[4] | 1 | // -*- C++ -*-
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| 2 | //
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| 3 | // This file is a part of the CLHEP - a Class Library for High Energy Physics.
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| 4 | //
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| 5 | // This is the definition of the HepBoostZ class for performing specialized
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| 6 | // Lorentz transformations which are pure boosts in the Z direction, on
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| 7 | // objects of the HepLorentzVector class.
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| 8 | //
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| 9 | // HepLorentzRotation is a concrete implementation of Hep4RotationInterface.
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| 10 | //
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| 11 | // .SS See Also
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| 12 | // RotationInterfaces.h
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| 13 | // LorentzVector.h LorentzRotation.h
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| 14 | // Boost.h
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| 15 | //
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| 16 | // .SS Author
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| 17 | // Mark Fischler
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| 18 |
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| 19 | #ifndef HEP_BOOSTZ_H
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| 20 | #define HEP_BOOSTZ_H
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| 21 |
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| 22 | #ifdef GNUPRAGMA
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| 23 | #pragma interface
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| 24 | #endif
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| 25 |
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| 26 | #include "CLHEP/Vector/defs.h"
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| 27 | #include "CLHEP/Vector/RotationInterfaces.h"
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| 28 | #include "CLHEP/Vector/LorentzVector.h"
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| 29 |
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| 30 | namespace CLHEP {
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| 31 |
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| 32 | // Declarations of classes and global methods
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| 33 | class HepBoostZ;
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| 34 | inline HepBoostZ inverseOf ( const HepBoostZ & b );
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| 35 | class HepBoost;
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| 36 | class HepRotation;
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| 37 |
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| 38 | /**
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| 39 | * @author
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| 40 | * @ingroup vector
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| 41 | */
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| 42 | class HepBoostZ {
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| 43 |
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| 44 | public:
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| 45 |
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| 46 | // ---------- Constructors and Assignment:
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| 47 |
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| 48 | inline HepBoostZ();
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| 49 | // Default constructor. Gives a boost of 0.
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| 50 |
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| 51 | inline HepBoostZ(const HepBoostZ & b);
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| 52 | // Copy constructor.
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| 53 |
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| 54 | inline HepBoostZ & operator = (const HepBoostZ & m);
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| 55 | // Assignment.
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| 56 |
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| 57 | HepBoostZ & set (double beta);
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| 58 | inline HepBoostZ (double beta);
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| 59 | // Constructor from beta
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| 60 |
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| 61 | // ---------- Accessors:
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| 62 |
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| 63 | inline double beta() const;
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| 64 | inline double gamma() const;
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| 65 | inline Hep3Vector boostVector() const;
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| 66 | inline Hep3Vector getDirection() const;
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| 67 |
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| 68 | inline double xx() const;
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| 69 | inline double xy() const;
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| 70 | inline double xz() const;
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| 71 | inline double xt() const;
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| 72 | inline double yx() const;
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| 73 | inline double yy() const;
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| 74 | inline double yz() const;
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| 75 | inline double yt() const;
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| 76 | inline double zx() const;
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| 77 | inline double zy() const;
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| 78 | inline double zz() const;
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| 79 | inline double zt() const;
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| 80 | inline double tx() const;
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| 81 | inline double ty() const;
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| 82 | inline double tz() const;
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| 83 | inline double tt() const;
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| 84 | // Elements of the matrix.
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| 85 |
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| 86 | inline HepLorentzVector col1() const;
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| 87 | inline HepLorentzVector col2() const;
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| 88 | inline HepLorentzVector col3() const;
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| 89 | inline HepLorentzVector col4() const;
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| 90 | // orthosymplectic column vectors
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| 91 |
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| 92 | inline HepLorentzVector row1() const;
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| 93 | inline HepLorentzVector row2() const;
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| 94 | inline HepLorentzVector row3() const;
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| 95 | inline HepLorentzVector row4() const;
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| 96 | // orthosymplectic row vectors
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| 97 |
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| 98 | HepRep4x4 rep4x4() const;
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| 99 | // 4x4 representation:
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| 100 |
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| 101 | HepRep4x4Symmetric rep4x4Symmetric() const;
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| 102 | // Symmetric 4x4 representation.
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| 103 |
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| 104 | // ---------- Decomposition:
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| 105 |
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| 106 | void decompose (HepRotation & rotation, HepBoost & boost) const;
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| 107 | void decompose (HepAxisAngle & rotation, Hep3Vector & boost) const;
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| 108 | // Find R and B such that L = R*B -- trivial, since R is identity
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| 109 |
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| 110 | void decompose (HepBoost & boost, HepRotation & rotation) const;
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| 111 | void decompose (Hep3Vector & boost, HepAxisAngle & rotation) const;
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| 112 | // Find R and B such that L = B*R -- trivial, since R is identity
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| 113 |
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| 114 | // ---------- Comparisons:
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| 115 |
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| 116 | inline int compare( const HepBoostZ & b ) const;
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| 117 | // Dictionary-order comparison, in order of beta.
