1 | // -*- C++ -*-
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2 | // CLASSDOC OFF
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3 | // $Id: LorentzVector.h,v 1.1 2008-06-04 14:14:58 demin Exp $
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4 | // ---------------------------------------------------------------------------
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5 | // CLASSDOC ON
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6 | //
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7 | // This file is a part of the CLHEP - a Class Library for High Energy Physics.
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8 | //
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9 | // HepLorentzVector is a Lorentz vector consisting of Hep3Vector and
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10 | // double components. Lorentz transformations (rotations and boosts)
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11 | // of these vectors are perfomed by multiplying with objects of
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12 | // the HepLorenzRotation class.
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13 | //
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14 | // .SS See Also
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15 | // ThreeVector.h, Rotation.h, LorentzRotation.h
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16 | //
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17 | // .SS Authors
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18 | // Leif Lonnblad and Anders Nilsson. Modified by Evgueni Tcherniaev, Mark Fischler
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19 | //
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20 |
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21 | #ifndef HEP_LORENTZVECTOR_H
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22 | #define HEP_LORENTZVECTOR_H
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23 |
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24 | #ifdef GNUPRAGMA
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25 | #pragma interface
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26 | #endif
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27 |
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28 | #include <iostream>
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29 | #include "CLHEP/Vector/defs.h"
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30 | #include "CLHEP/Vector/ThreeVector.h"
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31 |
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32 | namespace CLHEP {
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33 |
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34 | // Declarations of classes and global methods
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35 | class HepLorentzVector;
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36 | class HepLorentzRotation;
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37 | class HepRotation;
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38 | class HepAxisAngle;
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39 | class HepEulerAngles;
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40 | class Tcomponent;
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41 | HepLorentzVector rotationXOf( const HepLorentzVector & vec, double delta );
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42 | HepLorentzVector rotationYOf( const HepLorentzVector & vec, double delta );
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43 | HepLorentzVector rotationZOf( const HepLorentzVector & vec, double delta );
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44 | HepLorentzVector rotationOf
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45 | ( const HepLorentzVector & vec, const Hep3Vector & axis, double delta );
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46 | HepLorentzVector rotationOf
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47 | ( const HepLorentzVector & vec, const HepAxisAngle & ax );
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48 | HepLorentzVector rotationOf
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49 | ( const HepLorentzVector & vec, const HepEulerAngles & e );
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50 | HepLorentzVector rotationOf
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51 | ( const HepLorentzVector & vec, double phi,
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52 | double theta,
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53 | double psi );
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54 | inline
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55 | HepLorentzVector boostXOf( const HepLorentzVector & vec, double beta );
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56 | inline
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57 | HepLorentzVector boostYOf( const HepLorentzVector & vec, double beta );
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58 | inline
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59 | HepLorentzVector boostZOf( const HepLorentzVector & vec, double beta );
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60 | inline HepLorentzVector boostOf
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61 | ( const HepLorentzVector & vec, const Hep3Vector & betaVector );
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62 | inline HepLorentzVector boostOf
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63 | ( const HepLorentzVector & vec, const Hep3Vector & axis, double beta );
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64 |
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65 | enum ZMpvMetric_t { TimePositive, TimeNegative };
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66 |
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67 |
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68 | /**
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69 | * @author
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70 | * @ingroup vector
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71 | */
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72 | class HepLorentzVector {
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73 |
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74 | public:
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75 |
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76 | enum { X=0, Y=1, Z=2, T=3, NUM_COORDINATES=4, SIZE=NUM_COORDINATES };
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77 | // Safe indexing of the coordinates when using with matrices, arrays, etc.
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78 | // (BaBar)
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79 |
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80 | inline HepLorentzVector(double x, double y,
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81 | double z, double t);
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82 | // Constructor giving the components x, y, z, t.
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83 |
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84 | inline HepLorentzVector(double x, double y, double z);
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85 | // Constructor giving the components x, y, z with t-component set to 0.0.
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86 |
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87 | inline HepLorentzVector(double t);
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88 | // Constructor giving the t-component with x, y and z set to 0.0.
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89 |
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90 | inline HepLorentzVector();
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91 | // Default constructor with x, y, z and t set to 0.0.
