1 | // -*- C++ -*-
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2 | // ---------------------------------------------------------------------------
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3 | //
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4 | // This file is a part of the CLHEP - a Class Library for High Energy Physics.
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5 | //
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6 | // This is the definitions of the inline member functions of the
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7 | // HepBoost class
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8 | //
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9 |
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10 | #include <cmath>
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11 |
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12 | namespace CLHEP {
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13 |
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14 | // ---------- Constructors and Assignment:
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15 |
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16 | inline HepBoost::HepBoost() : rep_() {}
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17 |
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18 | inline HepBoost::HepBoost(const HepBoost & m) : rep_(m.rep_) {}
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19 |
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20 | inline HepBoost & HepBoost::operator = (const HepBoost & m) {
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21 | rep_ = m.rep_;
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22 | return *this;
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23 | }
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24 |
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25 | inline HepBoost::HepBoost(double betaX, double betaY, double betaZ)
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26 | {
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27 | set(betaX, betaY, betaZ);
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28 | }
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29 |
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30 | inline HepBoost::HepBoost(const HepRep4x4Symmetric & m) : rep_(m) {}
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31 |
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32 | inline HepBoost::HepBoost(Hep3Vector direction, double beta)
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33 | {
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34 | double length = direction.mag();
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35 | if (length==0) {
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36 | ZMthrowC ( ZMxpvZeroVector("HepBoost constructed using a zero vector as direction") );
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37 | set(0,0,0);
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38 | }
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39 | set(beta*direction.x()/length,
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40 | beta*direction.y()/length,
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41 | beta*direction.z()/length);
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42 | }
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43 |
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44 | inline HepBoost::HepBoost(const Hep3Vector & boost)
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45 | {
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46 | set(boost.x(), boost.y(), boost.z());
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47 | }
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48 |
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49 | inline HepBoost::HepBoost(const HepBoostX & boost) {set(boost.boostVector());}
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50 | inline HepBoost::HepBoost(const HepBoostY & boost) {set(boost.boostVector());}
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51 | inline HepBoost::HepBoost(const HepBoostZ & boost) {set(boost.boostVector());}
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52 | inline HepBoost & HepBoost::set(const HepBoostX & boost)
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53 | {return set(boost.boostVector());}
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54 | inline HepBoost & HepBoost::set(const HepBoostY & boost)
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55 | {return set(boost.boostVector());}
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56 | inline HepBoost & HepBoost::set(const HepBoostZ & boost)
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57 | {return set(boost.boostVector());}
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58 |
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59 | // - Protected method:
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60 | inline HepBoost::HepBoost (
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61 | double xx, double xy, double xz, double xt,
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62 | double yy, double yz, double yt,
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63 | double zz, double zt,
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64 | double tt) :
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65 | rep_ ( xx, xy, xz, xt, yy, yz, yt, zz, zt, tt ) {}
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66 |
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67 | // ---------- Accessors:
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68 |
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69 | inline double HepBoost::beta() const {
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70 | return std::sqrt( 1.0 - 1.0 / (rep_.tt_ * rep_.tt_) );
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71 | }
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72 |
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73 | inline double HepBoost::gamma() const {
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74 | return rep_.tt_;
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75 | }
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76 |
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77 | inline Hep3Vector HepBoost::boostVector() const {
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78 | return (1.0/rep_.tt_) * Hep3Vector( rep_.xt_, rep_.yt_, rep_.zt_ );
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79 | }
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80 |
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81 | inline Hep3Vector HepBoost::getDirection() const {
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82 | double norm = 1.0/beta();
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83 | return (norm*boostVector());
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84 | }
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85 |
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86 | inline Hep3Vector HepBoost::direction() const {
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87 | return getDirection();
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88 | }
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89 |
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90 | inline double HepBoost::xx() const { return rep_.xx_; }
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91 | inline double HepBoost::xy() const { return rep_.xy_; }
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92 | inline double HepBoost::xz() const { return rep_.xz_; }
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93 | inline double HepBoost::xt() const { return rep_.xt_; }
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94 | inline double HepBoost::yx() const { return rep_.xy_; }
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95 | inline double HepBoost::yy() const { return rep_.yy_; }
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96 | inline double HepBoost::yz() const { return rep_.yz_; }
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97 | inline double HepBoost::yt() const { return rep_.yt_; }
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98 | inline double HepBoost::zx() const { return rep_.xz_; }
