int(floor( _tiles_eta_max/_tile_size_eta)); _tiles_eta_min = _tiles_ieta_min * _tile_size_eta; _tiles_eta_max = _tiles_ieta_max * _tile_size_eta; #ifdef FASTJET_LAZY25_MIN3TILESY } #endif _tile_half_size_eta = _tile_size_eta * 0.5; _tile_half_size_phi = _tile_size_phi * 0.5; // set up information about whether we need to allow for "periodic" // wrapping tests in delta_phi calculations vector use_periodic_delta_phi(_n_tiles_phi, false); if (_n_tiles_phi <= 5) { fill(use_periodic_delta_phi.begin(), use_periodic_delta_phi.end(), true); } else { use_periodic_delta_phi[0] = true; use_periodic_delta_phi[1] = true; use_periodic_delta_phi[_n_tiles_phi-2] = true; use_periodic_delta_phi[_n_tiles_phi-1] = true; } // allocate the tiles _tiles.resize((_tiles_ieta_max-_tiles_ieta_min+1)*_n_tiles_phi); // now set up the cross-referencing between tiles for (int ieta = _tiles_ieta_min; ieta <= _tiles_ieta_max; ieta++) { for (int iphi = 0; iphi < _n_tiles_phi; iphi++) { Tile25 * tile = & _tiles[_tile_index(ieta,iphi)]; // no jets in this tile yet tile->head = NULL; // first element of tiles points to itself tile->begin_tiles[0] = tile; Tile25 ** pptile = & (tile->begin_tiles[0]); pptile++; // // set up L's in column to the left of X tile->surrounding_tiles = pptile; if (ieta > _tiles_ieta_min) { // with the itile subroutine, we can safely run tiles from // idphi=-1 to idphi=+1, because it takes care of // negative and positive boundaries for (int idphi = -2; idphi <=+2; idphi++) { *pptile = & _tiles[_tile_index(ieta-1,iphi+idphi)]; pptile++; } } // and the column twice to left of X if (ieta > _tiles_ieta_min + 1) { // with the itile subroutine, we can safely run tiles from // idphi=-1 to idphi=+1, because it takes care of // negative and positive boundaries for (int idphi = -2; idphi <= +2; idphi++) { *pptile = & _tiles[_tile_index(ieta-2,iphi+idphi)]; pptile++; } } // now set up last two L's (below X) *pptile = & _tiles[_tile_index(ieta,iphi-1)]; pptile++; *pptile = & _tiles[_tile_index(ieta,iphi-2)]; pptile++; // set up first two R's (above X) tile->RH_tiles = pptile; *pptile = & _tiles[_tile_index(ieta,iphi+1)]; pptile++; *pptile = & _tiles[_tile_index(ieta,iphi+2)]; pptile++; // set up remaining R's, to the right of X if (ieta < _tiles_ieta_max) { for (int idphi = -2; idphi <= +2; idphi++) { *pptile = & _tiles[_tile_index(ieta+1,iphi+idphi)]; pptile++; } } // set up remaining R's, and two cols to the right of X if (ieta < _tiles_ieta_max - 1) { for (int idphi = -2; idphi <= +2; idphi++) { *pptile = & _tiles[_tile_index(ieta+2,iphi+idphi)]; pptile++; } } // now put semaphore for end tile tile->end_tiles = pptile; // finally make sure tiles are untagged tile->tagged = false; // and store the information about periodicity in phi tile->use_periodic_delta_phi = use_periodic_delta_phi[iphi]; // and ensure max distance is sensibly initialised tile->max_NN_dist = 0; // and also position of centre of tile tile->eta_centre = (ieta-_tiles_ieta_min+0.5)*_tile_size_eta + _tiles_eta_min; tile->phi_centre = (iphi+0.5)*_tile_size_phi; } } } //---------------------------------------------------------------------- /// return the tile index corresponding to the given eta,phi point int LazyTiling25::_tile_index(const double eta, const double phi) const { int ieta, iphi; if (eta <= _tiles_eta_min) {ieta = 0;} else if (eta >= _tiles_eta_max) {ieta = _tiles_ieta_max-_tiles_ieta_min;} else { //ieta = int(floor((eta - _tiles_eta_min) / _tile_size_eta)); ieta = int(((eta - _tiles_eta_min) / _tile_size_eta)); // following needed in case of rare but nasty rounding errors if (ieta > _tiles_ieta_max-_tiles_ieta_min) { ieta = _tiles_ieta_max-_tiles_ieta_min;} } // allow