source: trunk/CLHEP/Vector/RotationZ.icc@ 15

Last change on this file since 15 was 4, checked in by Pavel Demin, 16 years ago

first commit

File size: 6.8 KB
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1// -*- C++ -*-
2// ---------------------------------------------------------------------------
3//
4// This file is a part of the CLHEP - a Class Library for High Energy Physics.
5//
6// This is the definitions of the inline member functions of the
7// HepRotationZ class
8//
9
10#include <cmath>
11#include "CLHEP/Units/PhysicalConstants.h"
12
13namespace CLHEP {
14
15inline double HepRotationZ::xx() const { return c; }
16inline double HepRotationZ::xy() const { return -s; }
17inline double HepRotationZ::yx() const { return s; }
18inline double HepRotationZ::yy() const { return c; }
19
20inline double HepRotationZ::zz() const { return 1.0; }
21inline double HepRotationZ::zy() const { return 0.0; }
22inline double HepRotationZ::zx() const { return 0.0; }
23inline double HepRotationZ::yz() const { return 0.0; }
24inline double HepRotationZ::xz() const { return 0.0; }
25
26inline HepRep3x3 HepRotationZ::rep3x3() const {
27 return HepRep3x3 ( c, -s, 0.0,
28 s, c, 0.0,
29 0.0, 0.0, 1.0 );
30}
31
32inline HepRotationZ::HepRotationZ() : d(0.0), s(0.0), c(1.0) {}
33
34inline HepRotationZ::HepRotationZ(const HepRotationZ & orig) :
35 d(orig.d), s(orig.s), c(orig.c)
36{}
37
38inline HepRotationZ::HepRotationZ(double dd, double ss, double cc) :
39 d(dd), s(ss), c(cc)
40{}
41
42inline HepRotationZ & HepRotationZ::operator= (const HepRotationZ & orig) {
43 d = orig.d;
44 s = orig.s;
45 c = orig.c;
46 return *this;
47}
48
49inline HepRotationZ::~HepRotationZ() {}
50
51inline Hep3Vector HepRotationZ::colX() const
52 { return Hep3Vector ( c, s, 0.0 ); }
53inline Hep3Vector HepRotationZ::colY() const
54 { return Hep3Vector ( -s, c, 0.0 ); }
55inline Hep3Vector HepRotationZ::colZ() const
56 { return Hep3Vector ( 0.0, 0.0, 1.0 ); }
57
58inline Hep3Vector HepRotationZ::rowX() const
59 { return Hep3Vector ( c, -s, 0.0 ); }
60inline Hep3Vector HepRotationZ::rowY() const
61 { return Hep3Vector ( s, c, 0.0 ); }
62inline Hep3Vector HepRotationZ::rowZ() const
63 { return Hep3Vector ( 0.0, 0.0, 1.0 ); }
64
65inline double HepRotationZ::getPhi () const { return phi(); }
66inline double HepRotationZ::getTheta() const { return theta(); }
67inline double HepRotationZ::getPsi () const { return psi(); }
68inline double HepRotationZ::getDelta() const { return d; }
69inline Hep3Vector HepRotationZ::getAxis () const { return axis(); }
70
71inline double HepRotationZ::delta() const { return d; }
72inline Hep3Vector HepRotationZ::axis() const { return Hep3Vector(0,0,1); }
73
74inline HepAxisAngle HepRotationZ::axisAngle() const {
75 return HepAxisAngle ( axis(), delta() );
76}
77
78inline void HepRotationZ::getAngleAxis
79 (double & delta, Hep3Vector & axis) const {
80 delta = d;
81 axis = getAxis();
82}
83
84inline bool HepRotationZ::isIdentity() const {
85 return ( d==0 );
86}
87
88inline int HepRotationZ::compare ( const HepRotationZ & r ) const {
89 if (d > r.d) return 1; else if (d < r.d) return -1; else return 0;
90}
91
92inline bool HepRotationZ::operator==(const HepRotationZ & r) const
93 { return (d==r.d); }
94inline bool HepRotationZ::operator!=(const HepRotationZ & r) const
95 { return (d!=r.d); }
96inline bool HepRotationZ::operator>=(const HepRotationZ & r) const
97 { return (d>=r.d); }
98inline bool HepRotationZ::operator<=(const HepRotationZ & r) const
99 { return (d<=r.d); }
100inline bool HepRotationZ::operator> (const HepRotationZ & r) const
