[4] | 1 | // -*- C++ -*-
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| 2 | // CLASSDOC OFF
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| 3 | // ---------------------------------------------------------------------------
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| 4 | // CLASSDOC ON
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| 5 |
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| 6 | #ifndef HEP_ROTATION_INTERFACES_H
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| 7 | #define HEP_ROTATION_INTERFACES_H
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| 8 |
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| 9 | // This file is a part of the CLHEP - a Class Library for High Energy Physics.
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| 10 | //
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| 11 | // This contains the definition of two abstract interface classes:
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| 12 | // Hep4RotationInterface
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| 13 | // Hep3RotationInterface.
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| 14 | // However, these are mostly for defining methods which should be present in
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| 15 | // any 4- or 3-rotation class, however specialized. The actual classes do
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| 16 | // not inherit from these. The virtual function overhead turns out
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| 17 | // to be too steep for that to be practical.
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| 18 | //
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| 19 | // It may be desirable in the future to turn these classes into constraints
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| 20 | // in the Stroustrup sense, so as to enforce this interface, still without
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| 21 | // inheritance. However, they do contain an important static:
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| 22 | // static double tolerance to set criteria for relative nearness.
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| 23 | //
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| 24 | // This file also defines structs
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| 25 | // HepRep3x3;
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| 26 | // HepRep4x4;
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| 27 | // HepRep4x4Symmetric;
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| 28 | // which are used by various Rotation classes.
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| 29 | //
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| 30 | // Hep4RotationInterface
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| 31 | // contains all the methods to get attributes of either a
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| 32 | // HepLorentzRotation or a HepRotation -- any information
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| 33 | // that pertains to a LorentzRotation can also be defined
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| 34 | // for a HepRotation.(For example, the 4x4 representation
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| 35 | // would just have 0's in the space-time entries and 1 in
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| 36 | // the time-time entry.)
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| 37 | //
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| 38 | // Hep3RotationInterface
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| 39 | // inherits from Hep4RotationInterface, and adds methods
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| 40 | // which are well-defined only in the case of a Rotation.
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| 41 | // For example, a 3x3 representation is an attribute only
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| 42 | // if the generic LorentzRotation involves no boost.
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| 43 | //
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| 44 | // In terms of classes in the ZOOM PhysicsVectors package,
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| 45 | // Hep4RotationInterface <--> LorentzTransformationInterface
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| 46 | // Hep3RotationInterface <--> RotationInterface
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| 47 | //
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| 48 | // Hep4RotationInterface defines the required methods for:
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| 49 | // HepLorentzRotation
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| 50 | // HepBoost
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| 51 | // HepBoostX
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| 52 | // HepBoostY
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| 53 | // HepBoostZ
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| 54 | //
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| 55 | // Hep3RotationInterface defines the required methods for:
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| 56 | // HepRotation
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| 57 | // HepRotationX
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| 58 | // HepRotationY
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| 59 | // HepRotationZ
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| 60 | //
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| 61 | // .SS See Also
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| 62 | // Rotation.h, LorentzRotation.h
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| 63 | //
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| 64 | // .SS Author
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| 65 | // Mark Fischler
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| 66 | //
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| 67 |
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| 68 | #include "CLHEP/Vector/defs.h"
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| 69 | #include "CLHEP/Vector/ThreeVector.h"
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| 70 | #include "CLHEP/Vector/LorentzVector.h"
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| 71 | #include "CLHEP/Vector/AxisAngle.h"
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| 72 |
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| 73 | namespace CLHEP {
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| 74 |
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| 75 | struct HepRep3x3;
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| 76 | struct HepRep4x4;
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| 77 | struct HepRep4x4Symmetric;
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| 78 |
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| 79 | class HepRotation;
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| 80 | class HepRotationX;
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| 81 | class HepRotationY;
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| 82 | class HepRotationZ;
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| 83 | class HepLorentzRotation;
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| 84 | class HepBoost;
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| 85 | class HepBoostX;
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| 86 | class HepBoostY;
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| 87 | class HepBoostZ;
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| 88 |
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| 89 | |
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| 90 |
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| 91 | //-******************************
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| 92 | //
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| 93 | // Hep4RotationInterface
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| 94 | //
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| 95 | //-******************************
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| 96 |
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| 97 | /**
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| 98 | * @author
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| 99 | * @ingroup vector
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| 100 | */
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| 101 | class Hep4RotationInterface {
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| 102 |
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| 103 | // All attributes of shared by HepLorentzRotation, HepBoost,
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| 104 | // HepBoostX, HepBoostY, HepBoostZ. HepRotation, HepRotationX,
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| 105 | // HepRotationY, HepRotationZ also share this attribute interface.
