// -*- C++ -*- // --------------------------------------------------------------------------- // // This file is a part of the CLHEP - a Class Library for High Energy Physics. // // This is the definitions of the inline member functions of the // HepBoostY class // #include namespace CLHEP { // ---------- Constructors and Assignment: inline HepBoostY::HepBoostY() : beta_(0.0), gamma_(1.0) {} inline HepBoostY::HepBoostY(const HepBoostY & b) : beta_ (b.beta_), gamma_(b.gamma_) {} inline HepBoostY & HepBoostY::operator = (const HepBoostY & b) { beta_ = b.beta_; gamma_ = b.gamma_; return *this; } inline HepBoostY::HepBoostY(double beta) { set(beta); } // - Protected method: inline HepBoostY::HepBoostY( double beta, double gamma ) : beta_(beta), gamma_(gamma) {} // ---------- Accessors: inline double HepBoostY::beta() const { return beta_; } inline double HepBoostY::gamma() const { return gamma_; } inline Hep3Vector HepBoostY::boostVector() const { return Hep3Vector( 0, beta_, 0 ); } inline Hep3Vector HepBoostY::getDirection() const { return Hep3Vector( 0.0, 1.0, 0.0 ); } inline double HepBoostY::xx() const { return 1.0;} inline double HepBoostY::xy() const { return 0.0;} inline double HepBoostY::xz() const { return 0.0;} inline double HepBoostY::xt() const { return 0.0;} inline double HepBoostY::yx() const { return 0.0;} inline double HepBoostY::yy() const { return gamma();} inline double HepBoostY::yz() const { return 0.0;} inline double HepBoostY::yt() const { return beta()*gamma();} inline double HepBoostY::zx() const { return 0.0;} inline double HepBoostY::zy() const { return 0.0;} inline double HepBoostY::zz() const { return 1.0;} inline double HepBoostY::zt() const { return 0.0;} inline double HepBoostY::tx() const { return 0.0;} inline double HepBoostY::ty() const { return beta()*gamma();} inline double HepBoostY::tz() const { return 0.0;} inline double HepBoostY::tt() const { return gamma();} inline HepLorentzVector HepBoostY::col1() const { return HepLorentzVector ( 1, 0, 0, 0 ); } inline HepLorentzVector HepBoostY::col2() const { return HepLorentzVector ( 0, gamma(), 0, beta()*gamma() ); } inline HepLorentzVector HepBoostY::col3() const { return HepLorentzVector ( 0, 0, 1, 0 ); } inline HepLorentzVector HepBoostY::col4() const { return HepLorentzVector ( 0, beta()*gamma(), 0, gamma() ); } inline HepLorentzVector HepBoostY::row1() const { return HepLorentzVector ( col1() ); } inline HepLorentzVector HepBoostY::row2() const { return HepLorentzVector ( col2() ); } inline HepLorentzVector HepBoostY::row3() const { return HepLorentzVector ( col3() ); } inline HepLorentzVector HepBoostY::row4() const { return HepLorentzVector ( col4() ); } // ---------- Comparisons: inline int HepBoostY::compare( const HepBoostY & b ) const { if (beta() < b.beta()) { return -1; } else if (beta() > b.beta()) { return 1; } else { return 0; } } inline bool HepBoostY::operator == ( const HepBoostY & b ) const { return beta_ == b.beta_; } inline bool HepBoostY::operator != ( const HepBoostY & b ) const { return beta_ != b.beta_; } inline bool HepBoostY::operator <= ( const HepBoostY & b ) const { return beta_ <= b.beta_; } inline bool HepBoostY::operator >= ( const HepBoostY & b ) const { return beta_ >= b.beta_; } inline bool HepBoostY::operator < ( const HepBoostY & b ) const { return beta_ < b.beta_; } inline bool HepBoostY::operator > ( const HepBoostY & b ) const { return beta_ > b.beta_; } inline bool HepBoostY::isIdentity() const { return ( beta() == 0 ); } inline double HepBoostY::distance2( const HepBoostY & b ) const { double d = beta()*gamma() - b.beta()*b.gamma(); return d*d; } inline double HepBoostY::howNear(const HepBoostY & b) const { return std::sqrt(distance2(b)); } inline double HepBoostY::howNear(const HepBoost & b) const { return std::sqrt(distance2(b)); } inline double HepBoostY::howNear(const HepRotation & r) const { return std::sqrt(distance2(r)); } inline double HepBoostY::howNear(const HepLorentzRotation & lt) const { return std::sqrt(distance2(lt)); } inline bool HepBoostY::isNear(const HepBoostY & b, double epsilon) const { return (distance2(b) <= epsilon*epsilon); } inline bool HepBoostY::isNear(const HepBoost & b, double epsilon) const { return (distance2(b) <= epsilon*epsilon); } // ---------- Properties: double HepBoostY::norm2() const { register double bg = beta_*gamma_; return bg*bg; } // ---------- Application: inline HepLorentzVector HepBoostY::operator * (const HepLorentzVector & p) const { double bg = beta_*gamma_; return HepLorentzVector( p.x(), gamma_*p.y() + bg*p.t(), p.z(), gamma_*p.t() + bg*p.y()); } HepLorentzVector HepBoostY::operator() (const HepLorentzVector & w) const { return operator*(w); } // ---------- Operations in the group of 4-Rotations inline HepBoostY HepBoostY::inverse() const { return HepBoostY( -beta(), gamma() ); } inline HepBoostY inverseOf ( const HepBoostY & b ) { return HepBoostY( -b.beta(), b.gamma()); } inline HepBoostY & HepBoostY::invert() { beta_ = -beta_; return *this; } // ---------- Tolerance: inline double HepBoostY::getTolerance() { return Hep4RotationInterface::tolerance; } inline double HepBoostY::setTolerance(double tol) { return Hep4RotationInterface::setTolerance(tol); } } // namespace CLHEP