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92 |
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93 | inline HepLorentzVector(const Hep3Vector & p, double e);
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94 | inline HepLorentzVector(double e, const Hep3Vector & p);
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95 | // Constructor giving a 3-Vector and a time component.
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96 |
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97 | inline HepLorentzVector(const HepLorentzVector &);
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98 | // Copy constructor.
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99 |
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100 | inline ~HepLorentzVector();
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101 | // The destructor.
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102 |
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103 | inline operator const Hep3Vector & () const;
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104 | inline operator Hep3Vector & ();
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105 | // Conversion (cast) to Hep3Vector.
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106 |
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107 | inline double x() const;
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108 | inline double y() const;
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109 | inline double z() const;
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110 | inline double t() const;
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111 | // Get position and time.
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112 |
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113 | inline void setX(double);
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114 | inline void setY(double);
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115 | inline void setZ(double);
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116 | inline void setT(double);
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117 | // Set position and time.
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118 |
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119 | inline double px() const;
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120 | inline double py() const;
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121 | inline double pz() const;
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122 | inline double e() const;
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123 | // Get momentum and energy.
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124 |
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125 | inline void setPx(double);
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126 | inline void setPy(double);
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127 | inline void setPz(double);
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128 | inline void setE(double);
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129 | // Set momentum and energy.
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130 |
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131 | inline Hep3Vector vect() const;
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132 | // Get spatial component.
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133 |
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134 | inline void setVect(const Hep3Vector &);
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135 | // Set spatial component.
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136 |
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137 | inline double theta() const;
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138 | inline double cosTheta() const;
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139 | inline double phi() const;
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140 | inline double rho() const;
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141 | // Get spatial vector components in spherical coordinate system.
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142 |
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143 | inline void setTheta(double);
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144 | inline void setPhi(double);
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145 | inline void setRho(double);
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146 | // Set spatial vector components in spherical coordinate system.
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147 |
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148 | double operator () (int) const;
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149 | inline double operator [] (int) const;
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150 | // Get components by index.
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151 |
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152 | double & operator () (int);
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153 | inline double & operator [] (int);
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154 | // Set components by index.
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155 |
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156 | inline HepLorentzVector & operator = (const HepLorentzVector &);
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157 | // Assignment.
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158 |
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159 | inline HepLorentzVector operator + (const HepLorentzVector &) const;
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160 | inline HepLorentzVector & operator += (const HepLorentzVector &);
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161 | // Additions.
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162 |
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163 | inline HepLorentzVector operator - (const HepLorentzVector &) const;
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164 | inline HepLorentzVector & operator -= (const HepLorentzVector &);
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165 | // Subtractions.
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166 |
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167 | inline HepLorentzVector operator - () const;
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168 | // Unary minus.
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169 |
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170 | inline HepLorentzVector & operator *= (double);
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171 | HepLorentzVector & operator /= (double);
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172 | // Scaling with real numbers.
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173 |
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174 | inline bool operator == (const HepLorentzVector &) const;
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175 | inline bool operator != (const HepLorentzVector &) const;
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176 | // Comparisons.
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177 |
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178 | inline double perp2() const;
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179 | // Transverse component of the spatial vector squared.
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180 |
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181 | inline double perp() const;
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182 | // Transverse component of the spatial vector (R in cylindrical system).
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183 |
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184 | inline void setPerp(double);
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185 | // Set the transverse component of the spatial vector.
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186 |
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187 | inline double perp2(const Hep3Vector &) const;
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188 | // Transverse component of the spatial vector w.r.t. given axis squared.
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189 |
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190 | inline double perp(const Hep3Vector &) const;
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191 | // Transverse component of the spatial vector w.r.t. given axis.
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192 |
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193 | inline double angle(const Hep3Vector &) const;
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194 | // Angle wrt. another vector.
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195 |
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196 | inline double mag2() const;
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197 | // Dot product of 4-vector with itself.
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198 | // By default the metric is TimePositive, and mag2() is the same as m2().
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199 |
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200 | inline double m2() const;
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201 | // Invariant mass squared.
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202 |
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203 | inline double mag() const;
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204 | inline double m() const;
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205 | // Invariant mass. If m2() is negative then -sqrt(-m2()) is returned.
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206 |
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207 | inline double mt2() const;
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208 | // Transverse mass squared.
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209 |
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210 | inline double mt() const;
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211 | // Transverse mass.