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| 106 |
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| 107 | friend class HepRotation;
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| 108 | friend class HepRotationX;
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| 109 | friend class HepRotationY;
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| 110 | friend class HepRotationZ;
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| 111 | friend class HepLorentzRotation;
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| 112 | friend class HepBoost;
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| 113 | friend class HepBoostX;
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| 114 | friend class HepBoostY;
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| 115 | friend class HepBoostZ;
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| 116 |
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| 117 | public:
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| 118 |
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| 119 | static double tolerance; // to determine relative nearness
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| 120 |
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| 121 | // ---------- Accessors:
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| 122 |
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| 123 | #ifdef ONLY_IN_CONCRETE_CLASSES
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| 124 | // orthosymplectic 4-vectors:
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| 125 | HepLorentzVector col1() const;
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| 126 | HepLorentzVector col2() const;
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| 127 | HepLorentzVector col3() const;
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| 128 | HepLorentzVector col4() const;
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| 129 | HepLorentzVector row1() const;
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| 130 | HepLorentzVector row2() const;
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| 131 | HepLorentzVector row3() const;
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| 132 | HepLorentzVector row4() const;
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| 133 |
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| 134 | // individual elements:
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| 135 | double xx() const ;
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| 136 | double xy() const ;
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| 137 | double xz() const ;
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| 138 | double xt() const ;
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| 139 | double yx() const ;
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| 140 | double yy() const ;
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| 141 | double yz() const ;
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| 142 | double yt() const ;
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| 143 | double zx() const ;
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| 144 | double zy() const ;
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| 145 | double zz() const ;
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| 146 | double zt() const ;
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| 147 | double tx() const ;
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| 148 | double ty() const ;
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| 149 | double tz() const ;
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| 150 | double tt() const ;
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| 151 |
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| 152 | // 4x4 representation:
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| 153 | //HepRep4x4 rep4x4() const; JMM Declared here but not defined anywhere!
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| 154 |
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| 155 | // ---------- Operations:
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| 156 | // comparisons:
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| 157 |
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| 158 | inline int compare( const Hep4RotationInterface & lt ) const;
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| 159 | // Dictionary-order comparisons, utilizing the decompose(b,r) method
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| 160 |
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| 161 | // decomposition:
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| 162 |
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| 163 | void decompose (HepAxisAngle & rotation, Hep3Vector & boost)const;
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| 164 | // Decompose as T= R * B, where R is pure rotation, B is pure boost.
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| 165 |
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| 166 | void decompose (Hep3Vector & boost, HepAxisAngle & rotation)const;
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| 167 | // Decompose as T= B * R, where R is pure rotation, B is pure boost.
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| 168 |
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| 169 | bool operator == (const Hep4RotationInterface & r) const;
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| 170 | bool operator != (const Hep4RotationInterface & r) const;
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| 171 |
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| 172 | // relative comparison:
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| 173 |
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| 174 | double norm2() const ;
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| 175 | double distance2( const Hep4RotationInterface & lt ) const ;
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| 176 | double howNear( const Hep4RotationInterface & lt ) const ;
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| 177 | bool isNear (const Hep4RotationInterface & lt,
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| 178 | double epsilon=tolerance) const ;
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| 179 |
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| 180 | void rectify() ;
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| 181 | // non-const but logically const correction for accumulated roundoff errors
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| 182 |
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| 183 | // ---------- Apply LorentzTransformations:
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| 184 |
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| 185 | HepLorentzVector operator* ( const HepLorentzVector & w ) const ;
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| 186 | HepLorentzVector operator()( const HepLorentzVector & w ) const ;
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| 187 | // Apply to a 4-vector
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| 188 |
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| 189 | // ---------- I/O:
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| 190 |
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| 191 | std::ostream & print( std::ostream & os ) const;
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| 192 |
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| 193 | #endif /* ONLY_IN_CONCRETE_CLASSES */
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| 194 |
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| 195 | static double getTolerance();
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| 196 | static double setTolerance( double tol );
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| 197 |
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| 198 | enum { ToleranceTicks = 100 };
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| 199 |
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| 200 | protected:
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| 201 |
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| 202 | ~Hep4RotationInterface() {} // protect destructor to forbid instatiation
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| 203 |
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| 204 | }; // Hep4RotationInterface
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| 205 |
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| 206 | |
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| 207 |
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| 208 |
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| 209 | //-******************************
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| 210 | //
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| 211 | // Hep3RotationInterface
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| 212 | //
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| 213 | //-******************************
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| 214 |
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| 215 | /**
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| 216 | * @author
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| 217 | * @ingroup vector
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| 218 | */
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| 219 | class Hep3RotationInterface : public Hep4RotationInterface {
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| 220 |
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| 221 | // All attributes of HepRotation, HepRotationX, HepRotationY, HepRotationZ
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| 222 | // beyond those available by virtue of being a Hep3RotationInterface.
