[4] | 1 | // -*- C++ -*-
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| 2 | // CLASSDOC OFF
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| 3 | // ---------------------------------------------------------------------------
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| 4 | // CLASSDOC ON
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| 5 | //
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| 6 | // This file is a part of the CLHEP - a Class Library for High Energy Physics.
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| 7 | //
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| 8 | // Hep2Vector is a general 2-vector class defining vectors in two
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| 9 | // dimension using double components. It comes from the ZOOM
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| 10 | // PlaneVector class (the PhysicsVectors PlaneVector.h will typedef
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| 11 | // PlaneVector to Hep2Vector).
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| 12 | //
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| 13 | // .SS See Also
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| 14 | // ThreeVector.h
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| 15 | //
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| 16 | // .SS Authors
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| 17 | // John Marraffino and Mark Fischler
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| 18 | //
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| 19 |
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| 20 | #ifndef HEP_TWOVECTOR_H
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| 21 | #define HEP_TWOVECTOR_H
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| 22 |
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| 23 | #ifdef GNUPRAGMA
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| 24 | #pragma interface
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| 25 | #endif
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| 26 |
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| 27 | #include <iostream>
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| 28 |
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| 29 | #include "CLHEP/Vector/defs.h"
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| 30 | #include "CLHEP/Vector/ThreeVector.h"
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| 31 |
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| 32 | namespace CLHEP {
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| 33 |
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| 34 | // Declarations of classes and global methods
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| 35 | class Hep2Vector;
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| 36 | std::ostream & operator << (std::ostream &, const Hep2Vector &);
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| 37 | std::istream & operator >> (std::istream &, Hep2Vector &);
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| 38 | inline double operator * (const Hep2Vector & a,const Hep2Vector & b);
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| 39 | inline Hep2Vector operator * (const Hep2Vector & p, double a);
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| 40 | inline Hep2Vector operator * (double a, const Hep2Vector & p);
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| 41 | Hep2Vector operator / (const Hep2Vector & p, double a);
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| 42 | inline Hep2Vector operator + (const Hep2Vector & a, const Hep2Vector & b);
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| 43 | inline Hep2Vector operator - (const Hep2Vector & a, const Hep2Vector & b);
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| 44 |
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| 45 | /**
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| 46 | * @author
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| 47 | * @ingroup vector
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| 48 | */
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| 49 | class Hep2Vector {
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| 50 |
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| 51 | public:
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| 52 |
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| 53 | enum { X=0, Y=1, NUM_COORDINATES=2, SIZE=NUM_COORDINATES };
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| 54 | // Safe indexing of the coordinates when using with matrices, arrays, etc.
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| 55 |
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| 56 | inline Hep2Vector( double x = 0.0, double y = 0.0 );
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| 57 | // The constructor.
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| 58 |
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| 59 | inline Hep2Vector(const Hep2Vector & p);
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| 60 | // The copy constructor.
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| 61 |
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| 62 | explicit Hep2Vector( const Hep3Vector & s);
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| 63 | // "demotion" constructor"
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| 64 | // WARNING -- THIS IGNORES THE Z COMPONENT OF THE Hep3Vector.
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| 65 | // SO IN GENERAL, Hep2Vector(v)==v WILL NOT HOLD!
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| 66 |
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| 67 | inline ~Hep2Vector();
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| 68 | // The destructor.
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| 69 |
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| 70 | inline double x() const;
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| 71 | inline double y() const;
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| 72 | // The components in cartesian coordinate system.
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| 73 |
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| 74 | double operator () (int i) const;
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| 75 | inline double operator [] (int i) const;
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| 76 | // Get components by index. 0-based.
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| 77 |
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| 78 | double & operator () (int i);
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| 79 | inline double & operator [] (int i);
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| 80 | // Set components by index. 0-based.
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| 81 |
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| 82 | inline void setX(double x);
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| 83 | inline void setY(double y);
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| 84 | inline void set (double x, double y);
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| 85 | // Set the components in cartesian coordinate system.
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| 86 |
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| 87 | inline double phi() const;
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| 88 | // The azimuth angle.
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| 89 |
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| 90 | inline double mag2() const;
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| 91 | // The magnitude squared.
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| 92 |
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| 93 | inline double mag() const;
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| 94 | // The magnitude.
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| 95 |
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| 96 | inline double r() const;
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| 97 | // r in polar coordinates (r, phi): equal to mag().
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| 98 |
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| 99 | inline void setPhi(double phi);
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| 100 | // Set phi keeping mag constant.
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| 101 |
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| 102 | inline void setMag(double r);
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| 103 | // Set magnitude keeping phi constant.
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| 104 |
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| 105 | inline void setR(double r);
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| 106 | // Set R keeping phi constant. Same as setMag.
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| 107 |
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| 108 | inline void setPolar(double r, double phi);
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| 109 | // Set by polar coordinates.