for some extent of being beyond range in calculation of phi // as well //iphi = (int(floor(phi/_tile_size_phi)) + _n_tiles_phi) % _n_tiles_phi; // with just int and no floor, things run faster but beware iphi = int((phi+twopi)/_tile_size_phi) % _n_tiles_phi; return (iphi + ieta * _n_tiles_phi); } //---------------------------------------------------------------------- // sets up information regarding the tiling of the given jet inline void LazyTiling25::_tj_set_jetinfo( TiledJet * const jet, const int _jets_index) { // first call the generic setup _bj_set_jetinfo<>(jet, _jets_index); // Then do the setup specific to the tiled case. // Find out which tile it belonds to jet->tile_index = _tile_index(jet->eta, jet->phi); // Insert it into the tile's linked list of jets Tile25 * tile = &_tiles[jet->tile_index]; jet->previous = NULL; jet->next = tile->head; if (jet->next != NULL) {jet->next->previous = jet;} tile->head = jet; } //---------------------------------------------------------------------- void LazyTiling25::_bj_remove_from_tiles(TiledJet * const jet) { Tile25 * tile = & _tiles[jet->tile_index]; if (jet->previous == NULL) { // we are at head of the tile, so reset it. // If this was the only jet on the tile then tile->head will now be NULL tile->head = jet->next; } else { // adjust link from previous jet in this tile jet->previous->next = jet->next; } if (jet->next != NULL) { // adjust backwards-link from next jet in this tile jet->next->previous = jet->previous; } } //---------------------------------------------------------------------- /// output the contents of the tiles void LazyTiling25::_print_tiles(TiledJet * briefjets ) const { for (vector::const_iterator tile = _tiles.begin(); tile < _tiles.end(); tile++) { cout << "Tile " << tile - _tiles.begin() << " at " << setw(10) << tile->eta_centre << "," << setw(10) << tile->phi_centre << " = "; vector list; for (TiledJet * jetI = tile->head; jetI != NULL; jetI = jetI->next) { list.push_back(jetI-briefjets); //cout <<" "< & tile_union, int & n_near_tiles) const { for (Tile25 * const * near_tile = _tiles[tile_index].begin_tiles; near_tile != _tiles[tile_index].end_tiles; near_tile++){ // get the tile number tile_union[n_near_tiles] = *near_tile - & _tiles[0]; n_near_tiles++; } } //---------------------------------------------------------------------- /// Like _add_neighbours_to_tile_union, but only adds neighbours if /// their "tagged" status is false; when a neighbour is added its /// tagged status is set to true. inline void LazyTiling25::_add_untagged_neighbours_to_tile_union( const int tile_index, vector & tile_union, int & n_near_tiles) { for (Tile25 ** near_tile = _tiles[tile_index].begin_tiles; near_tile != _tiles[tile_index].end_tiles; near_tile++){ if (! (*near_tile)->tagged) { (*near_tile)->tagged = true; // get the tile number tile_union[n_near_tiles] = *near_tile - & _tiles[0]; n_near_tiles++; } } } //---------------------------------------------------------------------- /// Like _add_neighbours_to_tile_union, but adds tiles that are /// "neighbours" of a jet (rather than a tile) and only if a /// neighbouring tile's max_NN_dist is >= the distance between the jet /// and the nearest point on the tile. It ignores tiles that have /// already been tagged. inline void LazyTiling25::_add_untagged_neighbours_to_tile_union_using_max_info( const TiledJet * jet, vector & tile_union, int & n_near_tiles) { Tile25 & tile = _tiles[jet->tile_index]; for (Tile25 ** near_tile = tile.begin_tiles; near_tile != tile.end_tiles; near_tile++){ if ((*near_tile)->tagged) continue; // here we are not allowed to miss a tile due to some rounding // error. We therefore allow for a