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99 | inline double HepBoost::zy() const { return rep_.yz_; }
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100 | inline double HepBoost::zz() const { return rep_.zz_; }
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101 | inline double HepBoost::zt() const { return rep_.zt_; }
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102 | inline double HepBoost::tx() const { return rep_.xt_; }
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103 | inline double HepBoost::ty() const { return rep_.yt_; }
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104 | inline double HepBoost::tz() const { return rep_.zt_; }
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105 | inline double HepBoost::tt() const { return rep_.tt_; }
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106 |
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107 | inline HepLorentzVector HepBoost::col1() const {
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108 | return HepLorentzVector ( xx(), yx(), zx(), tx() );
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109 | }
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110 | inline HepLorentzVector HepBoost::col2() const {
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111 | return HepLorentzVector ( xy(), yy(), zy(), ty() );
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112 | }
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113 | inline HepLorentzVector HepBoost::col3() const {
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114 | return HepLorentzVector ( xz(), yz(), zz(), tz() );
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115 | }
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116 | inline HepLorentzVector HepBoost::col4() const {
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117 | return HepLorentzVector ( xt(), yt(), zt(), tt() );
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118 | }
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119 |
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120 | inline HepLorentzVector HepBoost::row1() const {
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121 | return HepLorentzVector ( col1() );
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122 | }
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123 | inline HepLorentzVector HepBoost::row2() const {
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124 | return HepLorentzVector ( col2() );
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125 | }
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126 | inline HepLorentzVector HepBoost::row3() const {
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127 | return HepLorentzVector ( col3() );
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128 | }
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129 | inline HepLorentzVector HepBoost::row4() const {
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130 | return HepLorentzVector ( col4() );
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131 | }
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132 |
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133 | inline HepRep4x4 HepBoost::rep4x4() const {
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134 | return HepRep4x4( rep_ );
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135 | }
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136 |
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137 | inline HepRep4x4Symmetric HepBoost::rep4x4Symmetric() const {
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138 | return rep_;
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139 | }
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140 |
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141 |
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142 | inline void HepBoost::setBoost(double bx, double by, double bz) {
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143 | set(bx, by, bz);
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144 | }
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145 |
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146 |
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147 | // ---------- Comparisons:
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148 |
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149 | int HepBoost::compare ( const HepBoost & b ) const {
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150 | const HepRep4x4Symmetric & s = b.rep4x4Symmetric();
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151 | if (rep_.tt_ < s.tt_) return -1; else if (rep_.tt_ > s.tt_) return 1;
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152 | else if (rep_.zt_ < s.zt_) return -1; else if (rep_.zt_ > s.zt_) return 1;
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153 | else if (rep_.zz_ < s.zz_) return -1; else if (rep_.zz_ > s.zz_) return 1;
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154 | else if (rep_.yt_ < s.yt_) return -1; else if (rep_.yt_ > s.yt_) return 1;
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155 | else if (rep_.yz_ < s.yz_) return -1; else if (rep_.yz_ > s.yz_) return 1;
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156 | else if (rep_.yy_ < s.yy_) return -1; else if (rep_.yy_ > s.yy_) return 1;
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157 | else if (rep_.xt_ < s.xt_) return -1; else if (rep_.xt_ > s.xt_) return 1;
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158 | else if (rep_.xz_ < s.xz_) return -1; else if (rep_.xz_ > s.xz_) return 1;
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159 | else if (rep_.xy_ < s.xy_) return -1; else if (rep_.xy_ > s.xy_) return 1;
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160 | else if (rep_.xx_ < s.xx_) return -1; else if (rep_.xx_ > s.xx_) return 1;
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161 | else return 0;
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162 | }
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163 |
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164 | inline bool
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165 | HepBoost::operator == (const HepBoost & b) const {
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166 | const HepRep4x4Symmetric & s = b.rep4x4Symmetric();
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167 | return (
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168 | rep_.xx_==s.xx_ && rep_.xy_==s.xy_ && rep_.xz_==s.xz_ && rep_.xt_==s.xt_
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169 | && rep_.yy_==s.yy_ && rep_.yz_==s.yz_ && rep_.yt_==s.yt_
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170 | && rep_.zz_==s.zz_ && rep_.zt_==s.zt_
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171 | && rep_.tt_==s.tt_
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172 | );
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173 | }
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174 |
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175 | inline bool
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176 | HepBoost::operator != (const HepBoost & r) const {
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177 | return ( !(operator==(r)) );
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178 | }
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179 | inline bool HepBoost::operator <= ( const HepBoost & b ) const
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180 | { return compare(b)<= 0; }
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181 | inline bool HepBoost::operator >= ( const HepBoost & b ) const
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182 | { return compare(b)>= 0; }
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183 | inline bool HepBoost::operator < ( const HepBoost & b ) const
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184 | { return compare(b)< 0; }
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185 | inline bool HepBoost::operator > ( const HepBoost & b ) const
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186 | { return compare(b)> 0; }
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187 |
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188 | inline bool HepBoost::isIdentity() const {
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189 | return (xx() == 1.0 && xy() == 0.0 && xz() == 0.0 && xt() == 0.0