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| 223 |
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| 224 | friend class HepRotation;
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| 225 | friend class HepRotationX;
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| 226 | friend class HepRotationY;
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| 227 | friend class HepRotationZ;
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| 228 |
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| 229 | public:
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| 230 |
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| 231 | #ifdef ONLY_IN_CONCRETE_CLASSES
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| 232 |
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| 233 | // Euler angles:
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| 234 | double getPhi () const ;
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| 235 | double getTheta() const ;
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| 236 | double getPsi () const ;
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| 237 | double phi () const ;
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| 238 | double theta() const ;
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| 239 | double psi () const ;
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| 240 | HepEulerAngles eulerAngles() const ;
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| 241 |
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| 242 | // axis & angle of rotation:
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| 243 | double getDelta() const ;
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| 244 | Hep3Vector getAxis () const ;
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| 245 | double delta() const ;
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| 246 | Hep3Vector axis () const ;
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| 247 | HepAxisAngle axisAngle() const ;
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| 248 |
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| 249 | // orthogonal unit-length vectors:
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| 250 | Hep3Vector rowX() const;
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| 251 | Hep3Vector rowY() const;
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| 252 | Hep3Vector rowZ() const;
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| 253 |
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| 254 | Hep3Vector colX() const;
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| 255 | Hep3Vector colY() const;
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| 256 | Hep3Vector colZ() const;
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| 257 |
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| 258 | //HepRep3x3 rep3x3() const; JMM Declared here but not defined anywhere!
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| 259 | // 3x3 representation
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| 260 |
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| 261 | // orthosymplectic 4-vectors treating this as a 4-rotation:
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| 262 | HepLorentzVector col1() const;
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| 263 | HepLorentzVector col2() const;
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| 264 | HepLorentzVector col3() const;
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| 265 | HepLorentzVector col4() const;
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| 266 | HepLorentzVector row1() const;
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| 267 | HepLorentzVector row2() const;
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| 268 | HepLorentzVector row3() const;
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| 269 | HepLorentzVector row4() const;
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| 270 |
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| 271 | // individual elements treating this as a 4-rotation:
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| 272 | double xt() const;
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| 273 | double yt() const;
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| 274 | double zt() const;
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| 275 | double tx() const;
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| 276 | double ty() const;
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| 277 | double tz() const;
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| 278 | double tt() const;
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| 279 |
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| 280 | // ---------- Operations in the Rotation group
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| 281 |
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| 282 | HepRotation operator * ( const Hep3RotationInterface & r ) const ;
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| 283 |
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| 284 | // ---------- Application
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| 285 |
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| 286 | HepLorentzVector operator* ( const HepLorentzVector & w ) const ;
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| 287 | HepLorentzVector operator()( const HepLorentzVector & w ) const ;
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| 288 | // apply to HepLorentzVector
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| 289 |
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| 290 | Hep3Vector operator* ( const Hep3Vector & v ) const ;
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| 291 | Hep3Vector operator()( const Hep3Vector & v ) const ;
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| 292 | // apply to Hep3Vector
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| 293 |
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| 294 | // ---------- I/O and a helper method
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| 295 |
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| 296 | std::ostream & print( std::ostream & os ) const;
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| 297 |
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| 298 | #endif /* ONLY_IN_CONCRETE_CLASSES */
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| 299 |
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| 300 | private:
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| 301 |
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| 302 | ~Hep3RotationInterface() {} // private destructor to forbid instatiation
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| 303 |
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| 304 | }; // Hep3RotationInterface
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| 305 |
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| 306 | |
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| 307 |
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| 308 | //-***************************
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| 309 | // 3x3 and 4x4 representations
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| 310 | //-***************************
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| 311 |
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| 312 | struct HepRep3x3 {
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| 313 |
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| 314 | // ----- Constructors:
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| 315 |
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| 316 | inline HepRep3x3();
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| 317 |
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| 318 | inline HepRep3x3( double xx, double xy, double xz
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| 319 | , double yx, double yy, double yz
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| 320 | , double zx, double zy, double zz
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| 321 | );
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| 322 |
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| 323 | inline HepRep3x3( const double * array );
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| 324 | // construct from an array of doubles, holding the rotation matrix
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| 325 | // in ROW order (xx, xy, ...)
