1 | // -*- C++ -*-
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2 | // $Id: LorentzRotation.icc,v 1.1 2008-06-04 14:14:58 demin Exp $
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3 | // ---------------------------------------------------------------------------
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4 | //
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5 | // This file is a part of the CLHEP - a Class Library for High Energy Physics.
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6 | //
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7 | // This is the definitions of the inline member functions of the
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8 | // HepLorentzRotation class
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9 | //
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10 |
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11 | namespace CLHEP {
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12 |
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13 | // ---------- Constructors and Assignment:
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14 |
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15 | inline HepLorentzRotation::HepLorentzRotation() :
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16 | mxx(1.0), mxy(0.0), mxz(0.0), mxt(0.0),
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17 | myx(0.0), myy(1.0), myz(0.0), myt(0.0),
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18 | mzx(0.0), mzy(0.0), mzz(1.0), mzt(0.0),
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19 | mtx(0.0), mty(0.0), mtz(0.0), mtt(1.0) {}
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20 |
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21 | inline HepLorentzRotation::HepLorentzRotation(const HepLorentzRotation & r) :
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22 | mxx(r.mxx), mxy(r.mxy), mxz(r.mxz), mxt(r.mxt),
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23 | myx(r.myx), myy(r.myy), myz(r.myz), myt(r.myt),
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24 | mzx(r.mzx), mzy(r.mzy), mzz(r.mzz), mzt(r.mzt),
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25 | mtx(r.mtx), mty(r.mty), mtz(r.mtz), mtt(r.mtt) {}
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26 |
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27 | inline HepLorentzRotation::HepLorentzRotation(const HepRotation & r) {
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28 | set (r.rep4x4());
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29 | }
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30 | inline HepLorentzRotation::HepLorentzRotation(const HepRotationX & r) {
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31 | set (r.rep4x4());
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32 | }
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33 | inline HepLorentzRotation::HepLorentzRotation(const HepRotationY & r) {
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34 | set (r.rep4x4());
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35 | }
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36 | inline HepLorentzRotation::HepLorentzRotation(const HepRotationZ & r) {
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37 | set (r.rep4x4());
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38 | }
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39 |
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40 | inline HepLorentzRotation::HepLorentzRotation(const HepBoost & b) {
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41 | set (b.rep4x4());
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42 | }
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43 | inline HepLorentzRotation::HepLorentzRotation(const HepBoostX & b) {
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44 | set (b.rep4x4());
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45 | }
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46 | inline HepLorentzRotation::HepLorentzRotation(const HepBoostY & b) {
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47 | set (b.rep4x4());
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48 | }
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49 | inline HepLorentzRotation::HepLorentzRotation(const HepBoostZ & b) {
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50 | set (b.rep4x4());
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51 | }
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52 |
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53 | inline HepLorentzRotation &
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54 | HepLorentzRotation::operator = (const HepLorentzRotation & r) {
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55 | mxx = r.mxx; mxy = r.mxy; mxz = r.mxz; mxt = r.mxt;
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56 | myx = r.myx; myy = r.myy; myz = r.myz; myt = r.myt;
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57 | mzx = r.mzx; mzy = r.mzy; mzz = r.mzz; mzt = r.mzt;
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58 | mtx = r.mtx; mty = r.mty; mtz = r.mtz; mtt = r.mtt;
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59 | return *this;
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60 | }
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61 |
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62 | inline HepLorentzRotation &
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63 | HepLorentzRotation::operator = (const HepRotation & m) {
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64 | return set (m.rep4x4());
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65 | }
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66 |
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67 | inline HepLorentzRotation &
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68 | HepLorentzRotation::operator = (const HepBoost & m) {
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69 | return set (m.rep4x4());
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70 | }
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71 |
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72 | HepLorentzRotation & HepLorentzRotation::set (const Hep3Vector & p) {
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73 | return set (p.x(), p.y(), p.z());
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74 | }
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75 |
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76 | inline HepLorentzRotation & HepLorentzRotation::set (const HepRotation & r) {
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77 | return set (r.rep4x4());
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78 | }
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79 | inline HepLorentzRotation & HepLorentzRotation::set (const HepRotationX & r) {
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80 | return set (r.rep4x4());
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81 | }
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82 | inline HepLorentzRotation & HepLorentzRotation::set (const HepRotationY & r) {
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83 | return set (r.rep4x4());
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84 | }
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85 | inline HepLorentzRotation & HepLorentzRotation::set (const HepRotationZ & r) {
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86 | return set (r.rep4x4());
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87 | }
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88 |
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89 | inline HepLorentzRotation & HepLorentzRotation::set (const HepBoost & boost) {
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90 | return set (boost.rep4x4());
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91 | }
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92 | inline HepLorentzRotation & HepLorentzRotation::set (const HepBoostX & boost) {
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93 | return set (boost.rep4x4());
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94 | }
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95 | inline HepLorentzRotation & HepLorentzRotation::set (const HepBoostY & boost) {
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96 | return set (boost.rep4x4());