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190 | && yy() == 1.0 && yz() == 0.0 && yt() == 0.0
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191 | && zz() == 1.0 && zt() == 0.0
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192 | && tt() == 1.0);
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193 | }
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194 |
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195 | inline double HepBoost::distance2( const HepBoost & b ) const {
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196 | double bgx = rep_.xt_ - b.rep_.xt_;
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197 | double bgy = rep_.yt_ - b.rep_.yt_;
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198 | double bgz = rep_.zt_ - b.rep_.zt_;
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199 | return bgx*bgx+bgy*bgy+bgz*bgz;
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200 | }
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201 |
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202 | inline double HepBoost::distance2( const HepBoostX & bx ) const {
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203 | double bgx = rep_.xt_ - bx.beta()*bx.gamma();
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204 | double bgy = rep_.yt_;
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205 | double bgz = rep_.zt_;
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206 | return bgx*bgx+bgy*bgy+bgz*bgz;
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207 | }
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208 |
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209 | inline double HepBoost::distance2( const HepBoostY & by ) const {
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210 | double bgy = rep_.xt_;
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211 | double bgx = rep_.yt_ - by.beta()*by.gamma();
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212 | double bgz = rep_.zt_;
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213 | return bgx*bgx+bgy*bgy+bgz*bgz;
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214 | }
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215 |
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216 | inline double HepBoost::distance2( const HepBoostZ & bz ) const {
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217 | double bgz = rep_.xt_;
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218 | double bgy = rep_.yt_;
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219 | double bgx = rep_.zt_ - bz.beta()*bz.gamma();
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220 | return bgx*bgx+bgy*bgy+bgz*bgz;
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221 | }
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222 |
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223 | inline double HepBoost::howNear ( const HepBoost & b ) const {
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224 | return std::sqrt(distance2(b));
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225 | }
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226 |
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227 | inline bool HepBoost::isNear(const HepBoost & b, double epsilon) const{
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228 | return (distance2(b) <= epsilon*epsilon);
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229 | }
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230 |
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231 | // ---------- Application:
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232 |
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233 | // - Protected method:
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234 | inline HepLorentzVector
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235 | HepBoost::vectorMultiplication(const HepLorentzVector & p) const {
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236 | register double x = p.x();
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237 | register double y = p.y();
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238 | register double z = p.z();
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239 | register double t = p.t();
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240 | return HepLorentzVector( rep_.xx_*x + rep_.xy_*y + rep_.xz_*z + rep_.xt_*t,
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241 | rep_.xy_*x + rep_.yy_*y + rep_.yz_*z + rep_.yt_*t,
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242 | rep_.xz_*x + rep_.yz_*y + rep_.zz_*z + rep_.zt_*t,
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243 | rep_.xt_*x + rep_.yt_*y + rep_.zt_*z + rep_.tt_*t);
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244 | }
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245 |
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246 | inline HepLorentzVector
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247 | HepBoost::operator () (const HepLorentzVector & p) const {
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248 | return vectorMultiplication(p);
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249 | }
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250 |
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251 | inline HepLorentzVector
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252 | HepBoost::operator * (const HepLorentzVector & p) const {
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253 | return vectorMultiplication(p);
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254 | }
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255 |
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256 |
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257 | // ---------- Operations in the group of 4-Rotations
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258 |
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259 | inline HepBoost HepBoost::inverse() const {
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260 | return HepBoost( xx(), yx(), zx(), -tx(),
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261 | yy(), zy(), -ty(),
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262 | zz(), -tz(),
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263 | tt());
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264 | }
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265 |
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266 | inline HepBoost inverseOf ( const HepBoost & lt ) {
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267 | return HepBoost( lt.xx(), lt.yx(), lt.zx(), -lt.tx(),
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268 | lt.yy(), lt.zy(), -lt.ty(),
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269 | lt.zz(), -lt.tz(),
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270 | lt.tt());
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271 | }
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272 |
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273 | inline HepBoost & HepBoost::invert() {
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274 | rep_.xt_ = -rep_.xt_;
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275 | rep_.yt_ = -rep_.yt_;
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276 | rep_.zt_ = -rep_.zt_;
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277 | return *this;
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278 | }
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279 |
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280 | // ---------- Tolerance:
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281 |
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282 | inline double HepBoost::getTolerance() {
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283 | return Hep4RotationInterface::tolerance;
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284 | }
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285 | inline double HepBoost::setTolerance(double tol) {
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286 | return Hep4RotationInterface::setTolerance(tol);
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287 | }
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288 |
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289 | } // namespace CLHEP
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