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| 326 |
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| 327 | inline void setToIdentity();
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| 328 |
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| 329 | // ----- The data members are public:
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| 330 | double xx_, xy_, xz_,
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| 331 | yx_, yy_, yz_,
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| 332 | zx_, zy_, zz_;
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| 333 |
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| 334 | inline void getArray ( double * array ) const;
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| 335 | // fill array with the NINE doubles xx, xy, xz ... zz
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| 336 |
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| 337 | }; // HepRep3x3
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| 338 |
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| 339 | struct HepRep4x4 {
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| 340 |
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| 341 | // ----- Constructors:
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| 342 | inline HepRep4x4();
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| 343 |
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| 344 | inline HepRep4x4( double xx, double xy, double xz, double xt
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| 345 | , double yx, double yy, double yz, double yt
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| 346 | , double zx, double zy, double zz, double zt
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| 347 | , double tx, double ty, double tz, double tt
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| 348 | );
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| 349 |
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| 350 | inline HepRep4x4( const HepRep4x4Symmetric & rep );
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| 351 |
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| 352 | inline HepRep4x4( const double * array );
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| 353 | // construct from an array of doubles, holding the transformation matrix
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| 354 | // in ROW order xx, xy, ...
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| 355 |
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| 356 | inline void setToIdentity();
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| 357 |
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| 358 | // ----- The data members are public:
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| 359 | double xx_, xy_, xz_, xt_,
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| 360 | yx_, yy_, yz_, yt_,
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| 361 | zx_, zy_, zz_, zt_,
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| 362 | tx_, ty_, tz_, tt_;
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| 363 |
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| 364 | inline void getArray ( double * array ) const;
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| 365 | // fill array with the SIXTEEN doubles xx, xy, xz ... tz, tt
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| 366 |
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| 367 | inline bool operator==(HepRep4x4 const & r) const;
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| 368 | inline bool operator!=(HepRep4x4 const & r) const;
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| 369 |
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| 370 |
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| 371 | }; // HepRep4x4
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| 372 |
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| 373 | struct HepRep4x4Symmetric {
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| 374 |
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| 375 | // ----- Constructors:
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| 376 |
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| 377 | inline HepRep4x4Symmetric();
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| 378 |
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| 379 | inline HepRep4x4Symmetric
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| 380 | ( double xx, double xy, double xz, double xt
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| 381 | , double yy, double yz, double yt
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| 382 | , double zz, double zt
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| 383 | , double tt );
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| 384 |
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| 385 | inline HepRep4x4Symmetric( const double * array );
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| 386 | // construct from an array of doubles, holding the transformation matrix
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| 387 | // elements in this order: xx, xy, xz, xt, yy, yz, yt, zz, zt, tt
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| 388 |
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| 389 | inline void setToIdentity();
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| 390 |
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| 391 | // ----- The data members are public:
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| 392 | double xx_, xy_, xz_, xt_,
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| 393 | yy_, yz_, yt_,
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| 394 | zz_, zt_,
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| 395 | tt_;
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| 396 |
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| 397 | inline void getArray ( double * array ) const;
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| 398 | // fill array with the TEN doubles xx, xy, xz, xt, yy, yz, yt, zz, zt, tt
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| 399 |
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| 400 | };
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| 401 |
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| 402 | } // namespace CLHEP
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| 403 |
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| 404 | #include "CLHEP/Vector/RotationInterfaces.icc"
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| 405 |
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| 406 | #ifdef ENABLE_BACKWARDS_COMPATIBILITY
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| 407 | // backwards compatibility will be enabled ONLY in CLHEP 1.9
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| 408 | using namespace CLHEP;
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| 409 | #endif
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| 410 |
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| 411 | #endif // ROTATION_INTERFACES_H
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