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97 | }
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98 | inline HepLorentzRotation & HepLorentzRotation::set (const HepBoostZ & boost) {
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99 | return set (boost.rep4x4());
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100 | }
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101 |
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102 | inline HepLorentzRotation::HepLorentzRotation(double bx,
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103 | double by,
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104 | double bz)
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105 | {
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106 | set(bx, by, bz);
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107 | }
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108 |
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109 | inline HepLorentzRotation::HepLorentzRotation(const Hep3Vector & p)
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110 | {
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111 | set(p.x(), p.y(), p.z());
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112 | }
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113 |
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114 | inline HepLorentzRotation::HepLorentzRotation(
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115 | const HepBoost & B, const HepRotation & R)
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116 | {
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117 | set(B, R);
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118 | }
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119 |
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120 | inline HepLorentzRotation::HepLorentzRotation(
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121 | const HepRotation & R, const HepBoost & B)
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122 | {
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123 | set(R, B);
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124 | }
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125 |
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126 | inline HepLorentzRotation & HepLorentzRotation::set( const HepRep4x4 & rep ) {
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127 | mxx=rep.xx_; mxy=rep.xy_; mxz=rep.xz_; mxt=rep.xt_;
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128 | myx=rep.yx_; myy=rep.yy_; myz=rep.yz_; myt=rep.yt_;
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129 | mzx=rep.zx_; mzy=rep.zy_; mzz=rep.zz_; mzt=rep.zt_;
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130 | mtx=rep.tx_; mty=rep.ty_; mtz=rep.tz_; mtt=rep.tt_;
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131 | return *this;
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132 | }
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133 |
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134 | inline HepLorentzRotation ::HepLorentzRotation ( const HepRep4x4 & rep ) :
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135 | mxx(rep.xx_), mxy(rep.xy_), mxz(rep.xz_), mxt(rep.xt_),
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136 | myx(rep.yx_), myy(rep.yy_), myz(rep.yz_), myt(rep.yt_),
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137 | mzx(rep.zx_), mzy(rep.zy_), mzz(rep.zz_), mzt(rep.zt_),
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138 | mtx(rep.tx_), mty(rep.ty_), mtz(rep.tz_), mtt(rep.tt_) {}
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139 |
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140 | // - Protected methods
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141 |
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142 | inline HepLorentzRotation::HepLorentzRotation(
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143 | double rxx, double rxy, double rxz, double rxt,
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144 | double ryx, double ryy, double ryz, double ryt,
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145 | double rzx, double rzy, double rzz, double rzt,
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146 | double rtx, double rty, double rtz, double rtt) :
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147 | mxx(rxx), mxy(rxy), mxz(rxz), mxt(rxt),
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148 | myx(ryx), myy(ryy), myz(ryz), myt(ryt),
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149 | mzx(rzx), mzy(rzy), mzz(rzz), mzt(rzt),
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150 | mtx(rtx), mty(rty), mtz(rtz), mtt(rtt) {}
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151 |
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152 | inline void HepLorentzRotation::setBoost
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153 | (double bx, double by, double bz) {
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154 | set(bx, by, bz);
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155 | }
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156 |
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157 | // ---------- Accessors:
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158 |
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159 | inline double HepLorentzRotation::xx() const { return mxx; }
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160 | inline double HepLorentzRotation::xy() const { return mxy; }
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161 | inline double HepLorentzRotation::xz() const { return mxz; }
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162 | inline double HepLorentzRotation::xt() const { return mxt; }
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163 | inline double HepLorentzRotation::yx() const { return myx; }
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164 | inline double HepLorentzRotation::yy() const { return myy; }
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165 | inline double HepLorentzRotation::yz() const { return myz; }
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166 | inline double HepLorentzRotation::yt() const { return myt; }
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167 | inline double HepLorentzRotation::zx() const { return mzx; }
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168 | inline double HepLorentzRotation::zy() const { return mzy; }
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169 | inline double HepLorentzRotation::zz() const { return mzz; }
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170 | inline double HepLorentzRotation::zt() const { return mzt; }
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171 | inline double HepLorentzRotation::tx() const { return mtx; }
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172 | inline double HepLorentzRotation::ty() const { return mty; }
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173 | inline double HepLorentzRotation::tz() const { return mtz; }
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174 | inline double HepLorentzRotation::tt() const { return mtt; }
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175 |
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176 | inline HepLorentzVector HepLorentzRotation::col1() const {
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177 | return HepLorentzVector ( mxx, myx, mzx, mtx );
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178 | }
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179 | inline HepLorentzVector HepLorentzRotation::col2() const {
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180 | return HepLorentzVector ( mxy, myy, mzy, mty );
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181 | }
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182 | inline HepLorentzVector HepLorentzRotation::col3() const {
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183 | return HepLorentzVector ( mxz, myz, mzz, mtz );
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184 | }
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185 | inline HepLorentzVector HepLorentzRotation::col4() const {
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186 | return HepLorentzVector ( mxt, myt, mzt, mtt );
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187 | }