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212 |
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213 | inline double et2() const;
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214 | // Transverse energy squared.
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215 |
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216 | inline double et() const;
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217 | // Transverse energy.
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218 |
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219 | inline double dot(const HepLorentzVector &) const;
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220 | inline double operator * (const HepLorentzVector &) const;
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221 | // Scalar product.
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222 |
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223 | inline double invariantMass2( const HepLorentzVector & w ) const;
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224 | // Invariant mass squared of pair of 4-vectors
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225 |
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226 | double invariantMass ( const HepLorentzVector & w ) const;
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227 | // Invariant mass of pair of 4-vectors
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228 |
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229 | inline void setVectMag(const Hep3Vector & spatial, double magnitude);
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230 | inline void setVectM(const Hep3Vector & spatial, double mass);
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231 | // Copy spatial coordinates, and set energy = sqrt(mass^2 + spatial^2)
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232 |
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233 | inline double plus() const;
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234 | inline double minus() const;
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235 | // Returns the positive/negative light-cone component t +/- z.
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236 |
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237 | Hep3Vector boostVector() const;
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238 | // Boost needed from rest4Vector in rest frame to form this 4-vector
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239 | // Returns the spatial components divided by the time component.
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240 |
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241 | HepLorentzVector & boost(double, double, double);
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242 | inline HepLorentzVector & boost(const Hep3Vector &);
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243 | // Lorentz boost.
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244 |
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245 | HepLorentzVector & boostX( double beta );
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246 | HepLorentzVector & boostY( double beta );
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247 | HepLorentzVector & boostZ( double beta );
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248 | // Boost along an axis, by magnitue beta (fraction of speed of light)
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249 |
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250 | double rapidity() const;
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251 | // Returns the rapidity, i.e. 0.5*ln((E+pz)/(E-pz))
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252 |
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253 | inline double pseudoRapidity() const;
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254 | // Returns the pseudo-rapidity, i.e. -ln(tan(theta/2))
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255 |
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256 | inline bool isTimelike() const;
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257 | // Test if the 4-vector is timelike
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258 |
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259 | inline bool isSpacelike() const;
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260 | // Test if the 4-vector is spacelike
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261 |
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262 | inline bool isLightlike(double epsilon=tolerance) const;
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263 | // Test for lightlike is within tolerance epsilon
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264 |
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265 | HepLorentzVector & rotateX(double);
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266 | // Rotate the spatial component around the x-axis.
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267 |
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268 | HepLorentzVector & rotateY(double);
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269 | // Rotate the spatial component around the y-axis.
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270 |
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271 | HepLorentzVector & rotateZ(double);
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272 | // Rotate the spatial component around the z-axis.
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273 |
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274 | HepLorentzVector & rotateUz(const Hep3Vector &);
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275 | // Rotates the reference frame from Uz to newUz (unit vector).
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276 |
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277 | HepLorentzVector & rotate(double, const Hep3Vector &);
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278 | // Rotate the spatial component around specified axis.
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279 |
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280 | inline HepLorentzVector & operator *= (const HepRotation &);
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281 | inline HepLorentzVector & transform(const HepRotation &);
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282 | // Transformation with HepRotation.
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283 |
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284 | HepLorentzVector & operator *= (const HepLorentzRotation &);
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285 | HepLorentzVector & transform(const HepLorentzRotation &);
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286 | // Transformation with HepLorenzRotation.
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287 |
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288 | // = = = = = = = = = = = = = = = = = = = = = = = =
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289 | //
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290 | // Esoteric properties and operations on 4-vectors:
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291 | //
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292 | // 0 - Flexible metric convention and axial unit 4-vectors
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293 | // 1 - Construct and set 4-vectors in various ways
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294 | // 2 - Synonyms for accessing coordinates and properties
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295 | // 2a - Setting space coordinates in different ways
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296 | // 3 - Comparisions (dictionary, near-ness, and geometric)
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297 | // 4 - Intrinsic properties
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298 | // 4a - Releativistic kinematic properties
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299 | // 4b - Methods combining two 4-vectors
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300 | // 5 - Properties releative to z axis and to arbitrary directions
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301 | // 7 - Rotations and Boosts
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302 | //
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303 | // = = = = = = = = = = = = = = = = = = = = = = = =
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304 |
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305 | // 0 - Flexible metric convention
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306 |
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307 | static ZMpvMetric_t setMetric( ZMpvMetric_t m );
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308 | static ZMpvMetric_t getMetric();
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309 |
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310 | // 1 - Construct and set 4-vectors in various ways
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311 |
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312 | inline void set (double x, double y, double z, double t);
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313 | inline void set (double x, double y, double z, Tcomponent t);
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314 | inline HepLorentzVector(double x, double y, double z, Tcomponent t);
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315 | // Form 4-vector by supplying cartesian coordinate components
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316 |
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317 | inline void set (Tcomponent t, double x, double y, double z);
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318 | inline HepLorentzVector(Tcomponent t, double x, double y, double z);
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319 | // Deprecated because the 4-doubles form uses x,y,z,t, not t,x,y,z.
