// -*- C++ -*- // --------------------------------------------------------------------------- // // This file is a part of the CLHEP - a Class Library for High Energy Physics. // // This is the definitions of the inline member functions of the // HepRotationX class // #include #include "CLHEP/Units/PhysicalConstants.h" namespace CLHEP { inline double HepRotationX::yy() const { return c; } inline double HepRotationX::yz() const { return -s; } inline double HepRotationX::zy() const { return s; } inline double HepRotationX::zz() const { return c; } inline double HepRotationX::xx() const { return 1.0; } inline double HepRotationX::xy() const { return 0.0; } inline double HepRotationX::xz() const { return 0.0; } inline double HepRotationX::yx() const { return 0.0; } inline double HepRotationX::zx() const { return 0.0; } inline HepRep3x3 HepRotationX::rep3x3() const { return HepRep3x3 ( 1.0, 0.0, 0.0, 0.0, c, -s, 0.0, s, c ); } inline HepRotationX::HepRotationX() : d(0.0), s(0.0), c(1.0) {} inline HepRotationX::HepRotationX(const HepRotationX & orig) : d(orig.d), s(orig.s), c(orig.c) {} inline HepRotationX::HepRotationX(double dd, double ss, double cc) : d(dd), s(ss), c(cc) {} inline HepRotationX & HepRotationX::operator= (const HepRotationX & orig) { d = orig.d; s = orig.s; c = orig.c; return *this; } inline HepRotationX::~HepRotationX() {} inline Hep3Vector HepRotationX::colX() const { return Hep3Vector ( 1.0, 0.0, 0.0 ); } inline Hep3Vector HepRotationX::colY() const { return Hep3Vector ( 0.0, c, s ); } inline Hep3Vector HepRotationX::colZ() const { return Hep3Vector ( 0.0, -s, c ); } inline Hep3Vector HepRotationX::rowX() const { return Hep3Vector ( 1.0, 0.0, 0.0 ); } inline Hep3Vector HepRotationX::rowY() const { return Hep3Vector ( 0.0, c, -s ); } inline Hep3Vector HepRotationX::rowZ() const { return Hep3Vector ( 0.0, s, c ); } inline double HepRotationX::getPhi () const { return phi(); } inline double HepRotationX::getTheta() const { return theta(); } inline double HepRotationX::getPsi () const { return psi(); } inline double HepRotationX::getDelta() const { return d; } inline Hep3Vector HepRotationX::getAxis () const { return axis(); } inline double HepRotationX::delta() const { return d; } inline Hep3Vector HepRotationX::axis() const { return Hep3Vector(1,0,0); } inline HepAxisAngle HepRotationX::axisAngle() const { return HepAxisAngle ( axis(), delta() ); } inline void HepRotationX::getAngleAxis (double & delta, Hep3Vector & axis) const { delta = d; axis = getAxis(); } inline HepLorentzVector HepRotationX::col1() const { return HepLorentzVector (colX(), 0); } inline HepLorentzVector HepRotationX::col2() const { return HepLorentzVector (colY(), 0); } inline HepLorentzVector HepRotationX::col3() const { return HepLorentzVector (colZ(), 0); } inline HepLorentzVector HepRotationX::col4() const { return HepLorentzVector (0,0,0,1); } inline HepLorentzVector HepRotationX::row1() const { return HepLorentzVector (rowX(), 0); } inline HepLorentzVector HepRotationX::row2() const { return HepLorentzVector (rowY(), 0); } inline HepLorentzVector HepRotationX::row3() const { return HepLorentzVector (rowZ(), 0); } inline HepLorentzVector HepRotationX::row4() const { return HepLorentzVector (0,0,0,1); } inline double HepRotationX::xt() const { return 0.0; } inline double HepRotationX::yt() const { return 0.0; } inline double HepRotationX::zt() const { return 0.0; } inline double HepRotationX::tx() const { return 0.0; } inline double HepRotationX::ty() const { return 0.0; } inline double HepRotationX::tz() const { return 0.0; } inline double HepRotationX::tt() const { return 1.0; } inline HepRep4x4 HepRotationX::rep4x4() const { return HepRep4x4 ( 1.0, 0.0, 0.0, 0.0, 0.0, c, -s, 0.0, 0.0, s, c, 0.0, 0.0, 0.0, 0.0, 1.0 ); } inline bool HepRotationX::isIdentity() const { return ( d==0 ); } inline int HepRotationX::compare ( const HepRotationX & r ) const { if (d > r.d) return 1; else if (d < r.d) return -1; else return 0; } inline bool HepRotationX::operator==(const HepRotationX & r) const { return (d==r.d); } inline bool HepRotationX::operator!=(const HepRotationX & r) const { return (d!=r.d); } inline bool HepRotationX::operator>=(const HepRotationX & r) const { return (d>=r.d); } inline bool HepRotationX::operator<=(const HepRotationX & r) const { return (d<=r.d); } inline bool HepRotationX::operator> (const HepRotationX & r) const { return (d> r.d); } inline bool HepRotationX::operator< (const HepRotationX & r) const { return (d< r.d); } inline void HepRotationX::rectify() { d = proper(d); // Just in case! s = std::sin(d); c = std::cos(d); } inline Hep3Vector HepRotationX::operator() (const Hep3Vector & p) const { double x = p.x(); double y = p.y(); double z = p.z(); return Hep3Vector( x, y * c - z * s, z * c + y * s ); } inline Hep3Vector HepRotationX::operator * (const Hep3Vector & p) const { return operator()(p); } inline HepLorentzVector HepRotationX::operator() ( const HepLorentzVector & w ) const { return HepLorentzVector( operator() (w.vect()) , w.t() ); } inline HepLorentzVector HepRotationX::operator * (const HepLorentzVector & p) const { return operator()(p); } inline HepRotationX & HepRotationX::operator *= (const HepRotationX & m) { return *this = (*this) * (m); } inline HepRotationX & HepRotationX::transform(const HepRotationX & m) { return *this = m * (*this); } inline double HepRotationX::proper( double delta ) { // -PI < d <= PI if ( std::fabs(delta) < CLHEP::pi ) { return delta; } else { register double x = delta / (CLHEP::twopi); return (CLHEP::twopi) * ( x + std::floor(.5-x) ); } } // proper() inline HepRotationX HepRotationX::operator * ( const HepRotationX & rx ) const { return HepRotationX ( HepRotationX::proper(d+rx.d), s*rx.c + c*rx.s, c*rx.c - s*rx.s ); } inline HepRotationX HepRotationX::inverse() const { return HepRotationX( proper(-d), -s, c ); } inline HepRotationX inverseOf(const HepRotationX & r) { return r.inverse(); } inline HepRotationX & HepRotationX::invert() { return *this=inverse(); } inline double HepRotationX::getTolerance() { return Hep4RotationInterface::tolerance; } inline double HepRotationX::setTolerance(double tol) { return Hep4RotationInterface::setTolerance(tol); } } // namespace CLHEP