margin of security double dist = _distance_to_tile(jet, *near_tile) - tile_edge_security_margin; // cout << " max info looked at tile " << *near_tile - &_tiles[0] // << ", dist = " << dist << " " << (*near_tile)->max_NN_dist // << " -> diff = " << dist-(*near_tile)->max_NN_dist << endl; if (dist > (*near_tile)->max_NN_dist) continue; // cout << " max info tagged tile " << *near_tile - &_tiles[0] << endl; (*near_tile)->tagged = true; // get the tile number tile_union[n_near_tiles] = *near_tile - & _tiles[0]; n_near_tiles++; } } ////--------TMPTMPTMPTMPTMP-----GPS TEMP-------------------- //ostream & operator<<(ostream & ostr, const TiledJet & jet) { // ostr << "j" << setw(3) << jet._jets_index << ":pt2,rap,phi=" ; ostr.flush(); // ostr << jet.kt2 << ","; ostr.flush(); // ostr << jet.eta << ","; ostr.flush(); // ostr << jet.phi; ostr.flush(); // ostr << ", tile=" << jet.tile_index; ostr.flush(); // return ostr; //} //---------------------------------------------------------------------- /// returns a particle's distance to the edge of the specified tile inline double LazyTiling25::_distance_to_tile(const TiledJet * bj, const Tile25 * tile) #ifdef INSTRUMENT2 { _ncall_dtt++; // GPS tmp #else const { #endif // INSTRUMENT2 // Note the careful way of checking the minimum potential deta: // unlike the phi case below, we don't calculate the distance to the // centre and subtract spacing/2. This is because of issue of // boundary tiles, which can extend far beyond spacing/2 in eta. // Using the positions of tile centers should instead be safe. double deta; if (_tiles[bj->tile_index].eta_centre == tile->eta_centre) deta = 0; //else deta = std::abs(bj->eta - tile->eta_centre) - 0.5*_tile_size_eta; else deta = std::abs(bj->eta - tile->eta_centre) - _tile_half_size_eta; // ------ // | // A | B // ------ // | // C | D // ------ double dphi = std::abs(bj->phi - tile->phi_centre); if (dphi > pi) dphi = twopi-dphi; dphi -= _tile_half_size_phi; //dphi -= 0.5*_tile_size_phi; if (dphi < 0) dphi = 0; return dphi*dphi + deta*deta; } //---------------------------------------------------------------------- /// looks at distance between jetX and jetI and updates the NN /// information if relevant; also pushes identity of jetI onto /// the vector of jets for minheap, to signal that it will have /// to be handled later. /// /// GPS TEMP GPS TMP: REMOVE THIS LATER: EVEN LABELLED AS INLINE, THE /// CALL ADDS A SUBSTANTIAL PENALTY... inline void LazyTiling25::_update_jetX_jetI_NN(TiledJet * jetX, TiledJet * jetI, vector & jets_for_minheap) { double dist = _bj_dist(jetI,jetX); if (dist < jetI->NN_dist) { if (jetI != jetX) { jetI->NN_dist = dist; jetI->NN = jetX; // label jetI as needing heap action... if (!jetI->minheap_update_needed()) { jetI->label_minheap_update_needed(); jets_for_minheap.push_back(jetI); } } } if (dist < jetX->NN_dist) { if (jetI != jetX) { jetX->NN_dist = dist; jetX->NN = jetI;} } } inline void LazyTiling25::_set_NN(TiledJet * jetI, vector & jets_for_minheap) { jetI->NN_dist = _R2; jetI->NN = NULL; // label jetI as needing heap action... if (!jetI->minheap_update_needed()) { jetI->label_minheap_update_needed(); jets_for_minheap.push_back(jetI);} // now go over tiles that are neighbours of I (include own tile) Tile25 * tile_ptr = &_tiles[jetI->tile_index]; //if (tile_ptr->is_near_zero_phi(_tile_size_phi)) { for (Tile25 ** near_tile = tile_ptr->begin_tiles; near_tile != tile_ptr->end_tiles; near_tile++) { // for own tile, this will be zero automatically: should we be clever // and skip the test? (With some doubling of code?) if (jetI->NN_dist < _distance_to_tile(jetI, *near_tile)) continue; // and then over the contents of that tile