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320 |
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321 | inline void set ( double t );
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322 |
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323 | inline void set ( Tcomponent t );
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324 | inline explicit HepLorentzVector( Tcomponent t );
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325 | // Form 4-vector with zero space components, by supplying t component
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326 |
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327 | inline void set ( const Hep3Vector & v );
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328 | inline explicit HepLorentzVector( const Hep3Vector & v );
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329 | // Form 4-vector with zero time component, by supplying space 3-vector
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330 |
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331 | inline HepLorentzVector & operator=( const Hep3Vector & v );
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332 | // Form 4-vector with zero time component, equal to space 3-vector
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333 |
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334 | inline void set ( const Hep3Vector & v, double t );
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335 | inline void set ( double t, const Hep3Vector & v );
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336 | // Set using specified space vector and time component
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337 |
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338 | // 2 - Synonyms for accessing coordinates and properties
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339 |
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340 | inline double getX() const;
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341 | inline double getY() const;
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342 | inline double getZ() const;
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343 | inline double getT() const;
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344 | // Get position and time.
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345 |
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346 | inline Hep3Vector v() const;
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347 | inline Hep3Vector getV() const;
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348 | // Get spatial component. Same as vect.
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349 |
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350 | inline void setV(const Hep3Vector &);
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351 | // Set spatial component. Same as setVect.
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352 |
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353 | // 2a - Setting space coordinates in different ways
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354 |
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355 | inline void setV( double x, double y, double z );
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356 |
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357 | inline void setRThetaPhi( double r, double theta, double phi);
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358 | inline void setREtaPhi( double r, double eta, double phi);
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359 | inline void setRhoPhiZ( double rho, double phi, double z );
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360 |
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361 | // 3 - Comparisions (dictionary, near-ness, and geometric)
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362 |
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363 | int compare( const HepLorentzVector & w ) const;
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364 |
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365 | bool operator >( const HepLorentzVector & w ) const;
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366 | bool operator <( const HepLorentzVector & w ) const;
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367 | bool operator>=( const HepLorentzVector & w ) const;
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368 | bool operator<=( const HepLorentzVector & w ) const;
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369 |
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370 | bool isNear ( const HepLorentzVector & w,
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371 | double epsilon=tolerance ) const;
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372 | double howNear( const HepLorentzVector & w ) const;
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373 | // Is near using Euclidean measure t**2 + v**2
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374 |
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375 | bool isNearCM ( const HepLorentzVector & w,
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376 | double epsilon=tolerance ) const;
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377 | double howNearCM( const HepLorentzVector & w ) const;
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378 | // Is near in CM frame: Applicable only for two timelike HepLorentzVectors
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379 |
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380 | // If w1 and w2 are already in their CM frame, then w1.isNearCM(w2)
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381 | // is exactly equivalent to w1.isNear(w2).
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382 | // If w1 and w2 have T components of zero, w1.isNear(w2) is exactly
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383 | // equivalent to w1.getV().isNear(w2.v()).
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384 |
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385 | bool isParallel( const HepLorentzVector & w,
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386 | double epsilon=tolerance ) const;
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387 | // Test for isParallel is within tolerance epsilon
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388 | double howParallel (const HepLorentzVector & w) const;
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389 |
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390 | static double getTolerance();
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391 | static double setTolerance( double tol );
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392 | // Set the tolerance for HepLorentzVectors to be considered near
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393 | // The same tolerance is used for determining isLightlike, and isParallel
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394 |
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395 | double deltaR(const HepLorentzVector & v) const;
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396 | // sqrt ( (delta eta)^2 + (delta phi)^2 ) of space part
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397 |
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398 | // 4 - Intrinsic properties
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399 |
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400 | double howLightlike() const;
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401 | // Close to zero for almost lightlike 4-vectors; up to 1.