101 { return (d> r.d); }
102inline bool HepRotationZ::operator< (const HepRotationZ & r) const
103 { return (d< r.d); }
104
105inline void HepRotationZ::rectify() {
106 d = proper(d); // Just in case!
107 s = std::sin(d);
108 c = std::cos(d);
109}
110
111inline Hep3Vector HepRotationZ::operator() (const Hep3Vector & p) const {
112 double x = p.x();
113 double y = p.y();
114 double z = p.z();
115 return Hep3Vector( x * c - y * s,
116 x * s + y * c,
117 z );
118}
119
120inline Hep3Vector HepRotationZ::operator * (const Hep3Vector & p) const {
121 return operator()(p);
122}
123
124inline HepLorentzVector HepRotationZ::operator()
125 ( const HepLorentzVector & w ) const {
126 return HepLorentzVector( operator() (w.vect()) , w.t() );
127}
128
129inline HepLorentzVector HepRotationZ::operator *
130 (const HepLorentzVector & p) const {
131 return operator()(p);
132}
133
134inline HepRotationZ & HepRotationZ::operator *= (const HepRotationZ & m) {
135 return *this = (*this) * (m);
136}
137
138inline HepRotationZ & HepRotationZ::transform(const HepRotationZ & m) {
139 return *this = m * (*this);
140}
141
142inline double HepRotationZ::proper( double delta ) {
143 // -PI < d <= PI
144 if ( std::fabs(delta) < CLHEP::pi ) {
145 return delta;
146 } else {
147 register double x = delta / (CLHEP::twopi);
148 return (CLHEP::twopi) * ( x + std::floor(.5-x) );
149 }
150} // proper()
151
152inline HepRotationZ HepRotationZ::operator * ( const HepRotationZ & rz ) const {
153 return HepRotationZ ( HepRotationZ::proper(d+rz.d),
154 s*rz.c + c*rz.s,
155 c*rz.c - s*rz.s );
156}
157
158inline HepRotationZ HepRotationZ::inverse() const {
159 return HepRotationZ( proper(-d), -s, c );
160}
161
162inline HepRotationZ inverseOf(const HepRotationZ & r) {
163 return r.inverse();
164}
165
166inline HepRotationZ & HepRotationZ::invert() {
167 return *this=inverse();
168}
169
170inline HepLorentzVector HepRotationZ::col1() const
171 { return HepLorentzVector (colX(), 0); }
172inline HepLorentzVector HepRotationZ::col2() const
173 { return HepLorentzVector (colY(), 0); }
174inline HepLorentzVector HepRotationZ::col3() const
175 { return HepLorentzVector (colZ(), 0); }
176inline HepLorentzVector HepRotationZ::col4() const
177 { return HepLorentzVector (0,0,0,1); }
178inline HepLorentzVector HepRotationZ::row1() const
179 { return HepLorentzVector (rowX(), 0); }
180inline HepLorentzVector HepRotationZ::row2() const
181 { return HepLorentzVector (rowY(), 0); }
182inline HepLorentzVector HepRotationZ::row3() const
183 { return HepLorentzVector (rowZ(), 0); }
184inline HepLorentzVector HepRotationZ::row4() const
185 { return HepLorentzVector (0,0,0,1); }
186inline double HepRotationZ::xt() const { return 0.0; }
187inline double HepRotationZ::yt() const { return 0.0; }
188inline double HepRotationZ::zt() const { return 0.0; }
189inline double HepRotationZ::tx() const { return 0.0; }
190inline double HepRotationZ::ty() const { return 0.0; }
191inline double HepRotationZ::tz() const { return 0.0; }
192inline double HepRotationZ::tt() const { return 1.0; }
193
194inline HepRep4x4 HepRotationZ::rep4x4() const {
195 return HepRep4x4 ( c, -s, 0.0, 0.0,
196 s, c, 0.0, 0.0,
197 0.0, 0.0, 1.0, 0.0,
198 0.0, 0.0, 0.0, 1.0 );
199}
200
201inline double HepRotationZ::getTolerance() {
202 return Hep4RotationInterface::tolerance;
203}
204inline double HepRotationZ::setTolerance(double tol) {
205 return Hep4RotationInterface::setTolerance(tol);
206}
207
208} // namespace CLHEP
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