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| 118 | // Used in operator<, >, <=, >=
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| 119 |
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| 120 | inline bool operator == (const HepBoostZ & b) const;
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| 121 | inline bool operator != (const HepBoostZ & b) const;
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| 122 | inline bool operator <= (const HepBoostZ & b) const;
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| 123 | inline bool operator >= (const HepBoostZ & b) const;
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| 124 | inline bool operator < (const HepBoostZ & b) const;
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| 125 | inline bool operator > (const HepBoostZ & b) const;
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| 126 | // Comparisons.
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| 127 |
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| 128 | inline bool isIdentity() const;
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| 129 | // Returns true if a null boost.
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| 130 |
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| 131 | inline double distance2( const HepBoostZ & b ) const;
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| 132 | double distance2( const HepBoost & b ) const;
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| 133 | // Defined as the distance2 between the vectors (gamma*betaVector)
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| 134 |
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| 135 | double distance2( const HepRotation & r ) const;
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| 136 | double distance2( const HepLorentzRotation & lt ) const;
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| 137 | // Decompose lt = B*R; add norm2 to distance2 to between boosts.
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| 138 |
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| 139 | inline double howNear( const HepBoostZ & b ) const;
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| 140 | inline double howNear( const HepBoost & b ) const;
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| 141 | inline double howNear( const HepRotation & r ) const;
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| 142 | inline double howNear( const HepLorentzRotation & lt ) const;
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| 143 |
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| 144 | inline bool isNear( const HepBoostZ & b,
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| 145 | double epsilon=Hep4RotationInterface::tolerance) const;
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| 146 | inline bool isNear( const HepBoost & b,
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| 147 | double epsilon=Hep4RotationInterface::tolerance) const;
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| 148 | bool isNear( const HepRotation & r,
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| 149 | double epsilon=Hep4RotationInterface::tolerance) const;
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| 150 | bool isNear( const HepLorentzRotation & lt,
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| 151 | double epsilon=Hep4RotationInterface::tolerance) const;
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| 152 |
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| 153 | // ---------- Properties:
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| 154 |
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| 155 | inline double norm2() const;
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| 156 | // distance2 (IDENTITY), which is beta^2 * gamma^2
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| 157 |
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| 158 | void rectify();
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| 159 | // sets according to the stored beta
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| 160 |
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| 161 | // ---------- Application:
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| 162 |
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| 163 | inline HepLorentzVector operator()( const HepLorentzVector & w ) const;
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| 164 | // Transform a Lorentz Vector.
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| 165 |
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| 166 | inline HepLorentzVector operator* ( const HepLorentzVector & w ) const;
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| 167 | // Multiplication with a Lorentz Vector.
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| 168 |
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| 169 | // ---------- Operations in the group of 4-Rotations
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| 170 |
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| 171 | HepBoostZ operator * (const HepBoostZ & b) const;
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| 172 | HepLorentzRotation operator * (const HepBoost & b) const;
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| 173 | HepLorentzRotation operator * (const HepRotation & r) const;
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| 174 | HepLorentzRotation operator * (const HepLorentzRotation & lt) const;
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| 175 | // Product of two Lorentz Rotations (this) * lt - matrix multiplication
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| 176 | // Notice that the product of two pure boosts in different directions
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| 177 | // is no longer a pure boost.
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| 178 |
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| 179 | inline HepBoostZ inverse() const;
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| 180 | // Return the inverse.
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| 181 |
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| 182 | inline friend HepBoostZ inverseOf ( const HepBoostZ & b );
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| 183 | // global methods to invert.
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| 184 |
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| 185 | inline HepBoostZ & invert();
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| 186 | // Inverts the Boost matrix.
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| 187 |
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| 188 | // ---------- I/O:
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| 189 |
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| 190 | std::ostream & print( std::ostream & os ) const;
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| 191 | // Output form is BOOSTZ (beta=..., gamma=...);
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| 192 |
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| 193 | // ---------- Tolerance
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| 194 |
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| 195 | static inline double getTolerance();
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| 196 | static inline double setTolerance(double tol);
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| 197 |
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| 198 | protected:
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| 199 |
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| 200 | inline HepLorentzVector vectorMultiplication
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| 201 | ( const HepLorentzVector & w ) const;
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| 202 | // Multiplication with a Lorentz Vector.
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| 203 |
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| 204 | HepLorentzRotation matrixMultiplication (const HepRep4x4 & m) const;
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| 205 | HepLorentzRotation matrixMultiplication (const HepRep4x4Symmetric & m) const;
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| 206 |
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| 207 | inline HepBoostZ (double beta, double gamma);
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| 208 |
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| 209 | double beta_;
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| 210 | double gamma_;
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| 211 |
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| 212 | }; // HepBoostZ
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| 213 |
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| 214 | inline
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| 215 | std::ostream & operator <<
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| 216 | ( std::ostream & os, const HepBoostZ& b ) {return b.print(os);}
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| 217 |
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| 218 | } // namespace CLHEP
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| 219 |
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| 220 | #include "CLHEP/Vector/BoostZ.icc"
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| 221 |
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| 222 | #ifdef ENABLE_BACKWARDS_COMPATIBILITY
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| 223 | // backwards compatibility will be enabled ONLY in CLHEP 1.9
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| 224 | using namespace CLHEP;
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| 225 | #endif
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| 226 |
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| 227 | #endif /* HEP_BOOSTZ_H */
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