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| 110 |
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| 111 | inline Hep2Vector & operator = (const Hep2Vector & p);
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| 112 | // Assignment.
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| 113 |
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| 114 | inline bool operator == (const Hep2Vector & v) const;
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| 115 | inline bool operator != (const Hep2Vector & v) const;
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| 116 | // Comparisons.
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| 117 |
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| 118 | int compare (const Hep2Vector & v) const;
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| 119 | bool operator > (const Hep2Vector & v) const;
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| 120 | bool operator < (const Hep2Vector & v) const;
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| 121 | bool operator>= (const Hep2Vector & v) const;
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| 122 | bool operator<= (const Hep2Vector & v) const;
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| 123 | // dictionary ordering according to y, then x component
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| 124 |
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| 125 | static inline double getTolerance();
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| 126 | static double setTolerance(double tol);
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| 127 |
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| 128 | double howNear (const Hep2Vector &p) const;
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| 129 | bool isNear (const Hep2Vector & p, double epsilon=tolerance) const;
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| 130 |
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| 131 | double howParallel (const Hep2Vector &p) const;
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| 132 | bool isParallel
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| 133 | (const Hep2Vector & p, double epsilon=tolerance) const;
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| 134 |
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| 135 | double howOrthogonal (const Hep2Vector &p) const;
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| 136 | bool isOrthogonal
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| 137 | (const Hep2Vector & p, double epsilon=tolerance) const;
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| 138 |
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| 139 | inline Hep2Vector & operator += (const Hep2Vector &p);
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| 140 | // Addition.
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| 141 |
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| 142 | inline Hep2Vector & operator -= (const Hep2Vector &p);
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| 143 | // Subtraction.
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| 144 |
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| 145 | inline Hep2Vector operator - () const;
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| 146 | // Unary minus.
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| 147 |
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| 148 | inline Hep2Vector & operator *= (double a);
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| 149 | // Scaling with real numbers.
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| 150 |
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| 151 | inline Hep2Vector unit() const;
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| 152 | // Unit vector parallel to this.
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| 153 |
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| 154 | inline Hep2Vector orthogonal() const;
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| 155 | // Vector orthogonal to this.
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| 156 |
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| 157 | inline double dot(const Hep2Vector &p) const;
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| 158 | // Scalar product.
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| 159 |
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| 160 | inline double angle(const Hep2Vector &) const;
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| 161 | // The angle w.r.t. another 2-vector.
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| 162 |
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| 163 | void rotate(double);
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| 164 | // Rotates the Hep2Vector.
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| 165 |
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| 166 | operator Hep3Vector () const;
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| 167 | // Cast a Hep2Vector as a Hep3Vector.
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| 168 |
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| 169 | // The remaining methods are friends, thus defined at global scope:
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| 170 | // - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
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| 171 |
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| 172 | friend std::ostream & operator<< (std::ostream &, const Hep2Vector &);
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| 173 | // Output to a stream.
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| 174 |
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| 175 | inline friend double operator * (const Hep2Vector & a,
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| 176 | const Hep2Vector & b);
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| 177 | // Scalar product.
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| 178 |
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| 179 | inline friend Hep2Vector operator * (const Hep2Vector & p, double a);
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| 180 | // v*c
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| 181 |
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| 182 | inline friend Hep2Vector operator * (double a, const Hep2Vector & p);
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| 183 | // c*v
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| 184 |
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| 185 | friend Hep2Vector operator / (const Hep2Vector & p, double a);
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| 186 | // v/c
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| 187 |
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| 188 | inline friend Hep2Vector operator + (const Hep2Vector & a,
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| 189 | const Hep2Vector & b);
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| 190 | // v1+v2
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| 191 |
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| 192 | inline friend Hep2Vector operator - (const Hep2Vector & a,
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| 193 | const Hep2Vector & b);
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| 194 | // v1-v2
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| 195 |
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| 196 | enum { ZMpvToleranceTicks = 100 };
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| 197 |
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| 198 | private:
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| 199 |
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| 200 | double dx;
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| 201 | double dy;
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| 202 | // The components.
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| 203 |
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| 204 | static double tolerance;
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| 205 | // default tolerance criterion for isNear() to return true.
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| 206 |
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| 207 | }; // Hep2Vector
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| 208 |
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| 209 | static const Hep2Vector X_HAT2(1.0, 0.0);
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| 210 | static const Hep2Vector Y_HAT2(0.0, 1.0);
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| 211 |
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| 212 | } // namespace CLHEP
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| 213 |
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| 214 | #include "CLHEP/Vector/TwoVector.icc"
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| 215 |
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| 216 | #ifdef ENABLE_BACKWARDS_COMPATIBILITY
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| 217 | // backwards compatibility will be enabled ONLY in CLHEP 1.9
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| 218 | using namespace CLHEP;
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| 219 | #endif
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| 220 |
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| 221 |
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| 222 | #endif /* HEP_TWOVECTOR_H */
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