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402 |
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403 | inline double euclideanNorm2() const;
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404 | // Sum of the squares of time and space components; not Lorentz invariant.
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405 |
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406 | inline double euclideanNorm() const;
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407 | // Length considering the metric as (+ + + +); not Lorentz invariant.
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408 |
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409 |
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410 | // 4a - Relativistic kinematic properties
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411 |
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412 | // All Relativistic kinematic properties are independent of the sense of metric
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413 |
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414 | inline double restMass2() const;
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415 | inline double invariantMass2() const;
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416 | // Rest mass squared -- same as m2()
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417 |
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418 | inline double restMass() const;
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419 | inline double invariantMass() const;
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420 | // Same as m(). If m2() is negative then -sqrt(-m2()) is returned.
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421 |
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422 | // The following properties are rest-frame related,
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423 | // and are applicable only to non-spacelike 4-vectors
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424 |
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425 | HepLorentzVector rest4Vector() const;
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426 | // This 4-vector, boosted into its own rest frame: (0, 0, 0, m())
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427 | // The following relation holds by definition:
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428 | // w.rest4Vector().boost(w.boostVector()) == w
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429 |
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430 | // Beta and gamma of the boost vector
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431 | double beta() const;
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432 | // Relativistic beta of the boost vector
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433 |
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434 | double gamma() const;
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435 | // Relativistic gamma of the boost vector
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436 |
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437 | inline double eta() const;
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438 | // Pseudorapidity (of the space part)
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439 |
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440 | inline double eta(const Hep3Vector & ref) const;
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441 | // Pseudorapidity (of the space part) w.r.t. specified direction
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442 |
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443 | double rapidity(const Hep3Vector & ref) const;
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444 | // Rapidity in specified direction
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445 |
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446 | double coLinearRapidity() const;
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447 | // Rapidity, in the relativity textbook sense: atanh (|P|/E)
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448 |
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449 | Hep3Vector findBoostToCM() const;
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450 | // Boost needed to get to center-of-mass frame:
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451 | // w.findBoostToCM() == - w.boostVector()
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452 | // w.boost(w.findBoostToCM()) == w.rest4Vector()
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453 |
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454 | Hep3Vector findBoostToCM( const HepLorentzVector & w ) const;
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455 | // Boost needed to get to combined center-of-mass frame:
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456 | // w1.findBoostToCM(w2) == w2.findBoostToCM(w1)
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457 | // w.findBoostToCM(w) == w.findBoostToCM()
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458 |
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459 | inline double et2(const Hep3Vector &) const;
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460 | // Transverse energy w.r.t. given axis squared.
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461 |
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462 | inline double et(const Hep3Vector &) const;
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463 | // Transverse energy w.r.t. given axis.
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464 |
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465 | // 4b - Methods combining two 4-vectors
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466 |
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467 | inline double diff2( const HepLorentzVector & w ) const;
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468 | // (this - w).dot(this-w); sign depends on metric choice
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469 |
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470 | inline double delta2Euclidean ( const HepLorentzVector & w ) const;
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471 | // Euclidean norm of differnce: (delta_T)^2 + (delta_V)^2
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472 |
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473 | // 5 - Properties releative to z axis and to arbitrary directions
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474 |
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475 | double plus( const Hep3Vector & ref ) const;
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476 | // t + projection in reference direction
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477 |
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478 | double minus( const Hep3Vector & ref ) const;
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479 | // t - projection in reference direction
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480 |
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481 | // 7 - Rotations and boosts
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482 |
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483 | HepLorentzVector & rotate ( const Hep3Vector & axis, double delta );
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484 | // Same as rotate (delta, axis)
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485 |
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486 | HepLorentzVector & rotate ( const HepAxisAngle & ax );
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487 | HepLorentzVector & rotate ( const HepEulerAngles & e );
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488 | HepLorentzVector & rotate ( double phi,
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489 | double theta,
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490 | double psi );
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491 | // Rotate using these HepEuler angles - see Goldstein page 107 for conventions
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492 |
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493 | HepLorentzVector & boost ( const Hep3Vector & axis, double beta );
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494 | // Normalizes the Hep3Vector to define a direction, and uses beta to
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495 | // define the magnitude of the boost.