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188 |
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189 | inline HepLorentzVector HepLorentzRotation::row1() const {
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190 | return HepLorentzVector ( mxx, mxy, mxz, mxt );
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191 | }
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192 | inline HepLorentzVector HepLorentzRotation::row2() const {
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193 | return HepLorentzVector ( myx, myy, myz, myt );
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194 | }
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195 | inline HepLorentzVector HepLorentzRotation::row3() const {
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196 | return HepLorentzVector ( mzx, mzy, mzz, mzt );
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197 | }
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198 | inline HepLorentzVector HepLorentzRotation::row4() const {
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199 | return HepLorentzVector ( mtx, mty, mtz, mtt );
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200 | }
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201 |
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202 | inline HepRep4x4 HepLorentzRotation::rep4x4() const {
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203 | return HepRep4x4( mxx, mxy, mxz, mxt,
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204 | myx, myy, myz, myt,
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205 | mzx, mzy, mzz, mzt,
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206 | mtx, mty, mtz, mtt );
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207 | }
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208 |
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209 |
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210 | // ------------ Subscripting:
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211 |
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212 | inline HepLorentzRotation::HepLorentzRotation_row::HepLorentzRotation_row
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213 | (const HepLorentzRotation & r, int i) : rr(r), ii(i) {}
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214 |
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215 | inline double
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216 | HepLorentzRotation::HepLorentzRotation_row::operator [] (int jj) const {
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217 | return rr(ii,jj);
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218 | }
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219 |
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220 | inline const HepLorentzRotation::HepLorentzRotation_row
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221 | HepLorentzRotation::operator [] (int i) const {
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222 | return HepLorentzRotation_row(*this, i);
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223 | }
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224 |
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225 | // ---------- Comparisons:
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226 |
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227 | inline bool
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228 | HepLorentzRotation::operator == (const HepLorentzRotation & r) const {
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229 | return (mxx == r.xx() && mxy == r.xy() && mxz == r.xz() && mxt == r.xt() &&
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230 | myx == r.yx() && myy == r.yy() && myz == r.yz() && myt == r.yt() &&
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231 | mzx == r.zx() && mzy == r.zy() && mzz == r.zz() && mzt == r.zt() &&
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232 | mtx == r.tx() && mty == r.ty() && mtz == r.tz() && mtt == r.tt());
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233 | }
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234 |
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235 | inline bool
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236 | HepLorentzRotation::operator != (const HepLorentzRotation & r) const {
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237 | return ! operator==(r);
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238 | }
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239 |
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240 | inline bool
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241 | HepLorentzRotation::operator < ( const HepLorentzRotation & r ) const
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242 | { return compare(r)< 0; }
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243 | inline bool
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244 | HepLorentzRotation::operator <= ( const HepLorentzRotation & r ) const
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245 | { return compare(r)<=0; }
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246 |
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247 | inline bool
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248 | HepLorentzRotation::operator >= ( const HepLorentzRotation & r ) const
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249 | { return compare(r)>=0; }
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250 | inline bool
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251 | HepLorentzRotation::operator > ( const HepLorentzRotation & r ) const
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252 | { return compare(r)> 0; }
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253 |
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254 | inline bool HepLorentzRotation::isIdentity() const {
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255 | return (mxx == 1.0 && mxy == 0.0 && mxz == 0.0 && mxt == 0.0 &&
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256 | myx == 0.0 && myy == 1.0 && myz == 0.0 && myt == 0.0 &&
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257 | mzx == 0.0 && mzy == 0.0 && mzz == 1.0 && mzt == 0.0 &&
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258 | mtx == 0.0 && mty == 0.0 && mtz == 0.0 && mtt == 1.0);
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259 | }
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260 |
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261 | // ---------- Properties:
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262 |
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263 | // ---------- Application:
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264 |
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265 | inline HepLorentzVector
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266 | HepLorentzRotation::vectorMultiplication(const HepLorentzVector & p) const {
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267 | register double x(p.x());
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268 | register double y(p.y());
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269 | register double z(p.z());
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270 | register double t(p.t());
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271 | return HepLorentzVector(mxx*x + mxy*y + mxz*z + mxt*t,
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272 | myx*x + myy*y + myz*z + myt*t,
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273 | mzx*x + mzy*y + mzz*z + mzt*t,
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274 | mtx*x + mty*y + mtz*z + mtt*t);
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275 | }
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276 |
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277 | inline HepLorentzVector
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278 | HepLorentzRotation::operator() (const HepLorentzVector & w) const {
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279 | return vectorMultiplication(w);
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280 | }
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281 |
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282 | inline HepLorentzVector
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283 | HepLorentzRotation::operator * (const HepLorentzVector & p) const {