for (TiledJet * jetJ = (*near_tile)->head; jetJ != NULL; jetJ = jetJ->next) { double dist = _bj_dist(jetI,jetJ); if (dist < jetI->NN_dist && jetJ != jetI) { jetI->NN_dist = dist; jetI->NN = jetJ; } } } // } else { // // second copy that exploits the fact that for this tile we needn't worry // // about periodicity // for (Tile25 ** near_tile = tile_ptr->begin_tiles; // near_tile != tile_ptr->end_tiles; near_tile++) { // // for own tile, this will be zero automatically: should we be clever // // and skip the test? (With some doubling of code?) // if (jetI->NN_dist < _distance_to_tile(jetI, *near_tile)) continue; // // and then over the contents of that tile // for (TiledJet * jetJ = (*near_tile)->head; // jetJ != NULL; jetJ = jetJ->next) { // double dist = _bj_dist_not_periodic(jetI,jetJ); // if (dist < jetI->NN_dist && jetJ != jetI) { // jetI->NN_dist = dist; jetI->NN = jetJ; // } // } // } // } } void LazyTiling25::run() { //_initialise_tiles(); int n = _jets.size(); if (n == 0) return; TiledJet * briefjets = new TiledJet[n]; TiledJet * jetA = briefjets, * jetB; // avoid warning about uninitialised oldB below; // only valid for n>=1 (hence the test n==0 test above) TiledJet oldB = briefjets[0]; // will be used quite deep inside loops, but declare it here so that // memory (de)allocation gets done only once vector tile_union(3*25); // initialise the basic jet info for (int i = 0; i< n; i++) { _tj_set_jetinfo(jetA, i); //cout << i<<": "<tile_index<<"\n"; jetA++; // move on to next entry of briefjets } TiledJet * head = briefjets; // a nicer way of naming start // set up the initial nearest neighbour information vector::iterator tile; for (tile = _tiles.begin(); tile != _tiles.end(); tile++) { // first do it on this tile for (jetA = tile->head; jetA != NULL; jetA = jetA->next) { for (jetB = tile->head; jetB != jetA; jetB = jetB->next) { double dist = _bj_dist_not_periodic(jetA,jetB); if (dist < jetA->NN_dist) {jetA->NN_dist = dist; jetA->NN = jetB;} if (dist < jetB->NN_dist) {jetB->NN_dist = dist; jetB->NN = jetA;} } } for (jetA = tile->head; jetA != NULL; jetA = jetA->next) { if (jetA->NN_dist > tile->max_NN_dist) tile->max_NN_dist = jetA->NN_dist; } } for (tile = _tiles.begin(); tile != _tiles.end(); tile++) { if (tile->use_periodic_delta_phi) { // then do it for RH tiles; for (Tile25 ** RTile = tile->RH_tiles; RTile != tile->end_tiles; RTile++) { for (jetA = tile->head; jetA != NULL; jetA = jetA->next) { double dist_to_tile = _distance_to_tile(jetA, *RTile); // it only makes sense to do a tile if jetA is close enough to the Rtile // either for a jet in the Rtile to be closer to jetA than it's current NN // or if jetA could be closer to something in the Rtile than the largest // NN distance within the RTile. // // GPS note: also tried approach where we perform only the // first test and run over all surrounding tiles // (not just RH ones). The test is passed less // frequently, but one is running over more tiles // and on balance, for the trial event we used, it's // a bit slower. bool relevant_for_jetA = dist_to_tile <= jetA->NN_dist; bool relevant_for_RTile = dist_to_tile <= (*RTile)->max_NN_dist; if (relevant_for_jetA || relevant_for_RTile) { for (jetB = (*RTile)->head; jetB != NULL; jetB = jetB->next) { double dist = _bj_dist(jetA,jetB); if (dist < jetA->NN_dist) {jetA->NN_dist = dist; jetA->NN = jetB;} if (dist < jetB->NN_dist) {jetB->NN_dist = dist; jetB->NN = jetA;} } } } } } else { // this second version of the code uses the faster // "not_periodic" version because it knows that the tile is // sufficiently far from the edge. for (Tile25 ** RTile = tile->RH_tiles; RTile != tile->end_tiles; RTile++) { for (jetA = tile->head; jetA != NULL; jetA = jetA->next) { double dist_to_tile = _distance_to_tile(jetA, *RTile); bool relevant_for_jetA = dist_to_tile <= jetA->NN_dist; bool relevant_for_RTile = dist_to_tile <= (*RTile)->max_NN_dist; if (relevant_for_jetA || relevant_for_RTile) { for (jetB = (*RTile)->head; jetB != NULL; jetB = jetB->next) { double dist = _bj_dist_not_periodic(jetA,jetB); if (dist < jetA->NN_dist) {jetA->NN_dist = dist; jetA->NN = jetB;} if (dist < jetB->NN_dist) {jetB->NN_dist = dist; jetB->NN = jetA;} } } } } } // no need to do it for LH tiles, since they are implicitly done // when we set NN for both jetA and jetB on the RH tiles. } // Now update the max_NN_dist within each tile. Not strictly // necessary, because existing max_NN_dist is an upper bound. but // costs little and may give some efficiency gain later. for (tile = _tiles.begin(); tile != _tiles.end(); tile++) { tile->max_NN_dist = 0; for (jetA = tile->head; jetA != NULL; jetA = jetA->next) { if (jetA->NN_dist > tile->max_NN_dist) tile->max_NN_dist = jetA->NN_dist; } } #ifdef INSTRUMENT2 cout << "intermediate ncall, dtt = " << _ncall << " " << _ncall_dtt << endl; // GPS tmp #endif // INSTRUMENT2 // GPS debugging // _print_tiles(briefjets); // for (jetB = briefjets; jetB < briefjets+n; jetB++) { // cout << "Tiled jet " << jetB->_jets_index << " has NN " << jetB->NN-briefjets << endl; // } vector diJs(n); for (int i = 0; i < n; i++) { diJs[i] = _bj_diJ(&briefjets[i]); briefjets[i].label_minheap_update_done(); } MinHeap minheap(diJs); // have a stack telling us which jets we'll have to update on the heap vector jets_for_minheap; jets_for_minheap.reserve(n); // now run the recombination loop int history_location = n-1; while (n > 0) { double diJ_min = minheap.minval() *_invR2; jetA = head + minheap.minloc(); // do the recombination between A and B history_location++; jetB = jetA->NN; if (jetB != NULL) { // jet-jet recombination // If necessary relabel A & B to ensure jetB < jetA, that way if // the larger of them == newtail then that ends up being jetA and // the new jet that is added as jetB is inserted in a position that // has a future! if (jetA < jetB) {std::swap(jetA,jetB);} int nn; // new jet index _cs.plugin_record_ij_recombination(jetA->_jets_index, jetB->_jets_index, diJ_min, nn); // what was jetB will now become the new jet _bj_remove_from_tiles(jetA); oldB = * jetB; // take a copy because we will need it... _bj_remove_from_tiles(jetB); _tj_set_jetinfo(jetB, nn); // cause jetB to become _jets[nn] // (also registers the jet in the tiling) } else { // jet-beam recombination // get the hist_index _cs.plugin_record_iB_recombination(jetA->_jets_index, diJ_min); _bj_remove_from_tiles(jetA); } // remove the minheap entry for jetA minheap.remove(jetA-head); int n_near_tiles = 0; // GS comment: // // At this stage, we have perforned the clustering in // ClusterSequence and we need to update the NNs. The objects we // deal with are jetA and oldB (the once that have been clustered) // as well as jetB (the result of the clustering) // // There are two types of objects we need to update: // - find jetB NN // - update the NN of points which had jetA or jetB as their NN // // Wile we find jetB's NN, browsing relevant tiles near jetB, we // also search for points which had jetA or jetB as their // NN. These are tagged. Then we list the relevant tiles where we // can potentially have points to update (i.e. points which had // jetA and oldB as NN) in the yet untagged relevant tiles near // jetA and oldB. // // DEBUG: // if (jetB != NULL) { // cout << "jetA = " << jetA->_jets_index << " (tile " << jetA->tile_index << "), " // << "oldB = " << oldB._jets_index << " (tile " << oldB. tile_index << "), " // << "jetB = " << jetB->_jets_index << " (tile " << jetB->tile_index << ")" << endl; // } else { // cout << "jetA = " << jetA->_jets_index << " (tile " << jetA->tile_index << ")" << endl; // } // Initialise jetB's NN distance as well as updating it for other // particles. While doing so, examine whether jetA or old jetB was // some other particle's NN. if (jetB != NULL) { Tile25 & jetB_tile = _tiles[jetB->tile_index]; for (Tile25 ** near_tile = jetB_tile.begin_tiles; near_tile != jetB_tile.end_tiles; near_tile++) { double dist_to_tile = _distance_to_tile(jetB, *near_tile); // use <= in next line so that on first tile, relevant_for_jetB is // set to true bool relevant_for_jetB = dist_to_tile <= jetB->NN_dist; bool relevant_for_near_tile = dist_to_tile <= (*near_tile)->max_NN_dist; bool relevant = relevant_for_jetB || relevant_for_near_tile; // cout << " Relevance of tile " << *near_tile - & _tiles[0] // << " wrt jetB is " << relevant << endl; if (! relevant) continue; // now label this tile as having been considered (so that we // don't go over it again later) tile_union[n_near_tiles] = *near_tile - & _tiles[0]; (*near_tile)->tagged = true; n_near_tiles++; // if going over the neighbouring tile's jets, check anyway // whether A or B were nearest neighbours, since it comes at a // modest cost relative to the distance computation (and we would // in most cases have to do it again later anyway). for (TiledJet * jetI = (*near_tile)->head; jetI != NULL; jetI = jetI->next) { if (jetI->NN == jetA || jetI->NN == jetB) _set_NN(jetI, jets_for_minheap); _update_jetX_jetI_NN(jetB, jetI, jets_for_minheap); } } } // first establish the set of tiles over which we are going to // have to run searches for updated and new nearest-neighbours -- // basically a combination of vicinity of the tiles of the two old // and one new jet. int n_done_tiles = n_near_tiles; //cout << "Looking at relevant tiles to update for jetA" << endl; _add_untagged_neighbours_to_tile_union_using_max_info(jetA, tile_union, n_near_tiles); if (jetB != NULL) { // cout << "Looking at relevant tiles to update for oldB" << endl; _add_untagged_neighbours_to_tile_union_using_max_info(&oldB, tile_union,n_near_tiles); jetB->label_minheap_update_needed(); jets_for_minheap.push_back(jetB); } // first untag the tiles we have already dealt with for (int itile = 0; itile < n_done_tiles; itile++) { _tiles[tile_union[itile]].tagged = false; } // now run over the tiles that were tagged earlier and that we haven't yet // had a change to visit. for (int itile = n_done_tiles; itile < n_near_tiles; itile++) { Tile25 * tile_ptr = &_tiles[tile_union[itile]]; tile_ptr->tagged = false; // run over all jets in the current tile for (TiledJet * jetI = tile_ptr->head; jetI != NULL; jetI = jetI->next) { // see if jetI had jetA or jetB as a NN -- if so recalculate the NN if (jetI->NN == jetA || (jetI->NN == jetB && jetB != NULL)) { _set_NN(jetI, jets_for_minheap); } } } // deal with jets whose minheap entry needs updating //if (verbose) cout << " jets whose NN was modified: " << endl; while (jets_for_minheap.size() > 0) { TiledJet * jetI = jets_for_minheap.back(); jets_for_minheap.pop_back(); minheap.update(jetI-head, _bj_diJ(jetI)); jetI->label_minheap_update_done(); // handle max_NN_dist update for all jets that might have // seen a change (increase) of distance Tile25 & tile_I = _tiles[jetI->tile_index]; if (tile_I.max_NN_dist < jetI->NN_dist) tile_I.max_NN_dist = jetI->NN_dist; } n--; } // final cleaning up; delete[] briefjets; #ifdef INSTRUMENT2 cout << "ncall, dtt = " << _ncall << " " << _ncall_dtt << endl; // GPS tmp #endif // INSTRUMENT2 } FASTJET_END_NAMESPACE