// -*- C++ -*- // --------------------------------------------------------------------------- // // This file is a part of the CLHEP - a Class Library for High Energy Physics. // // This is the definitions of the inline member functions of the // HepRotationZ class // #include #include "CLHEP/Units/PhysicalConstants.h" namespace CLHEP { inline double HepRotationZ::xx() const { return c; } inline double HepRotationZ::xy() const { return -s; } inline double HepRotationZ::yx() const { return s; } inline double HepRotationZ::yy() const { return c; } inline double HepRotationZ::zz() const { return 1.0; } inline double HepRotationZ::zy() const { return 0.0; } inline double HepRotationZ::zx() const { return 0.0; } inline double HepRotationZ::yz() const { return 0.0; } inline double HepRotationZ::xz() const { return 0.0; } inline HepRep3x3 HepRotationZ::rep3x3() const { return HepRep3x3 ( c, -s, 0.0, s, c, 0.0, 0.0, 0.0, 1.0 ); } inline HepRotationZ::HepRotationZ() : d(0.0), s(0.0), c(1.0) {} inline HepRotationZ::HepRotationZ(const HepRotationZ & orig) : d(orig.d), s(orig.s), c(orig.c) {} inline HepRotationZ::HepRotationZ(double dd, double ss, double cc) : d(dd), s(ss), c(cc) {} inline HepRotationZ & HepRotationZ::operator= (const HepRotationZ & orig) { d = orig.d; s = orig.s; c = orig.c; return *this; } inline HepRotationZ::~HepRotationZ() {} inline Hep3Vector HepRotationZ::colX() const { return Hep3Vector ( c, s, 0.0 ); } inline Hep3Vector HepRotationZ::colY() const { return Hep3Vector ( -s, c, 0.0 ); } inline Hep3Vector HepRotationZ::colZ() const { return Hep3Vector ( 0.0, 0.0, 1.0 ); } inline Hep3Vector HepRotationZ::rowX() const { return Hep3Vector ( c, -s, 0.0 ); } inline Hep3Vector HepRotationZ::rowY() const { return Hep3Vector ( s, c, 0.0 ); } inline Hep3Vector HepRotationZ::rowZ() const { return Hep3Vector ( 0.0, 0.0, 1.0 ); } inline double HepRotationZ::getPhi () const { return phi(); } inline double HepRotationZ::getTheta() const { return theta(); } inline double HepRotationZ::getPsi () const { return psi(); } inline double HepRotationZ::getDelta() const { return d; } inline Hep3Vector HepRotationZ::getAxis () const { return axis(); } inline double HepRotationZ::delta() const { return d; } inline Hep3Vector HepRotationZ::axis() const { return Hep3Vector(0,0,1); } inline HepAxisAngle HepRotationZ::axisAngle() const { return HepAxisAngle ( axis(), delta() ); } inline void HepRotationZ::getAngleAxis (double & delta, Hep3Vector & axis) const { delta = d; axis = getAxis(); } inline bool HepRotationZ::isIdentity() const { return ( d==0 ); } inline int HepRotationZ::compare ( const HepRotationZ & r ) const { if (d > r.d) return 1; else if (d < r.d) return -1; else return 0; } inline bool HepRotationZ::operator==(const HepRotationZ & r) const { return (d==r.d); } inline bool HepRotationZ::operator!=(const HepRotationZ & r) const { return (d!=r.d); } inline bool HepRotationZ::operator>=(const HepRotationZ & r) const { return (d>=r.d); } inline bool HepRotationZ::operator<=(const HepRotationZ & r) const { return (d<=r.d); } inline bool HepRotationZ::operator> (const HepRotationZ & r) const { return (d> r.d); } inline bool HepRotationZ::operator< (const HepRotationZ & r) const { return (d< r.d); } inline void HepRotationZ::rectify() { d = proper(d); // Just in case! s = std::sin(d); c = std::cos(d); } inline Hep3Vector HepRotationZ::operator() (const Hep3Vector & p) const { double x = p.x(); double y = p.y(); double z = p.z(); return Hep3Vector( x * c - y * s, x * s + y * c, z ); } inline Hep3Vector HepRotationZ::operator * (const Hep3Vector & p) const { return operator()(p); } inline HepLorentzVector HepRotationZ::operator() ( const HepLorentzVector & w ) const { return HepLorentzVector( operator() (w.vect()) , w.t() ); } inline HepLorentzVector HepRotationZ::operator * (const HepLorentzVector & p) const { return operator()(p); } inline HepRotationZ & HepRotationZ::operator *= (const HepRotationZ & m) { return *this = (*this) * (m); } inline HepRotationZ & HepRotationZ::transform(const HepRotationZ & m) { return *this = m * (*this); } inline double HepRotationZ::proper( double delta ) { // -PI < d <= PI if ( std::fabs(delta) < CLHEP::pi ) { return delta; } else { register double x = delta / (CLHEP::twopi); return (CLHEP::twopi) * ( x + std::floor(.5-x) ); } } // proper() inline HepRotationZ HepRotationZ::operator * ( const HepRotationZ & rz ) const { return HepRotationZ ( HepRotationZ::proper(d+rz.d), s*rz.c + c*rz.s, c*rz.c - s*rz.s ); } inline HepRotationZ HepRotationZ::inverse() const { return HepRotationZ( proper(-d), -s, c ); } inline HepRotationZ inverseOf(const HepRotationZ & r) { return r.inverse(); } inline HepRotationZ & HepRotationZ::invert() { return *this=inverse(); } inline HepLorentzVector HepRotationZ::col1() const { return HepLorentzVector (colX(), 0); } inline HepLorentzVector HepRotationZ::col2() const { return HepLorentzVector (colY(), 0); } inline HepLorentzVector HepRotationZ::col3() const { return HepLorentzVector (colZ(), 0); } inline HepLorentzVector HepRotationZ::col4() const { return HepLorentzVector (0,0,0,1); } inline HepLorentzVector HepRotationZ::row1() const { return HepLorentzVector (rowX(), 0); } inline HepLorentzVector HepRotationZ::row2() const { return HepLorentzVector (rowY(), 0); } inline HepLorentzVector HepRotationZ::row3() const { return HepLorentzVector (rowZ(), 0); } inline HepLorentzVector HepRotationZ::row4() const { return HepLorentzVector (0,0,0,1); } inline double HepRotationZ::xt() const { return 0.0; } inline double HepRotationZ::yt() const { return 0.0; } inline double HepRotationZ::zt() const { return 0.0; } inline double HepRotationZ::tx() const { return 0.0; } inline double HepRotationZ::ty() const { return 0.0; } inline double HepRotationZ::tz() const { return 0.0; } inline double HepRotationZ::tt() const { return 1.0; } inline HepRep4x4 HepRotationZ::rep4x4() const { return HepRep4x4 ( c, -s, 0.0, 0.0, s, c, 0.0, 0.0, 0.0, 0.0, 1.0, 0.0, 0.0, 0.0, 0.0, 1.0 ); } inline double HepRotationZ::getTolerance() { return Hep4RotationInterface::tolerance; } inline double HepRotationZ::setTolerance(double tol) { return Hep4RotationInterface::setTolerance(tol); } } // namespace CLHEP