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284 | return vectorMultiplication(p);
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285 | }
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286 |
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287 | // ---------- Operations in the group of 4-Rotations
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288 |
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289 | inline HepLorentzRotation
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290 | HepLorentzRotation::operator * (const HepBoost & b) const {
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291 | return matrixMultiplication(b.rep4x4());
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292 | }
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293 | inline HepLorentzRotation
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294 | HepLorentzRotation::operator * (const HepRotation & r) const {
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295 | return matrixMultiplication(r.rep4x4());
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296 | }
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297 | inline HepLorentzRotation
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298 | HepLorentzRotation::operator * (const HepLorentzRotation & lt) const {
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299 | return matrixMultiplication(lt.rep4x4());
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300 | }
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301 |
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302 | inline HepLorentzRotation &
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303 | HepLorentzRotation::operator *= (const HepBoost & b) {
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304 | return *this = matrixMultiplication(b.rep4x4());
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305 | }
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306 | inline HepLorentzRotation &
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307 | HepLorentzRotation::operator *= (const HepRotation & r) {
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308 | return *this = matrixMultiplication(r.rep4x4());
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309 | }
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310 | inline HepLorentzRotation &
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311 | HepLorentzRotation::operator *= (const HepLorentzRotation & lt) {
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312 | return *this = matrixMultiplication(lt.rep4x4());
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313 | }
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314 |
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315 | inline HepLorentzRotation &
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316 | HepLorentzRotation::transform (const HepBoost & b) {
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317 | return *this = HepLorentzRotation(b).matrixMultiplication(rep4x4());
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318 | }
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319 | inline HepLorentzRotation &
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320 | HepLorentzRotation::transform (const HepRotation & r) {
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321 | return *this = HepLorentzRotation(r).matrixMultiplication(rep4x4());
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322 | }
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323 | inline HepLorentzRotation &
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324 | HepLorentzRotation::transform (const HepLorentzRotation & lt) {
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325 | return *this = lt.matrixMultiplication(rep4x4());
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326 | }
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327 |
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328 |
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329 |
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330 |
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331 |
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332 |
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333 | inline HepLorentzRotation &
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334 | HepLorentzRotation::rotate(double angle, const Hep3Vector & axis) {
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335 | return transform(HepRotation().rotate(angle, axis));
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336 | }
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337 |
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338 | inline HepLorentzRotation &
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339 | HepLorentzRotation::rotate(double angle, const Hep3Vector * axis) {
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340 | return transform(HepRotation().rotate(angle, axis));
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341 | }
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342 |
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343 | inline HepLorentzRotation &
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344 | HepLorentzRotation::boost(double bx, double by, double bz) {
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345 | return transform(HepLorentzRotation(bx, by, bz));
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346 | }
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347 |
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348 | inline HepLorentzRotation &
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349 | HepLorentzRotation::boost(const Hep3Vector & b) {
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350 | return transform(HepLorentzRotation(b));
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351 | }
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352 |
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353 | inline HepLorentzRotation HepLorentzRotation::inverse() const {
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354 | return HepLorentzRotation( mxx, myx, mzx, -mtx,
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355 | mxy, myy, mzy, -mty,
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356 | mxz, myz, mzz, -mtz,
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357 | -mxt, -myt, -mzt, mtt );
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358 | }
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359 |
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360 | inline HepLorentzRotation & HepLorentzRotation::invert() {
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361 | return *this = inverse();
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362 | }
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363 |
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364 | inline HepLorentzRotation inverseOf ( const HepLorentzRotation & lt ) {
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365 | return HepLorentzRotation(
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366 | HepRep4x4(
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367 | lt.mxx, lt.myx, lt.mzx, -lt.mtx,
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368 | lt.mxy, lt.myy, lt.mzy, -lt.mty,
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369 | lt.mxz, lt.myz, lt.mzz, -lt.mtz,
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370 | -lt.mxt, -lt.myt, -lt.mzt, lt.mtt ) );
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371 | }
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372 |
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373 | inline double HepLorentzRotation::getTolerance() {
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374 | return Hep4RotationInterface::tolerance;
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375 | }
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376 | inline double HepLorentzRotation::setTolerance(double tol) {
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377 | return Hep4RotationInterface::setTolerance(tol);
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378 | }
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379 |
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380 | } // namespace CLHEP
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