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496 |
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497 | friend HepLorentzVector rotationXOf
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498 | ( const HepLorentzVector & vec, double delta );
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499 | friend HepLorentzVector rotationYOf
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500 | ( const HepLorentzVector & vec, double delta );
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501 | friend HepLorentzVector rotationZOf
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502 | ( const HepLorentzVector & vec, double delta );
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503 | friend HepLorentzVector rotationOf
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504 | ( const HepLorentzVector & vec, const Hep3Vector & axis, double delta );
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505 | friend HepLorentzVector rotationOf
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506 | ( const HepLorentzVector & vec, const HepAxisAngle & ax );
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507 | friend HepLorentzVector rotationOf
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508 | ( const HepLorentzVector & vec, const HepEulerAngles & e );
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509 | friend HepLorentzVector rotationOf
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510 | ( const HepLorentzVector & vec, double phi,
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511 | double theta,
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512 | double psi );
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513 |
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514 | inline friend HepLorentzVector boostXOf
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515 | ( const HepLorentzVector & vec, double beta );
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516 | inline friend HepLorentzVector boostYOf
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517 | ( const HepLorentzVector & vec, double beta );
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518 | inline friend HepLorentzVector boostZOf
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519 | ( const HepLorentzVector & vec, double beta );
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520 | inline friend HepLorentzVector boostOf
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521 | ( const HepLorentzVector & vec, const Hep3Vector & betaVector );
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522 | inline friend HepLorentzVector boostOf
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523 | ( const HepLorentzVector & vec, const Hep3Vector & axis, double beta );
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524 |
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525 | private:
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526 |
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527 | Hep3Vector pp;
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528 | double ee;
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529 |
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530 | static double tolerance;
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531 | static double metric;
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532 |
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533 | }; // HepLorentzVector
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534 |
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535 | // 8 - Axial Unit 4-vectors
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536 |
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537 | static const HepLorentzVector X_HAT4 = HepLorentzVector( 1, 0, 0, 0 );
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538 | static const HepLorentzVector Y_HAT4 = HepLorentzVector( 0, 1, 0, 0 );
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539 | static const HepLorentzVector Z_HAT4 = HepLorentzVector( 0, 0, 1, 0 );
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540 | static const HepLorentzVector T_HAT4 = HepLorentzVector( 0, 0, 0, 1 );
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541 |
|
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542 | // Global methods
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543 |
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544 | std::ostream & operator << (std::ostream &, const HepLorentzVector &);
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545 | // Output to a stream.
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546 |
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547 | std::istream & operator >> (std::istream &, HepLorentzVector &);
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548 | // Input from a stream.
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549 |
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550 | typedef HepLorentzVector HepLorentzVectorD;
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551 | typedef HepLorentzVector HepLorentzVectorF;
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552 |
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553 | inline HepLorentzVector operator * (const HepLorentzVector &, double a);
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554 | inline HepLorentzVector operator * (double a, const HepLorentzVector &);
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555 | // Scaling LorentzVector with a real number
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556 |
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557 | HepLorentzVector operator / (const HepLorentzVector &, double a);
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558 | // Dividing LorentzVector by a real number
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559 |
|
---|
560 | // Tcomponent definition:
|
---|
561 |
|
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562 | // Signature protection for 4-vector constructors taking 4 components
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563 | class Tcomponent {
|
---|
564 | private:
|
---|
565 | double t_;
|
---|
566 | public:
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567 | explicit Tcomponent(double t) : t_(t) {}
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---|
568 | operator double() const { return t_; }
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---|
569 | }; // Tcomponent
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570 |
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571 | } // namespace CLHEP
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572 |
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573 | #include "CLHEP/Vector/LorentzVector.icc"
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574 |
|
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575 | #ifdef ENABLE_BACKWARDS_COMPATIBILITY
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576 | // backwards compatibility will be enabled ONLY in CLHEP 1.9
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577 | using namespace CLHEP;
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578 | #endif
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579 |
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580 | #endif /* HEP_LORENTZVECTOR_H */
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